Showing 28 open source projects for "controller"

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  • 1
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    ...Playnite's look can be fully customized, from simple color changes to complete layout re-designs. Playnite's functionality can be extended with plugins and script extensions. Fullscreen mode with full controller support is available. Playnite tracks your time in-game (any game including emulated ones). Playnite's user interface is fast and light on resources, even with large libraries. Playnite can run from portable storage without the need of installing system dependencies. No Playnite features are locked behind a paywall and the complete source code is available under the MIT license. ...
    Downloads: 23 This Week
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  • 2
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 53 This Week
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  • 3

    GameLauncher

    Frontend emulator launcher displaying box art image of associated ROMs

    A free front-end emulator displaying associated game box art image for each game. GameLauncher can be controlled using standard Xbox controller. ROM associated image files can be downloaded using following link: http://axter.com/GameLauncher/Images.zip
    Downloads: 2 This Week
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  • 4
    XBox One Controller Battery Indicator

    XBox One Controller Battery Indicator

    Tray application that shows a battery indicator for an Xbox controller

    A tray application that shows a battery indicator for an Xbox-ish controller and gives a notification when the battery level drops to (almost) empty. It was originally written for the XBox One controller since Microsoft dropped all visual hints for low battery, but it should work with any gamepad that can be addressed via XInput (which should be all controllers that work in XBox-controller-enabled games).
    Downloads: 6 This Week
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  • 5
    DualSenseX

    DualSenseX

    Connect your DualSense Controller, use Adaptive Triggers

    DualSenseX is an open-source utility that brings advanced control and customization to Sony DualSense and DualShock controllers on Windows, offering functionality that goes far beyond the native drivers. The application allows gamers to tailor every aspect of their controller experience, including adaptive trigger behavior, haptic intensity, and light bar customization, which empowers users to fine-tune feedback to match the feel of their favorite games. It also provides real-time battery monitoring, gyro/accelerometer calibration, and remappable button layouts, giving players hardware flexibility usually reserved for premium third-party software. ...
    Downloads: 72 This Week
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  • 6
    XOutput

    XOutput

    DirectInput to XInput wrapper

    If you have an older or not supported game controller (gamepad, wheel, joystick, etc.), but XBox 360 controllers are supported you can use this software and enjoy gaming with your controller. XOutput is a software that can convert DirectInput into XInput. DirectInput data is read and sent to a virtual XInput (Xbox 360 Controller) device. XInput is the new standard game controller input on windows, and DirectInput can no longer be used with Universal Windows Platform software, but with this tool you can use DirectInput devices as well.
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    Downloads: 4,470 This Week
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  • 7
    Virtual Controller

    Virtual Controller

    Program to control vJoy / vXbox Device via keyboard, mouse, joystick.

    Description Program to control Virtual Input Devices via physic Input Devices. Supported Virtual Input Devices: vJoy (Virtual Generic Joystick) vXbox (Virtual Xbox 360 Gamepad) vKeyboard (Simulated Keyboard) vMouse (Simulated Mouse) Supported Physic Input Devices: Keyboard Mouse Joystick System Requirements Operating system: Windows XP, Windows 7, Windows 8, Windows 10 Additional software: NET Framework 4 Notes: For Windows 7, for the virtual Xbox 360 Gamepad to work...
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    Downloads: 1,487 This Week
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  • 8
    Xbox Controller Battery Status

    Xbox Controller Battery Status

    Displaying the batttery level of all XInput (e.g. Xbox) controllers.

    The program contains a C++ console application showing all connected XInput Controllers (e.g. Xbox 360 or Xbox One controller) and their battery status. A GUI, written in C#, displays the battery level of the controller of your choice in a tray icon. The GUI refreshes every ten seconds. If you do not like the design of the icons, you can simply replace them by your own version. The C++ programm uses the Xinput 1.4, so it should work fine with Windows 8, 8.1 and 10.
    Downloads: 4 This Week
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  • 9

    SpaceWarriors

    A local multiplayer top-down space combat game

    A local multiplayer versus game where two players take control of spacecraft and engage in combat around a powerful black hole. Xbox 360 controller or other gamepad required for second player. Full source available at: https://github.com/zacharydwaller/Jetpax
    Downloads: 1 This Week
    Last Update:
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  • 10

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 1 This Week
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  • 11
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
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    Downloads: 1 This Week
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  • 12
    Iron Fist

    Iron Fist

    Your death sentence awaits...

    Iron Fist - Updated, improved and renewed, this new production brings the raw power of the most improved Cube 2 Engine with all new optimization and portability. Soon to be out for Linux and Macintosh OS. Iron Fist is a single-player and multi-player first-person shooter, built as a hybrid of Red Eclipse 1.2, and is a conversion of Cube Engine 2 (Sauerbraten). Iron Fist is a Cure Production. Your death sentence awaits...
    Downloads: 2 This Week
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  • 13
    MC Server Controller

    MC Server Controller

    Controller program for Minecraft Server

    Check our website for quick poll about MCSC! This is fully-fledged wrapper program written in C# created to solve several problems with the vanilla Minecraft server, such as running only one command at a time, a lack of GUIs for chat formatting and item giving, and triggered events. If you have a problem or find a bug, please use the Ticket system to report it so I can have a record of it. If you are using v1.2.1+, please include the log files as attachments in the ticket. Thanks!
    Downloads: 1 This Week
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  • 14

    360 Mouse Pad

    Control your mouse with an Xbox 360 controller!

    360 Mouse Pad is a program where you can move and click your mouse using the Xbox 360 Controller. I made this program because half-controller supported games on Steam's Big Picture mode annoy me with their "Mouse Only" interface, as I'm usually on the couch when playing in that mode. Requires XNA Framework 4.0 to work: http://www.microsoft.com/en-us/download/details.aspx?id=20914
    Downloads: 0 This Week
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  • 15

    Xlights

    Christmas Lights to Audio Designer

    Designer to synchronize your Christmas light display to music. It is a sequencer for designing how the lights will turn on/off or change colors to fit any controller that you may have for controlling your lights. It provides a flexible plugin architecture to create your own communications controller to use with the designer to control your light display.
    Downloads: 2 This Week
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  • 16
    Tank Attack 2D XNA

    Tank Attack 2D XNA

    2D top down arcade shooter

    Tank Attack 2D is a top down arcade shooter where the player's objective is to achieve a highscore by killing as many enemy tanks as possible before losing all lives. To help with this the player can pick up health, lives and weapon power ups to boost the player's chances of getting a great highscore! Videos: http://www.youtube.com/playlist?list=PLC5pvUFW5K9NeGmpGWi5chfeftw976z8Q&feature=view_all
    Downloads: 0 This Week
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  • 17

    Heightmap terrain editor

    Easy Terrain editing and Heightmap creation

    This tool is taken out of the toolset of LumenLiquid to provide special support for this project. Because I've not found any useful Heightmap editor with multitexturing and the whole bunch, I've decided to create one myself.
    Downloads: 0 This Week
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  • 18
    Netduino Laser Tag (NLT) is a project that uses the Netduino as a platform for software which controls a game of Laser Tag. It allows you to configure the game beforehand, supervise it while playing, and presents the data after the game finished.
    Downloads: 0 This Week
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  • 19

    Keyfile editor for Falcon BMS

    An editor for .key files for Falcon BMS 4.32

    This will help you edit those hard-to-understand .key files for your controller and keyboard setup with the game Falcon BMS 4.32 by Benchmarksims. Please refer to the thread on Benchmarksims forum for questions/suggestions/feedback where additional information and tutorial is avaliable (click Web Site-link below)
    Downloads: 1 This Week
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  • 20
    Just messing around, attempt to create an Othello(Reversi) game in C#, learn about Artificial Intelligence, Model-View-Controller, Network Communications in C#, as well as learning Git for Source Control.
    Downloads: 0 This Week
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  • 21
    Downloads: 1 This Week
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  • 22
    Create macros, control and simulate keyboard and mouse events with LUA scripts; also supports remapping of keyboard, game controller, and mouse events.
    Downloads: 1 This Week
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  • 23
    GeomClone
    Clone of the popular Geometry Wars game written in C# with XNA Game Studio 3.1. Requires the installation of additional libraries. Please check the website for details.
    Downloads: 1 This Week
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  • 24
    This project will enable you to use any older gamepad controller with your game. Included are wraper classes so that you do not have to worry what kind of controller user has; it will all just work for you. http://forums.xna.com/forums/t/45983.aspx
    Downloads: 1 This Week
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  • 25
    Arduino and Unity-based world controller. More information at http://users.wpi.edu/~andrewtremblay/WiaB.html
    Downloads: 1 This Week
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