Showing 30 open source projects for "api documentation"

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  • 1
    Liquid Bounce

    Liquid Bounce

    A free mixin-based injection hacked client for Minecraft

    LiquidBounce is a free and open-source mixin-based injection hacked client using the Fabric API for Minecraft. LiquidBounce is a hacked client (also known as a cheat) for Minecraft and designed to give you a significant advantage over other players. Unlike many of its competitors, LiquidBounce is completely free, open source and compatible with Fabric. LiquidBounce's JavaScript API allows you to take care of that yourself. With just a few lines of code, you can develop your own modules and...
    Downloads: 88 This Week
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  • 2
    PokeAPI

    PokeAPI

    The Pokémon API

    This is a full RESTful API linked to an extensive database detailing everything about the Pokémon main game series. We've covered everything from Pokémon to Berry Flavors. We have awesome documentation on how to use this API. It takes minutes to get started. This API will always be publicly available and will never require any extensive setup process to consume.
    Downloads: 3 This Week
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  • 3
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
    Downloads: 10 This Week
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  • 4
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    ..., Android, iOS, and HTML5, all with the same code base. libGDX comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details. Heavy emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections. libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 37 This Week
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  • 5
    ViaVersion

    ViaVersion

    Allows the connection of newer clients to older server versions

    Allows the connection of higher client versions to lower server versions - it works on any platform you can think of. The base ViaVersion jar runs on Paper and Velocity. We also have projects integrating ViaVersion to run on Fabric, Forge, Bungee, Sponge, or as a standalone proxy to join from basically any client version on any server version from the past decade. See HERE for an overview of the different Via* projects. Note that ViaVersion will be able to run best on either Paper servers or...
    Downloads: 29 This Week
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  • 6
    PocketMine-MP

    PocketMine-MP

    A server software for Minecraft: Bedrock Edition in PHP

    PocketMine-MP is a highly customisable server software for Minecraft: Bedrock Edition, built from scratch in PHP, with over 10 years of history.
    Downloads: 20 This Week
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  • 7
    Phaser Box2D

    Phaser Box2D

    A high-performance, industry-standard 2D physics engine built on Box2D

    Phaser Box2D is a high-performance 2D physics engine built on Box2D v3, tailored for Phaser games. It delivers realistic physics simulations, enhancing the interactivity and engagement of web-based games.
    Downloads: 0 This Week
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  • 8
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks. We’re evolving our solution, built on Netcode for GameObjects, in the open to become a netcode foundation that you can depend on – customizable and extensible to meet the needs of many multiplayer games types.
    Downloads: 5 This Week
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  • 9
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    ...Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!). Important features are missing. Documentation is sparse. Please don't build any serious projects in Bevy unless you are prepared to be broken by API changes constantly. Bevy relies heavily on improvements in the Rust language and compiler. As a result, the Minimum Supported Rust Version (MSRV) is "the latest stable release" of Rust. Built directly on top of Bevy's ECS, Renderer, and Scene plugins.
    Downloads: 6 This Week
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  • 10
    Overload

    Overload

    3D Game engine with editor

    A game engine made for Windows, without flourishes. Online documentation and commented sources. Develop complete games with our lua scripting system! Customize Overload editor as you like. Increase your productivity by changing the editor layout. Never feel lost by reading Overload wiki, full of tutorials and a highly documented scripting API! You don't need to watch hours of tutorials on YouTube, Overload is intuitive.
    Downloads: 3 This Week
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  • 11
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    Matter.js is a flexible 2D rigid body physics engine written in JavaScript, designed for use in web applications to simulate real-world physical interactions within the browser. It offers a comprehensive set of physics features like gravity, collisions, restitution (bounces), friction, sleeping bodies, and constraint systems that enable developers to build interacting objects with realistic motion. This engine can power everything from dynamic interactive animations and educational...
    Downloads: 5 This Week
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  • 12
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 1 This Week
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  • 13
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 0 This Week
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  • 14
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    ...Fast 2D graphics, sprites, and primitive shapes with immediate mode style IMDraw (circles, rectangles, lines, ...) Optimized drawing with Batch. Text drawing with text package. Audio through a separate Beep library. Simple and convenient API. Drawing a sprite to a window is as simple as sprite.Draw(window, matrix) Wanna know where the center of a window is? window.Bounds().Center() Full documentation and tutorial. Works on Linux, macOS and Windows. Window creation and manipulation (resizing, fullscreen, multiple windows, ...) Keyboard (key presses, text input) and mouse input without events. ...
    Downloads: 0 This Week
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  • 15
    PS-Drone

    PS-Drone

    Programming a Parrot AR.Drone 2.0 with Python - The Easy Way

    ...The examples are easy to understand for people with little programming experience. A full list of commands and a description of all sensor data is available in a detailed documentation. It took several months to create PS-Drone, so it would be nice to get some donations for further development (e.g. Parrot's Bebop) and as a appreciation.
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    Downloads: 1 This Week
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  • 16
    Mohist

    Mohist

    Minecraft Forge Hybrid server implementing the Spigot/Bukkit API

    MohistMC is dedicated to pushing boundaries by accomplishing the impossible through the creation of unique hybrid Minecraft software. Additionally, we strive to maintain and enhance select mods and plugins, aiming to provide players with an exceptional gaming experience.
    Downloads: 10 This Week
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  • 17
    setupdocx

    setupdocx

    Multidocument automation by templates - for sphinx, mkdocs, epydoc ...

    ...The current release supports the following commands: - build_docx - Enhanced documentation. - install_docx - Installs local documentation. - dist_docx - Documentation packaging. - build_apidoc - Standalone Generator for API Documentation - build_apiref - Standalone Generator for API Reference
    Downloads: 0 This Week
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  • 18
    Nukkit

    Nukkit

    Nuclear-Powered Minecraft: Bedrock Edition Server Software

    Nukkit is nuclear-powered server software for Minecraft: Pocket Edition. It has a few key advantages over other server software.
    Downloads: 1 This Week
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  • 19

    MatrixGame

    An environment to develop games based on a rectangular board

    MatrixGame is a development tool designed to quickly produce video games based on a rectangular board. A new game must be described as a new Java class extending the class Game that is enabled to use an interactive environment. For some examples please run the jar file after the download. A little menu opens letting you run all the developed games. Sources are inside the jar file that can be opened as a normal zip file. In the apk file you can find a partial Android porting.
    Downloads: 0 This Week
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  • 20
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    The project has moved to https://github.com/greenya/irrlichtlime ----------- The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. ...
    Downloads: 3 This Week
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  • 21

    BridgeBuddy

    Bridge duplicate tournament card play program

    Program for bridge card tournaments. User setup tournaments by defining tournament type (Howell or mitchell), number of tables (in each section), number of sections, and bridgemates, possible use of watch to oversee and follow current tournament, and some other information regarded to results, html pages, and more. User also has to decide dates for tournament, names and colors for sections, sequence of pairs, etc. After each tournament date user can mark double substituts, get results...
    Downloads: 0 This Week
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  • 22
    d13 - strategy browser game engine

    d13 - strategy browser game engine

    online 4X browser game engine

    d13 is a free browser game engine that allows you to build your own multiplayer online strategy game. suited for tick based empire building games that follow the 4X concept: eXplore, eXpand, eXploit and eXterminate. Despite its oldschool look and feel, d13 comes as a fully OOP, MVC web-application that features a responsive design as well as great flexibility. You can easily add troops, buildings and technologies and create templates and skins for the project as well. Live Demo:...
    Downloads: 0 This Week
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  • 23

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    MMO-RPG-type game server system. Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices. Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development. The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in...
    Downloads: 0 This Week
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  • 24
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS,...
    Downloads: 4 This Week
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  • 25
    MinecraftForge

    MinecraftForge

    Modifications to the Minecraft base files to assist in compatibility

    MinecraftForge is a widely used open-source modding API and development platform for Minecraft that enables developers to create, install, and manage game modifications in a standardized way. It provides a framework that extends the core functionality of Minecraft while maintaining compatibility between different mods and versions of the game. Forge simplifies the modding process by offering tools, hooks, and APIs that allow developers to modify game behavior without directly altering the...
    Downloads: 10 This Week
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