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The Return of Dark is a 2D Roleplaying game based on the story from Dragonball Z - a very popular Anime serial. You can play the complete adventure with goku, meet all the other characters from the serial. Fight against your enemy's in a fight mode!
z48 is the HP48 port of John's Zcode InterPreter (jzip). Runs Infocom & Inform bytecode images (games), and attempts to be compliant with Z-Machine Standards Document 1.0.
Viola is an interpreter for Z-Machine games, like those created by Infocom, written in Python. It will have full support for all eight Z-Machine versions, and the blorb resource format.
Z-Duke will be a crossplatform engine recode of the popular duke nukem 3d - you will need the original game data (duke3d.grp) - maybe even finish it before dn4ever =)
The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
B L A Z E take on Iron Maiden in this 2d platform game developed by planetblaze.com. The game is free to download and if development progresses at a good speed it MAY end up on the new album too.
Information on the game will be posted shortly at Planetb
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
Leafpile is a Z-code interpreter, a Java implementation of the Z-machine virtual machine used for running Infocom/Inform interactive fiction story files. Leafpile seeks complete compliance with the Z-machine Standards Document 1.0.
Das hier soll eine Art Dungeon-Crawler werden wobei ich mich auch verusche in C++ und Ogre einzuarbeiten. In wie weit das ganze ernsthaft verfolgt wird ist jedoch noch offen.
Ziele:
- ähnliche Ansicht und Steuerung wie Dungeon Keeper 2
- Kreaturen mit etwas mehr Persönlichkeit
- Dungeon Crawler über mehrere z-Ebenen
- die Welt soll an europäische Mythologie angelehnt sein
- it is good to be evil ;)
Zen3D is a 3D engine and editor for creating games
Zen3D is a full 3D engine and editor to create games.
It supports DX12/11/GL/Vulkan & Metal.
It has a bespoke scripting language called ZenScript.
It includes RTX support for Raytraced or Hybrid rendering.
Isometric engine for 2D rendering with XNA and SDL
Isometric engine for 2D rendering.
Supported frameworks:
* SDL
* XNA
* easily extendable to other frameworks
Features:
* diamond maps of different width and height
* user defined tile size (via rendering metrics)
* supports 1 static tile + and any amount of movable elements per cell
* z-order display
* supports animated tiles
* supports zooming (ability to define tilesets for different rendering metrics and switch between them)
* supports multi-cell elements
A modern 3D App framework using OpenCL to render via raytracing
Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats.
Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.
... that optimized so it would be slower
and
2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting.
So until i figure out work arounds.... the project is Dead. sorry again. happy gaming!