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A C++ gaming library based on opengl,sdl,freetype which supports bitmaps, sprites, animations, text/fonts, 3d objects/polygons, points/vectors in 2d and 3d.
... bounding box construction
Vizualization and debugging: Developer console and lines illustrating vectors and boxes
FPS control scheme
Rudimentary terrain collision
Terrain from heightmap generation
Shaders:
Post process
Terrain blend-mapping with depth fog and directional light
Water and reflection shaders
And still, much to do.
A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
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MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.