Showing 13 open source projects for "directinput"

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  • 1
    MedGui Reborn & MetroMed

    MedGui Reborn & MetroMed

    MedGui Reborn is a frontend (GUI) for Mednafen multi emulator.

    MedGui Reborn is a frontend (GUI) for Mednafen multi emulator, written in Microsoft Visual Studio Community. MetroMed is a appendix to MedGui Reborn and offer a modern "metro" style GUI for Mednafen. The programs are the evolution of MedGui and includes more features:
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    Downloads: 256 This Week
    Last Update:
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  • 2

    dx ACE

    dinput & xinput wrapper that modulates the input of game devices

    dx (A)xis (C)ontrol (E)dition is a directinput and xinput API wrapper utility that modulates the input of game controller devices with the objective of getting better control.
    Downloads: 4 This Week
    Last Update:
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  • 3
    XOutput

    XOutput

    DirectInput to XInput wrapper

    If you have an older or not supported game controller (gamepad, wheel, joystick, etc.), but XBox 360 controllers are supported you can use this software and enjoy gaming with your controller. XOutput is a software that can convert DirectInput into XInput. DirectInput data is read and sent to a virtual XInput (Xbox 360 Controller) device. XInput is the new standard game controller input on windows, and DirectInput can no longer be used with Universal Windows Platform software...
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    Downloads: 5,768 This Week
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  • 4
    The Best N64 Emulation Plugin has been revived, Nrage v2.0 fixes an assortment of bugs in the original 1.8 code, and adds new functions, and features, at the same time.
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    Downloads: 303 This Week
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  • 5

    X2DCLI

    Fix xbox 360 controller's trigger or Z-axis problem on Old games.

    ... you unable to press them simultaneously. This is unacceptable if you want to play racing game well. And this is intentional by Microsoft. so they knew it and won't fix it. ----- Solution ------ take the new Xinput data to a virtual old Directinput gamepad with 2 axises.
    Downloads: 0 This Week
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  • 6
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 0 This Week
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  • 7
    This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
    Downloads: 1 This Week
    Last Update:
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  • 8
    A wrapper implementation in .Net that allows the XNA Framework to easily use PC gamepads, via DirectInput. Without it XNA can only use Xbox 360 gamepads.
    Downloads: 0 This Week
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  • 9
    A program to switch joystick IDs in MS Windows. JoySwitch allows you to quickly select the first joystick (the only one recognized by some programs) via a simple GUI, or to switch automatically for each program using a batch file. Uses DirectInput.
    Downloads: 0 This Week
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  • 10
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 0 This Week
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  • 11
    Astronomy is an open-source game engine for Windows supporting OpenGL (with modern hardware capabilities support), OpenAL, DirectInput, multithreading, scripting, physics.
    Downloads: 1 This Week
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  • 12
    A FreeWare Genesis3d Wrapper Library, with DirectInput support for control devices (mouse, keyboard, joysticks, etc.).
    Downloads: 0 This Week
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  • 13
    Ultimate Tetris is a tetris-like game with a skin system (like Winamp). It's run under Win32 using DirectX (DirectDraw, DirectSound and DirectInput). Ultimate Tetris est un jeu de tetris qui possčde un systčme de skins (comparables aux skins de Winamp
    Downloads: 1 This Week
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