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Simple vertical scroller game for CP/M written in Forth
Use Ed's DX-Forth to compile this. You can cross-compile this game on any UNIX system using Joseph Allen's CP/M emulator.
It requires VT52 compatible terminal to display correctly.
Tested on CP/M Plus running on ZX Spectrum +3 (+3e), ZX Spectrum Next and Amstrad CPC6128.
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Compatibility note for ZX Spectrum +3 (+3e): make sure SET24X80 is started (e.g. from PROFILE.SUB) before running this game.
Compatibility note for Amstrad CPC: make sure 'SETKEYS KEYS.WP' is started (e.g. from PROFILE.SUB) before running this game, otherwise Escape key will not work as expected...
icsdrone is an interface between a chess server and a chess engine
...icsdrone was originally developed for FICS (the Free Internet Chess Server) by Henrik Gram but currently ICC (the Internet Chess Club) works as well.
Some features
- "Daemon mode" (run in background).
- Auto reconnection in case of network problems.
- Builtin support for using timeseal.
- An ICS proxy.
When instructed via the "proxy" option, icsdrone acts as a proxy for the ICS it is connected to. This is similar to using xboard with zippy but now the "GUI" (xboard/winboard) can be closed without terminating the engine.
Development of a Robot using RobotC and Lego NXT. This is overall a way to play, learn and share about home made robot :-)
v0.11 is currently available with Path Finding A*, motors & sensors emulation, and Robot odometry ;-).
Follow its blog here : https://sourceforge.net/p/rainbot/blog/
An open hardware and software platform, Octobits attempts to recreate the aesthetics of the early eight-bit computer age using cheap, powerful, and readily available modern components.
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An editor for the open source game c-evo (http://www.c-evo.org). A suite of several different editors (unit graphics, tile graphics, nation files) with some interoperability. It is written in C# 3.5 using Visual Studio 2010.
PSP Offline or Off_ for short is an offline website or portal. Even without a internet connection, the portal has links to games, bookmarks, calendars, and much, more. Accessible using the official PSP Firmware 3.11-6.60 built-in NetFront browser.
OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
Project N.A.O.M.I. aims to create a RPG engine that is compatible with Bioware's Infinity Engine, it will run on multiple platforms such a Linux, Beos, FreeBsd, Qnx, etc, using C++ and SDL. Imagine Baldurs Gate, Icewind Dale, Planescape on all platforms
Tux and Barrels is a game programmed in C using the SDL library. The purpose of the game is to get from the bottom of the map to the top to defeat Bill Gates who is throwing the Windows CD at you, similar to the early Donkey Kong.
...The player plays the role of a hero going through adventures.
Pertergrin is also an role playing game system. This enables you to create or improve a world, towns, items etc. using an Editor.
An artificial life (a field in artificial intelligence) implementation using GNOME as its front end. It uses some principals of Cellular Automata. It's like "Conway's Game of Life' but with a totally different ruleset. It's a fun simulation - check it out
Pung is a clone of the infamous pong game for the Nintendo DS. Pung can be played against the computer AI or with other human using WIFI. It's written using devkitpro and friends.