Showing 183 open source projects for "ai code editor"

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  • 1
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By partial, means that the Engine uses only a part of the features provided by the software (For now). ...
    Downloads: 1 This Week
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  • 2
    A UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen.
    Downloads: 19 This Week
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  • 3
    Dunge-O-Plunge

    Dunge-O-Plunge

    A snarky 2D management game about building and running a dungeon.

    A snarky, top-down 2D management/city-builder game about building, running and managing a dungeon to maim and exploit courageous heroes. Built on top of the Godot game engine, which is multiplatform. Right now, Dunge-O-Plunge is in a closed pre-alpha state. The source code is available as per the terms of the GNU GPL but the program should be considered unreleased. Thank you for your interest in the project!
    Downloads: 0 This Week
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  • 4

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. The physics and vision algorithm is half working in version 0.3.0. The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. ...
    Downloads: 0 This Week
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  • 5
    soccerPitchTeamEdition

    soccerPitchTeamEdition

    Edition of football teams on HTML canvas- javascript source

    This javascript code provides tools to compose your own football teams on real soccer pitch which is drawn on a html canvas and therefore this could be rendered on image PNG . This code also use an other open source library (jscolor) editor site here : http://jscolor.com which help this code to use color picker this tool also provides some report match features.
    Downloads: 0 This Week
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  • 6

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora Any system with SDL and 24 or 32 MB should be able to run it. ...
    Downloads: 0 This Week
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  • 7

    Tic Tac Toe

    Exciting Tic Tac Toe game full of features

    Hello World, my name's Nick . I like this game since a long time. I played various versions of it, but they all lack in customization. That always made me want to make my own version of Tic Tac Toe since I was 10 or so. I couldn't even program! So I'm now attempting to make it look beautiful and full of little details. I hope you're gonna enjoy it! Coder: Nick . Tester: Alex You need Microsoft .Net Framework 4.5 or the application won't start. .Net Framework 4.5 is already...
    Downloads: 1 This Week
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  • 8

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 2 This Week
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  • 9
    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake

    ...I'm not planning any 3D objects (except walls and static map objects), all entities are sprites with original textures + some modified or added. Expected features for v0.5: - Race single maps and campaigns like in original game - Play deathmatch maps - Split screen for all maps - AI opponennts for all maps - No network multiplayer - Maybe sounds - Possibility to write mods Expected features for v1.0: - Map made of polygons not cells - Bridges, maybe 3D surface - More maps and items - 3D karts and more 3D world models - Story mode with tuning - Ideally something like NFS Underground 2 (not graphically) - Map editor...
    Downloads: 0 This Week
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  • 10

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 1 This Week
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  • 11
    JSkat
    JSkat is an implementation of the German card game Skat in Java. You can play over the internet on the International Skat Server against the strongest Skat AI players known today or against other human players. We moved our source code to GitHub. Please clone the source code from there: https://github.com/b0n541/jskat-multimodule The latest release can also be found there: https://github.com/b0n541/jskat-multimodule/releases
    Downloads: 0 This Week
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  • 12
    Desktop Buddy Creator

    Desktop Buddy Creator

    Create and draw your own desktop buddy with voice and movement!

    (Originally released in 2011) With the Desktop Buddy Creator, you can build and play your own Buddy who lives, walks, and talks on your desktop! You can draw, edit, or replace your own body parts for the buddy, and then mix and match them together using our conveniently designed menus and toolbox. Customize and edit all content including the menu backgrounds, logos, buddy objects, voices and behavior of the buddy! If I can find the source code, I will release it to the public. This...
    Downloads: 9 This Week
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  • 13
    TileCity_chung

    TileCity_chung

    a 3D openGL b3d car / city town / flight / tank simulation game

    ...Edit the map with the integrated editor and look instantly your 3D creations. Gamepad and joysticks supported
    Downloads: 6 This Week
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  • 14
    Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API. Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
    Downloads: 0 This Week
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  • 15
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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  • 16
    Free YGOPro puzzle editor

    Free YGOPro puzzle editor

    Easy YGOPro puzzle editor

    Make your own puzzles for YGOPro without writing any code
    Downloads: 0 This Week
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  • 17
    Lightbringer (Rhye's Quest) Engine

    Lightbringer (Rhye's Quest) Engine

    A roguelike game engine/editor

    This is the engine/editor for a roguelike game called Lightbringer (Rhye's Quest). It is intended for programmers who want to quickly develop a roguelike game by extending, customizing and building on top of a large codebase that implements some basic and advanced parts of a roguelike game. The sources include: - Bare game engine with almost no specific features of the game, because they are my intellectual property; - Map editor; - Tile editor; - Default graphics tileset (tileset.grx). ...
    Downloads: 6 This Week
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  • 18

    Gaz Engine

    Component 2D Game Engine

    ...Please visit on https://github.com/Brulogaz/gaz-engine Gaz Engine is a 2D game engine under development written in C++ that utilize a component based model and game code editable in Lua. Current Features -SDL Based window and Input -Messaging -Homogeneous Game Objects -Components -Serialization of game scenes into files. -Game states -Game code done entirely in Lua -Basic collision -Orthographic Camera The engine currently has a very limited editor (not included on this page) built with Qt that allow the user to build a scene visually.
    Downloads: 0 This Week
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  • 19

    Insurrection

    Science Fiction, heavy assault, disestablishment of power.

    ...You may customize the droids and ship, plus research weapons and new parts. Weapons may be independently targeted, and it is possible to utilize anti-munition weapons during defense. Captured ships can be added to your fleet, and other AI players may join the cause. This project is currently pre-alpha, but preliminary code can be compiled to give the test environment with currently implemented functions. The intention is to introduce each game element as, and when, the implemented module is capable of supporting it.
    Downloads: 0 This Week
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  • 20
    Retaliation

    Retaliation

    Original turn-based strategy wargame & boardgame

    ...Then Retaliation is the game for you: easy to learn, fast to play and yet challenging and never repeating. Retaliation is being developed both as a boardgame and as a computer game. The Scenario editor has been developed and made available as open source. The AI editor is being developed. A new Retaliation game, with multiplayer has been released: _Retaliation Enemy Mine_ (https://www.forgottenempires.net/retaliation-enemy-mine)
    Downloads: 1 This Week
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  • 21
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 22
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 1 This Week
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  • 23
    Yoda Soccer Project
    IMPORTANT: this project has been replaced by YSoccer: https://sourceforge.net/projects/ysoccer/ Yoda Soccer is a new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). Yoda soccer is written in BlitzMax. The source code is available under the GNU General Public License.
    Downloads: 35 This Week
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  • 24
    Open RPG Maker
    Open RPG Maker is a free and open source clone of features from the RPG Maker series (i.e. rpgmaker200, rpgmaker2003, rpgmakerxp), as well as many other features. All of the data files are in XML format and are easily editable with any text editor.
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    Downloads: 42 This Week
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  • 25
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 1 This Week
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