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Keep Tux Droid alive ! This is the purpose of this Tux Droid Community Edition. Here, you'll find the complete software codes, and the latest binary builds for Linux. Don't hesitate to contribute and help to keep Tux Droid alive.
System capable of saving results of a specific game, in its own format. Shows player statistics, most played game, etc. Can run as a stand-alone application or as a client-server app.
Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
Java based "table-top" card game interface, using Java's FX platform. Allows for multiplayer interaction, modular rules and card graphics, simple chatting, and other difficult items. Will need testing on all available systems.
A system that continually explores the Mandalbrot set to provide patterns for a screen saver. The system uses a hexagonal coordinate system for interesting properties and challenge.
Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
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A continuously-evolving population/intelligent AI/environment/evolution simulator. Players manipulate a given world in which creatures with varying characteristics attempt to survive by eating, avoiding harm, and reproducing.
The software provide a shared 2D environment, for web clients to play board game on it. The software itself will not handle any game flow, instead, the game flow should be handled by users themselves. Most common board game will be supported.
A SuDoku Solver written in java. Main aim is to provide an software environment which solves any given sudoku game "logically". That is like a human would solve. In future provision for playing sudoku games will also be added to the project.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
the MegaZeux-like Advanced Game Environment (or MAGE-gcs to distinguish between other projects named MAGE) (formerly known as BrahMatt) is an attempt at a simple Pygame/OcempGUI game creation system in the vein of MegaZeux and ZZT (editor and runtime).
JavaSSS (Safe Secure, SandBox) is an update for Suns jdk. This update makes java more secure using only a properties file. Settings include max storage, # of files, # of threads, library & native methods. Host control, limit socket speeds, & more.
Rixe is a java port of the famous board game risk. The goal is to provide an environment to develop artifical inteligence.
Risk is a war game where you control unit all over the world to attack and defend countries.
Tool for the online browsergame Die Stämme. This is a simple tool for the online browsergame "Die Stämme" to do some calculations about runtime of units and so on. Its an offline tool do do it on your lokal computer.
TankCoders is a project which consists in the development of a Networked Virtual Environment 3D for war tanks battle simulation. The tanks of the battle can be controlled by autonomous agents written in AgentSpeak(L) language from Jason interpreter.
Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
Sonnheim - A place in the sun, to meet friends and explore worlds. Sonnheim is a multi user environment consisting of landscape and city like maps. It tries to combine the ideas of socializing and role playing and provides an environment for this.