Payroll Services for Small Businesses | QuickBooks
Save 50% off for 3 months with QuickBooks Payroll when you Buy Now
Easily pay your team and access powerful tools, employee benefits, and supportive experts with the #1 online payroll service provider. Manage payroll and access HR and employee services in one place. Pay your team automatically once your payroll setup is complete. We'll calculate, file, and pay your payroll taxes automatically.
Learn More
The #1 Embedded Analytics Solution for SaaS Teams.
Qrvey saves engineering teams time and money with a turnkey multi-tenant solution connecting your data warehouse to your SaaS application.
Qrvey’s comprehensive embedded analytics software enables you to design more customizable analytics experiences for your end users.
Space game of galactic conquest. Real time/turn based strategy with civilization type colonization of worlds. Influences include: Civ, Master of Orion, emperor of the Fading Suns, Dune. Universe a future dark age with noble houses vying for control.
Forum for comments:
http://spacesimcentral.com/ssc/forum/59-ad-infinitum/
Video link of game running:
http://www.youtube.com/watch?feature=player_embedded&v=oloUoFRk4WE
A cross-platform Java 2D graphics library using OpenGL.
A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
PC race game outgauge, by 89S52 MCU, to show live data which is transmitted by COM port. Program running on PC is written in VB6 special thanks to Siklosi Janos who supported me to get game data video: http://www.youtube.com/watch?v=NfWMRNuJebo
Provides support for video streams to an window display. It takes the approach that a display may have one or more video streams, each of which has one or more which independent video streams pass. Written in C++. Project: ceVideoCore.sourceforge.net
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your secuirty. Auth0 now, thank yourself later.
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
216,000+ customers in over 135 countries grow their businesses with HubSpot
Think CRM software is just about contact management? Think again. HubSpot CRM has free tools for everyone on your team, and it’s 100% free. Here’s how our free CRM solution makes your job easier.
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
SmartRummy-Q is a pc-version of the chance game, RummyQ. It provides instant messaging and video thru a webcam. Also, it's an academic project that it's willing to show a software engineering process and all the aspects that are related to it.
Animevision is an anime management software. With it you can manages the anime you are viewing with functionality like Vision System, advanced multi-pass filtering with basic boolean operators like AND/OR/NOT, images library with Zoom, and even more.
The primary goal of the ljsdcdev project is an effort to create a cross-platform, 2D, RPG. The ljsdcdev project also includes ports of various software to the Dreamcast video game console.
Port of SDL for PalmOS devices with ARM processor and OS 5.x. Joystick, audio, video, timer, files and keyboard supported and additional libs available (SDL_mixer (without OGG and MP3), SDL_image, spritelib and standard C library)
A server plugin for the Counter-Strike: Source video game aimed at the competitive scene. Includes ready-up system, automated team switching at half, score keeping, and customizable cvars for use with different rule sets.
FearNot! is an interactive drama/video game that teaches children strategies to prevent bullying and social exclusion. It originates from the EU funded research projects Victec and eCircus. The software uses innovative psychology inspired character AI.
The Game Incubator provides all you need to start a video game from scratch. It has a user-friendly interface to code with and does all the dirty job for you. So you can remain focused on one thing: making a great game!
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
SDL for GP32.
SDL is a cross-platform multimedia library designed to provide level access to audio, keyboard, joystick, and 2D video framebuffer.
The GP32 is a Korean handheld console.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.