Showing 2367 open source projects for "using"

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  • 1
    The Goal is create a Some Tools using libraries like Ogre3D, CEGUI, OpenAL, Bulleand others Neededt.
    Downloads: 0 This Week
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  • 2
    AzidEngine is a fully 3D gaming engine with no specific platform or game type. Rendering is done by Ogre3D, sound with OgreOggSound which is an OpenAL wrapper, physic engine is not yet implemented.
    Downloads: 0 This Week
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  • 3
    An interactive cooperative game using a unique control mechanism. You'll need a pilot and a gunner to succeed!
    Downloads: 0 This Week
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  • 4
    [Still under rewrite] An open source real time strategy game created using the Panda3D engine, featuring an advanced economy system, trade, and a large research tree.
    Downloads: 0 This Week
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

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  • 5
    Complete rewrite of the ShadowWind MUD in perl. Additional features will be included using a plugin architecture.
    Downloads: 0 This Week
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  • 6
    PyRats (name subject to change) is a Python/Pygame game inspired by the Win3.1 game "Rats!" by Sean O'Connor. The objective of the game is simple: you must, using an array of weaponry, kill all of the rats in the maze before they mate out of control.
    Downloads: 0 This Week
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  • 7
    Onyx Framework
    The Onyx Framework is a C++ Application Framework that builds upon the Poco libraries. It will eventually lean towards games/graphical applications but the core libraries can be used separately.
    Downloads: 1 This Week
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  • 8
    Mini-Type is a lighthearted shoot-em-up written in Python using Panda3D. It is aimed at a general audience, but also aims to be fun for shmup fans.
    Downloads: 1 This Week
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  • 9
    Helen is an adventure game engine written in Java 6, designed to support multiple users. Where Helen attempts to be unique is enabling users with powerful extensibility without a grammar-heavy language (thanks to Groovy).
    Downloads: 0 This Week
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    Say goodbye to broken revenue funnels and poor customer experiences

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  • 10
    Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
    Downloads: 0 This Week
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  • 11
    An adaptation of the Dwarfstar Games classic boardgame Barbarian Prince. Written in Java, using JOGL technology for rendering.
    Downloads: 0 This Week
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  • 12
    Cyberpunk third-person 2100. noir RPG thriller using JMonkey. Its going to be mix between Bloodnet, Neuromancer, DeusEx in gameplay, with pieces of Uplink and many other mini-games for dealing with variety of tasks (lockpicking, hacking...)
    Downloads: 1 This Week
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  • 13
    "SpriteEditor v.RO is a generator designed to RPGMaker Sprites and Sprites designed for use in" Ragnarok Online. " Using a simple system, connects, organizes and assembles the Sprites to leave in one piece.
    Downloads: 0 This Week
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  • 14
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 15
    Alien Cube will be a tribute to Team17's Alien Breed series made as a first-person shooter using the Cube engine. It will feature multiple level sets, several weapons, and loads of aliens to kill!
    Downloads: 0 This Week
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  • 16
    In knight tour (kt) problem every chess square is visited exactly once using knight moves. In this game some knight moves already made and we have an incomplete kt. The object is to complete the kt by guessing missing moves.
    Downloads: 1 This Week
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  • 17
    My implementation of a Konane AI system using Alpha-Beta pruning search techniques.
    Downloads: 1 This Week
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  • 18
    All In A Day's Work
    Strafing Pawns are currently developing a singleplayer game using the Unreal Development Kit (UDK).
    Downloads: 0 This Week
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  • 19
    GLColumns is a game based on Columns (also called Jewels), a Tetris-like game. It is written in C++ using SDL and OpenGL. It currently runs on *nix systems and Windows.
    Downloads: 1 This Week
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  • 20
    This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
    Downloads: 0 This Week
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  • 21
    MMBN Online is an open-source, cross-platform MegaMan Battle Network battle simulator. It is written in the Python language, using Pyglet as a library.
    Downloads: 0 This Week
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  • 22
    Invisible Worlds
    Exploring the idea of a game taking place over the whole desktop with the illusion of only seeing portions where the window is placed (scrolling maps using window location to move)
    Downloads: 0 This Week
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  • 23
    Have you ever seen a movie where someone just magically breaks in to the FBI using some terminal program that spits out nonsense in green text? Now you can do that too!
    Downloads: 0 This Week
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  • 24
    sgii
    2D space-trading simulator similar to Elite, written in Java 6 using Swing.
    Downloads: 1 This Week
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  • 25
    The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
    Downloads: 1 This Week
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