Showing 495 open source projects for "developers console"

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  • 1

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components...
    Downloads: 0 This Week
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  • 2

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
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  • 3
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  • 4
    nsnake

    nsnake

    Classic snake game on the terminal; made with C++ and ncurses

    nsnake is a clone of the classic snake game that we all used to play on our cellphones. You play this game on the terminal, with textual interface. It has a gui-like interface on the console, with many settings and possible game modes. Note that it depends on `ncurses` and `yaml-cpp`. For a more detailed README, check out the GitHub page: https://github.com/alexdantas/nSnake
    Downloads: 5 This Week
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  • 5
    sudokurapid is a library to solve sudoku puzzles. sudokurapid implements heuristic analysis which makes it possible to find solution or prove that there is no one very quickly.
    Downloads: 0 This Week
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  • 6
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 0 This Week
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  • 7
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are...
    Downloads: 0 This Week
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  • 8
    A pacman game implementation in scala programming language, a functional language with object-oriented concepts, using concurrency by actors.
    Downloads: 0 This Week
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  • 9

    HexNET

    A simple telnet (and possibly SSH) server

    Sourceforge is no longer being updated! This project has merged into another that can be found here: https://github.com/nicrohobak/Toolbox ------------------------------------------------------------ A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
    Downloads: 0 This Week
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  • 10
    yetris

    yetris

    Customizable Tetris(tm) clone on the terminal

    yetris is a customizable Tetris(tm) clone for the terminal. It has some features found on modern adaptations and aims to please both casual players and Tetris(tm) enthusiasts. It has full textual interface. yetris was originally developed in C, now reprogrammed in C++ with ncurses. It runs on pretty much every terminal around here, but it's limited to POSIX systems.
    Downloads: 3 This Week
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  • 11
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    Sourceforge is no longer being updated! Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable APIs tend to either use video hardware, or are simply not as fully-featured as one might hope or expect, at least in the area of visual elements. ...
    Downloads: 0 This Week
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  • 12
    Azmyth

    Azmyth

    Azmyth Game Framework

    Azmyth is intended to be a generic game framework used to create flexible RPG style games. Goals are to include base class library that will work for text, 2D and potentially 3D games using procedural content generation.
    Downloads: 0 This Week
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  • 13
    Battletech MUX is an internet based, real-time rendition of the popular Battletech board game. Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. See the website for installation instructions.
    Downloads: 0 This Week
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  • 14

    SUDOTRAN

    Uma simples versão do jogo SUDOKU em linguaguem FORTRAN

    SUDOTRAN é um jogo de SUDOKU desenvolvido por alunos do curso de Engenharia Elétrica da UFF (Universidade Federal Fluminense) como trabalho final da matéria de programação de computadores. O código está publicado sob licença GPLv.3, então sinta-se livre para usá-lo como queira assim como dar continuidade ao projeto.
    Downloads: 0 This Week
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  • 15
    RealBoy

    RealBoy

    Complete, Fast, Accurate, Game Boy/CGB/SGB Emulator.

    RealBoy is a Complete, Fast, Accurate, Free/Open-Source Game Boy, Game Boy Color and Super Game Boy Emulator for Linux/Unix.
    Downloads: 0 This Week
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  • 16

    Dungeon Knight

    A console based game

    This is a game which is based on windows console. We decided to develop it in Pascal language. However, we will also create a Java version of that.
    Downloads: 0 This Week
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  • 17

    retropong

    Retro pong clone implemented using sfml

    This is my version of the pong game, i tried to make it a little bit more fun adding the fire feature (use space bar), now the you can shoot the enemy paddle to kill him or to try to hit the ball so it will change the direction and surprise the enemy. Every time you lose or win you the game will notify you with the time you needed, try to beat your friend time. I was very surprised how easy is to use the sfml library so i decided to implement the game, i encourage people to get involved...
    Downloads: 0 This Week
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  • 18

    DDMTestbed

    An independent Data Distribution Management testbed

    DDMTestbed is a testbed that allows you to generate random instances and evaluate your proposed resolutive method measuring execution time, memory occupied and distance from the optimal solution. It has been written in C language.
    Downloads: 0 This Week
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  • 19

    Energic Network

    Custom Minecraft network

    Energic is not really that special, it's built from the ground up by people that miss how basic the minecraft launchers were. We're aiming to bring you great play ability with our modpacks and a diversive launcher to help you. Recoding everything in C#, everything is going to change even the design. Feel free to get the source code if you know any decent VB.Net and send me what you did in a .zip file in a private message.
    Downloads: 0 This Week
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  • 20

    CX ASCII Match

    A simple C implementation of a match-3 game for the terminal.

    ASCII Match was created for my CS 11 Machine Problem 1. It uses ASCII characters as tiles for a simple C implementation of a Match 3 game that runs on the terminal.
    Downloads: 0 This Week
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  • 21
    tic tac toe game
    Tic Tac Toe The Return is a simple graphic game written in Java. It is a port of mptris to the Java platform. mptris is a text-mode tic-tac-toe game written in C language. I wrote both to get some confidence with the programming languages. In the Download section (Files) you can also find the sources of the Windows Phone 8 port and of the ancient console mode versions.
    Downloads: 0 This Week
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  • 22

    Pascal Chess

    A chess game written is turbo pascal

    The purpose of this project was to test my programming skill, and because a friend dared me (don't get any ideas). Those who program in pascal will know that it is not designed for creating games. Please note that this project was started a year after I first learned to program (pascal is my first language), and so the old code may be very basic. (Feel free to look at it, it's the CHESS.PAS file) The notes and do do list (see files) contains my plans with the project and its version...
    Downloads: 0 This Week
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  • 23
    Bad Monkey Engine

    Bad Monkey Engine

    A truly extensible cross-platform game engine

    The Bad Monkey Engine is designed to function as the core engine for game development. Its architecture fully supports cross-platform game development by abstracting all platform specific code into general purpose utility classes. The primary platform is WinTel with parallel development occurring for Unix-based operating systems. Console-based platforms are not available yet due to the restricted nature of the APIs for these platforms.
    Downloads: 0 This Week
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  • 24
    Solution to the classic riddle suppossedly proposed by Einstein. This solution is for the variant proposed by http://www.2ddepot.com/games/whoownsthefish/ (Spanish, no smoking references) Method is simple brute force for every permutation. In a intel core i5 M 560 @ 2.67GHz, program terminates in 2 minutes.
    Downloads: 0 This Week
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  • 25

    Fuegito

    Lightweight C++ combinatorial-game development framework.

    Fuegito: A simple framework for game-playing, with an application to the game of Clobber. Inspired by Fuego. The aim of this research project is to develop a smaller, much simpler but compatible framework to Fuego, which can be easily used for teaching game programming in undergraduate and graduate courses, as well as for implementing new games.
    Downloads: 0 This Week
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