Showing 57 open source projects for "reference"

View related business solutions
  • AI-generated apps that pass security review Icon
    AI-generated apps that pass security review

    Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.

    Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
    Try Retool free
  • Outgrown Windows Task Scheduler? Icon
    Outgrown Windows Task Scheduler?

    Free diagnostic identifies where your workflow is breaking down—with instant analysis of your scheduling environment.

    Windows Task Scheduler wasn't built for complex, cross-platform automation. Get a free diagnostic that shows exactly where things are failing and provides remediation recommendations. Interactive HTML report delivered in minutes.
    Download Free Tool
  • 1

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information. Does NOT require a network connection to work and should run on just about any operating system or hardware. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2

    NVSE Extender

    Extended functions for the New Vegas Script Extender

    NVSE plugin to add functionality including creating per-reference associative arrays, checking the skeleton in use by an actor, and so on.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3

    Faerie Queene Online v3.01

    Spenser's The Faerie Queene: module adventure for Neverwinter Nights 2

    ...Requires Neverwinter Nights 2 - Download the .mod file and place it in the "modules" folder in the Neverwinter Nights 2 folder. You must open this from the game itself. For more information, be sure to download The Faerie Queene Online Reference Guide as well!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    ...The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. Though originally built with the iPad 1 and 2 in mind, it can be adapted to multiple devices by adjusting configuration files, emphasizing the principle of “one code, multi-screen.”
    Downloads: 3 This Week
    Last Update:
    See Project
  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • 5
    Travian VN Clone script T3 - 2013
    VN Travian Clone, maded by various people, it has some bugs, but its relatively the best avaliable T3 clone. You have to setup and use! There is a reference readme in the package, but you will need to figure it out! The README file is in the package or here in SF unfer Files menu
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6

    Freedom3D_GM

    full-blown GTA 3 -SA clone. Done in Game Maker. No missions though

    ...Done in Game Maker. The game implements relistically the possibility to get in various vehicles and go around, jump (also on houses and ramps). This is a sort of reference that shows to also to the geenral public (so not only C/C++ programming nerds) how such a thing is made: vehicles on hilly terrain, obstacles, and collision with them... environment with optimised viewdistance and day/night cycle (so I mean atmosphere).
    Downloads: 1 This Week
    Last Update:
    See Project
  • 7
    vehicle simulator 3D in GameMaker

    vehicle simulator 3D in GameMaker

    simple 3D vehicle simulator done in GameMaker. Good control though

    simple 3D vehicle simulator done in GameMaker. IT is as much as possible bug-free, and it works well. Camera control and vehicle control are implemented with great care. This program serves as a reference material and reliable example for 2 tasks in 3D videogames: *hilly terrain as basis of game's environment *vehicles realistically drivable on hilly terrain. The package contains the Windows (XP or campatible) executable, and the folder with the Game Maker project. Hope it will be useful for some. This project actually houses 2 zip packages...1 is a full-blown driving simulator, called Tractor Nerd 3D, and a sample program which implements a simple game in which the player controls a hero which can walk on a hilly terrain, where this terrain is defined throught a hightmap read froam an external bitmap image file and another bitmap which, according to some conventions,defines which texture is to be put at which little 'square' of the terrain, and a folder contraining the textures
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8
    DungeonChest

    DungeonChest

    Keep and track your adventures!

    ...Ever play a tabletop RPG? Ever wanted to but thought it was to much of a hassle? This application allows you to create characters, roll assorted dice, keep a spellbook for quick reference, and much more coming soon! This application is considered free-to-all to do what-you-will... so long as you I get some credit. Feel free to download, distribute, modify, and whatever else that is legal where you're from. My only stipulation is that if you modify this program, you should change it's name before publishing or sharing. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 9

    Comet Pinball

    A libgdx pinball game.

    ...The game is designed to use highly customizable play fields. Starting the game will create an XML file which defines the play field. Feel free to edit by using the game manual as a reference.
    Downloads: 2 This Week
    Last Update:
    See Project
  • Total Network Visibility for Network Engineers and IT Managers Icon
    Total Network Visibility for Network Engineers and IT Managers

    Network monitoring and troubleshooting is hard. TotalView makes it easy.

    This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
    Learn More
  • 10
    MCqRef

    MCqRef

    A fast, new, and simple Minecraft Reference Tool!

    A fast, new, and simple Minecraft Reference Tool that both new and old users can enjoy! From crafting to brewing, MCqRef has it all! Also, download the MCqRef /plugin/ package from your favorite mods and get that Mod's recipes put into the program, simple, fast, and easy.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    achtbit

    achtbit

    An 8 bit emulator created on the scratch, including an assembler.

    ...It has a builtin assembler to load assembler programs. There is a rudimentary rom that implements some basic functions like line input, or a system clock. Also there is a snake game, (depending on that rom), as a reference and for fun! Take a look, give me your reply! When having ideas for better performance, let me know!
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 13

    Keyfile editor for Falcon BMS

    An editor for .key files for Falcon BMS 4.32

    This will help you edit those hard-to-understand .key files for your controller and keyboard setup with the game Falcon BMS 4.32 by Benchmarksims. Please refer to the thread on Benchmarksims forum for questions/suggestions/feedback where additional information and tutorial is avaliable (click Web Site-link below)
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14

    DjDoom

    Reference implementation for the Doom game engine.

    DjDoom is a reference implementation for the original Doom game engine. The purpose of this project is to build a playable Doom engine from the original Linux source code with minimal changes necessary to build and run in a Windows environment. This was created as a learning tool for me and I'm publishing this so it can be a learning tool for others.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    Sector Zero is an Internet game inspired by TradeWars 2002. It uses an open protocol to communicate with custom clients. This project is the reference implementation of that protocol.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    jClassicRPG
    Developing classic RPG framework with Java & OpenGL. An attempt to create a detailed, old-fashioned pen'n'paper like & turn based RPG with a decent story/AI and a huge place to play. Also includes a reference RPG. Blog: http://jcrpg.blogspot.com
    Downloads: 2 This Week
    Last Update:
    See Project
  • 17
    Hostile Takeover is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by X-COM: UFO Defense. Developed in Java using Java3D, HT will provide a fun game and a reference for developers.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    P:PK was the continuation of a senior design project destined to be a historically accurate WWII tank game. It was built up from nothing, clobbers a lot of details haphazardly, and is a great example of how not to do things; use only as a reference.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    DLFSS Project is an reference OpenSource addons implementation for a Live For Speed server system, LFS is a racing game.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 22
    A RPG system written to run inside LambdaMOO, based on Wizards of the Coast System Reference Document. Note: Argon is distributed with the LamdaMOO core and database. Please refer to them for their own licenses.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    Export the archived contents from game installation, and then generate modding purpose documentation for reference use.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    This project is aimed at creating a character generator using the Revised System Reference Document provided by Wizards of the Coast.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    It's a rule set agnostic, server operating system agnostic, client operating system agnostic gaming engine. We're building a reference shard to show others how they can deploy the engine.
    Downloads: 0 This Week
    Last Update:
    See Project