Showing 150 open source projects for "controller"

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  • 1
    Sketchbook

    Sketchbook

    3D playground built on three.js and cannon.js

    ...Mostly a playground for exploring how conventional third-person gameplay mechanics found in modern games work and recreating them in a general way. Raycast character controller with capsule collisions. General state system. You can define your own scenes in Blender, and then read them with Sketchbook. Sketchbook needs to run on a local server such as HTTP-server or webpack-dev-server to be able to load external assets.
    Downloads: 3 This Week
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  • 2

    OSX Joystick Mapper

    Joystick mapping for OSX

    An OSX userspace library that allows joystick events to be remapped. Several joysticks can be combined into a single controller, and button/axes events can be remapped to new joystick, keyboard or mouse events. Advanced scripting also supported. Supports: * Applications that use IOKit (the newer interface) * Boxer (dosbox for OSX)
    Downloads: 0 This Week
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  • 3

    Zwift Steering ESP32

    Zwift steering demo using ESP32

    Demonstration code for creating a steering controller for Zwift using an ESP32. The steering angle is measured using a potentiometer and is notified to the Zwift app/software using BLE. The YouTube video shows the device built into a riser block with some 3D printed parts, and used in the game. https://www.youtube.com/embed/j7cADx-zH8Y
    Downloads: 0 This Week
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  • 4
    retroarch-ifjoy

    retroarch-ifjoy

    Script to start Retroarch w/ different config depending on joystick

    ...It's impossible to create a single remap that's perfect for both 4-button and 6-button gamepads. I had to do something to avoid remapping every system or game, every time I want to play with a different controller. This bash script will launch Retroarch with a different configuration file depending on the vendorid:productid of the first connected joystick (js0). Useful if you need to use different joysticks with different remaps. Remaps for 4-button joysticks and 6-buttons joysticks can finally be completely separate. Hello Sega-like/Saturn/6-button/arcade stick users!
    Downloads: 0 This Week
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  • 5
    mame2015cmc_libretro

    mame2015cmc_libretro

    MAME libretro core with independant 6-btn and 4-btn input profiles

    Modified MAME 2015 libretro core that checks for the 'MAME_6BUTTON' environment variable and loads input profiles accordingly.
    Downloads: 2 This Week
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  • 6
    The Best N64 Emulation Plugin has been revived, Nrage v2.0 fixes an assortment of bugs in the original 1.8 code, and adds new functions, and features, at the same time.
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    Downloads: 189 This Week
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  • 7
    Xbox Controller Battery Status

    Xbox Controller Battery Status

    Displaying the batttery level of all XInput (e.g. Xbox) controllers.

    The program contains a C++ console application showing all connected XInput Controllers (e.g. Xbox 360 or Xbox One controller) and their battery status. A GUI, written in C#, displays the battery level of the controller of your choice in a tray icon. The GUI refreshes every ten seconds. If you do not like the design of the icons, you can simply replace them by your own version. The C++ programm uses the Xinput 1.4, so it should work fine with Windows 8, 8.1 and 10.
    Downloads: 4 This Week
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  • 8
    SCALEXTRIC_CONTROLLER

    SCALEXTRIC_CONTROLLER

    An open source controller for Scalextric community

    Open source controller for Scalextric community. Scalextric Controller is composed by a custom hand controller, used to drive the Scalextric slots cars, and Android application used to communicate with the hand controller via Bluethoot low power (BLE). This project repository contains the PCB project, the micro embedded software, the Android App and the 3D CAD design of the cricital mechanical parts.
    Downloads: 0 This Week
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  • 9

    X2DCLI

    Fix xbox 360 controller's trigger or Z-axis problem on Old games.

    This console app is aim to fix the z-axis problem for the Xbox360 controller on old windows games (should also works on Xbox one controller). ----- Back ground ---- The Xbox360 controller come with 2 sets of API can be used by a Game. Xinput (the new one) which don't have z-axis problem. Direct Input (the old one) which have z-axis problem. And OLD Game Can't use new Xinput since they are old.
    Downloads: 0 This Week
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  • 10

    SpaceWarriors

    A local multiplayer top-down space combat game

    A local multiplayer versus game where two players take control of spacecraft and engage in combat around a powerful black hole. Xbox 360 controller or other gamepad required for second player. Full source available at: https://github.com/zacharydwaller/Jetpax
    Downloads: 1 This Week
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  • 11
    SNeezy

    SNeezy

    A lightweight frontend for launching SNES games on the Raspberry Pi.

    ...View the source code here: https://gitlab.com/jessieh/sneezy SNeezy aims to provide a polished, lightweight graphical frontend for launching SNES games on the Raspberry Pi. SNeezy turns your Raspberry Pi into a portable SNES console, allowing you to quickly load and play SNES games with only a compatible controller and a screen. Fast load times, a low memory profile, easy configuration, consistent retro styling, box art integration, and a sleek interface make SNeezy the perfect lightweight environment for a dedicated Raspberry Pi SNES console.
    Downloads: 0 This Week
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  • 12
    StepMania

    StepMania

    Advanced rhythm game for Windows, Linux and OS X

    StepMania is an advanced cross-platform rhythm game for home and arcade use. StepMania 5.1 focuses primarily on internal enhancements, especially for content creators (including but not limited to controller support improvements, support for custom songs in profiles on USB drives, fullscreen improvements on X11, a large number of new modifier effects, and a new image caching system), while preserving compatibility with StepMania 5.0.x content such as themes and noteskins. Speaking of themes, by far the most significant, user-visible change on 5.1 is a new default theme known as Lambda, which features a brighter appearance and a cleaner interface.
    Downloads: 37 This Week
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  • 13
    DLCSim

    DLCSim

    Controller-Pilot Data Link Simulator for procedural and radar training

    DLCSim is now capable of procedural and radar control, with option of connecting to FSX or Prepar3D flight simulator for real time aircraft tracking.
    Downloads: 0 This Week
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  • 14

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. The physics and vision algorithm is half working in version 0.3.0. The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. ...
    Downloads: 1 This Week
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  • 15
    This project based on TivaWare examples http://www.ti.com/tool/sw-tm4c SW-TM4C-2.1.2.111/examples/boards/ek-tm4c123gxl-boostxl-breakout/usb_dev_cgamepad/
    Downloads: 0 This Week
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  • 16

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
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  • 17
    Oregano Fighter

    Oregano Fighter

    A fast paced simple two player fighting game.

    (Originally Released in 2014) A fast paced simple two player fighting game. Jump on the opponent's head like in Mario, or use projectiles to hurt the opponent! Official website: <http://wongchingchingchong.tumblr.com> Find on Allegro.cc: <https://www.allegro.cc/depot/OreganoFighter>
    Downloads: 1 This Week
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  • 18
    Rcon Controller for SA:MP

    Rcon Controller for SA:MP

    SA:MP server administration filterscript

    Rcon Controller: a SA:MP server administration tool. aims to provide real-time graphic/console monitoring / Instant managing. developed by CoolGuy.
    Downloads: 3 This Week
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  • 19
    Controller for Limited Dexterity

    Controller for Limited Dexterity

    Wireless computer game controller for people with low arm mobility.

    The computer game controller is an adaptable solution for somebody who can not use a keyboard and mouse comfortably. The user can control the computer by simulating keyboard presses and mouse clicks by pressing large buttons and using a joystick. These interfaces are more user friendly for somebody with low arm mobility. Given the large number of keys needed to play a game properly and the limited space on the armchair a solution was to set up nine select-able keys displayed on a screen where a joystick controls which button is highlighted, when the user presses an action button the key that is highlighted will be pressed on the computer. ...
    Downloads: 0 This Week
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  • 20
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
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    Downloads: 1 This Week
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  • 21
    Iron Fist

    Iron Fist

    Your death sentence awaits...

    Iron Fist - Updated, improved and renewed, this new production brings the raw power of the most improved Cube 2 Engine with all new optimization and portability. Soon to be out for Linux and Macintosh OS. Iron Fist is a single-player and multi-player first-person shooter, built as a hybrid of Red Eclipse 1.2, and is a conversion of Cube Engine 2 (Sauerbraten). Iron Fist is a Cure Production. Your death sentence awaits...
    Downloads: 2 This Week
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  • 22
    Xbpad

    Xbpad

    Xbpad - Use your xbox pad as keyboard and mouse.

    With Xbpad, you can use an Xbox 360® controller to surf the web and play games and music on your PC. It's a comfortable alternative to the keyboard and mouse. Using Xbpad with a wireless controller means you don't need to sit by your computer. You can control your music player wirelessly. You can also connect your computer to your TV and browse the web wirelessly using your controller.
    Downloads: 0 This Week
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  • 23

    AntiMicro Portable

    Map keys and mouse controls to gamepads and joysticks.

    AntiMicro allows you to use your joystick(s) or gamepad(s) to register keystrokes or mouse buttons/movements. This is especially useful if you wish to play a game that has poor or no gamepad support. It is also useful if you want to use your game controller instead of a mouse. This is the portable version of AntiMicro, allowing you to save your configurations and take them with you.
    Downloads: 17 This Week
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  • 24

    Controllers

    use console controller by arduino

    use console controller by arduino as a keyboard.
    Downloads: 0 This Week
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  • 25
    Game controller prototype project
    Downloads: 0 This Week
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