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An HTML5 Fighting game written in Javascript. Javascript 3d engine using the WHATWG HTML <canvas> tag for output. Canvas light engine nice at animated motions .. From one side view It include srclibrary editor buit in ..
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
The OpenPacman is a OpenSource game project of the famous game Pacman. The Team of the OpenPacman is developing one Pacman that respects the gameplay of the classic game. It has been developed with C++ and OpenGL.
A small Java application that can give the score of a Go game from an SGF file, according to the counting rules for Sunjang Baduk, as described here http://senseis.xmp.net/?SunjangBadukCounting
d3tris is a clone of the classic tetris game extended by the third dimension. Instead of building rows in a 2D-playing field you building areas on the ground of a 3D-playing field.
An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
Tyrant is a graphical roguelike fantasy adventure game. It features intricate randomly generated landscapes, towns and dungeons. It is written in Java with a highly extensible game engine.
Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
Worldlines visualizes special relativity, as particles near lightspeed trace paths in a 3D slice of 4D Minkowski spacetime. Scenes illustrate time dilation, the twin paradox, length contraction, and Bell's spaceship paradox.
Defend King Lamoni's flock of sheep from the invading robbers. Use your sling and sword to fend of the would-be thieves as you guard the King's flocks from being scattered. This is a game for the Android platform.
DAVE Engine (Dynamics, Audio and Visual Effects Engine) is a 3D open source game engine under development by David Brown. (c) David Brown 2008-2011. All rights reserved.
A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
Bomb Mania is remake of well known DynaBlaster or Bomberman arcade game. It is designed to support multiple platforms, user interfaces and network play.
Battlefield Java is simple grid and turned based battle simulation game for Java developers. It requires you to develop a Ruler to control your game pieces. Battlefield Java is a great way to learn Java while having fun and doing battle with your friends.