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    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit from dynamic development environments and rapid prototyping.
    Downloads: 4 This Week
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  • 2
    Latrunculi is a 3D OpenGL implementation of an ancient Roman strategy game by the same name. It is written using Common Lisp (with the cl-opengl and lispbuilder-sdl libraries), and aims to work on Windows or any POSIX system.
    Downloads: 0 This Week
    Last Update:
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