Search Results for "java client server tcp" - Page 8

Showing 217 open source projects for "java client server tcp"

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  • 1
    Digital Dungeons and Dragons is a multi-player computer game closely based on Dungeons and Dragons 3rd ed. It consists of a client and server communicating by TCP/IP. The client will have 2D graphics using the SDL library.
    Downloads: 0 This Week
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  • 2
    La_Famiglia is a Java-Based Client- / Server Game. If you liked \"Mafiagames\" on the C-64, you´ll like La_Famiglia, too :).
    Downloads: 0 This Week
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  • 3
    Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
    Downloads: 0 This Week
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  • 4
    Java client and server which provide a looking for group (LFG) service to be used alongside MMORPGs. Group leaders can advertise groups, and players can look for groups and add themselves to waiting lists for groups.
    Downloads: 0 This Week
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  • 5
    Server and client software written in Java for the purpose of playing various types of Poker over a network.
    Downloads: 0 This Week
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  • 6
    Malom game (nine man's morris in english) is a traditional table game. Our software is the realization of this game in Java & Swing. The game is a multiplayer client-server application.
    Downloads: 0 This Week
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  • 7
    <b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br> LOOKING FOR HELP!</b
    Downloads: 0 This Week
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  • 8
    Turbo Magic Online is a client-server internet multiplayer game in which people play games of Magic: the Gathering against each other. It is currently in alpha and doesn\'t offer much capability yet.
    Downloads: 0 This Week
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  • 9
    A MMO Version of a graphical NetHack. This game has 2 parts: A Server written in Java and a Client written in DarkBASIC.
    Downloads: 0 This Week
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  • 10
    TrivialJava is a client-server Trivia Q&A game using Java programming language. It also adds an on-line chat system and a complete player monitoring through the server app.
    Downloads: 0 This Week
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  • 11
    This is a tactical, turn based, fantasy game. We will feature a random map generator, map saving, trading and user created maps. This will be a 4 player client server based game. You will take control of a wizard and summon forces to your side to crush yo
    Downloads: 0 This Week
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  • 12
    A Java implementation of all our favourite game Sabotage, a great variant of the popular Stratego™ (Stratego is a TradeMark of Hasbro, Inc)! Client/Server setup with network capabilities and hopefully also end up with AI and variants!
    Downloads: 0 This Week
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  • 13
    A client/server architecture to allow the creation and playing of a configurable "Connect Four" like game.
    Downloads: 0 This Week
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  • 14
    A project for making a 3D space game between mandkind and open Merchant Empires Full java (want a 100% portability) using GL4java for openGL rendering. It's composed of a TCP server and a java openGL client
    Downloads: 0 This Week
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  • 15
    Java client/server for the TEG game, which is a pseudo-clone of the board game "risk", a multi-player networked turn-based strategy game.
    Downloads: 0 This Week
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  • 16
    Jasm Game provides a quick and simple way to put games online, including client applet and application, robot players and server support in a very short time.
    Downloads: 0 This Week
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  • 17
    A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
    Downloads: 0 This Week
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  • 18
    Jolo is a Java based client/server game similar to the classic Macintosh game Bolo.
    Downloads: 0 This Week
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  • 19
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 20
    This will be a server-client MMORPG similar to a mud (ASCII based). However, it will include sounds and graphic, but still enough ascii to leave the user enough freedom of imagination. Written in Java with full OOD, this will be multi-platform. Both Cl
    Downloads: 0 This Week
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  • 21
    KoSI is a project at the University of Oldenburg. Our goal is to develop a server/client/computer ai, that allows people to play the card game of Bridge over the internet.
    Downloads: 0 This Week
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  • 22
    This is a card game with tcp/ip networking support. It works a bit like freeciv. The server is stable but the client is on initial stage designed to use SDL for GUI. It has already basic (really basic) AI support but this is being worked on...
    Downloads: 0 This Week
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  • 23
    GEMpire is a free, multiplayer, client/server, Empire game written in java, similar in basic concept to Empire Deluxe. It has been written to allow the rules of empire to be altered to explore interesting variations. Because of its client/server archite
    Downloads: 0 This Week
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  • 24
    ehMOO is a 3-D graphics extension to the text-based LambdaMOO 1.8.1 world server. It includes a 3-D graphics client (ehwt) as well as an alternative lightweight Java-based world server (miniMOO) and various Java-based editing tools.
    Downloads: 0 This Week
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  • 25
    OpenSource Java IRC Client (and later maybe server) application writing project...
    Downloads: 0 This Week
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