Showing 2067 open source projects for "python::module"

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  • 1
    MCDReforged

    MCDReforged

    MCDaemon, a python tool to control your Minecraft server

    A rewritten version of MCDaemon, a Python tool to control your Minecraft server. A Minecraft server management tool allowing script-based automation of Minecraft tasks.
    Downloads: 1 This Week
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  • 2
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS,...
    Downloads: 13 This Week
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  • 3
    Panda3D

    Panda3D

    Powerful, mature open-source cross-platform game engine for Python

    Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU. Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is open-source and free for any purpose, including commercial ventures, thanks to its liberal license. To learn more about Panda3D's capabilities, visit the gallery and the feature list.
    Downloads: 4 This Week
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  • 4
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    OpenKore is a free and open source automation tool and custom client for the online game Ragnarok Online. It provides a flexible scripting system that allows users to automate gameplay, including navigation, combat, trading, and interaction with other players. The project supports plugins and modular extensions, enabling customization for different servers and play styles. OpenKore is cross-platform, running on Windows, Linux, and macOS, and is written primarily in Perl. With a strong...
    Downloads: 14 This Week
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  • 5
    Kitty-Tools

    Kitty-Tools

    Kitty-Tools is a Kahoot Cheating Client for all devices and interfaces

    Kitty-Tools is a multi-platform client designed to interact with Kahoot games by providing automation and enhanced control features that go beyond the standard user experience. It is built to run across a wide range of environments including desktop systems, web interfaces, and even embedded or microcontroller-based setups, emphasizing accessibility and ease of use. The project focuses on simplifying interaction with Kahoot sessions by offering tools that can automate participation,...
    Downloads: 12 This Week
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  • 6
    DeepSea

    DeepSea

    The new All-in-One CFW package for the Nintendo Switch

    The new All-in-One CFW package for the Nintendo Switch. Background FTP server for filetransfers. Install NSP, NSZ, XCI & XCZ files from Harddrive, Google Drive, WLAN or wired through PC, Smartphone, etc. Over & underclocking. Update OFW & CFW through homebrew. Find new homebrew through the Appstore. Savegame management. Cheating in games (please don't cheat online) Emulate Amiibo. Use all kinds of 3rd party controllers. Lan play (like Hamachi for your Switch) Tesla overlay to control all...
    Downloads: 8 This Week
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  • 7
    Unifideck

    Unifideck

    A Decky Loader plugin that brings together games

    Unifideck is a Decky Loader plugin designed to unify a user’s game collection across multiple storefronts into one cohesive library experience on the Steam Deck. Instead of navigating separate lists for Steam, Epic Games Store, GOG, and Amazon games, Unifideck aggregates all titles into a single interface, making it easier to browse, launch, and manage games regardless of origin. It integrates deeply with the Decky Loader ecosystem, respecting existing plugin conventions and workflows while...
    Downloads: 8 This Week
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  • 8
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    ...Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++) and optimized for highly distributed computing environments. This makes them hardly accessible for students, researchers and hackers. Many simple Python implementations can be found on Github, but none of them is able to beat a reasonable baseline on games such as Othello or Connect Four. As an illustration, the benchmark in the README of the most popular of them only features a random baseline, along with a greedy baseline that does not appear to be significantly stronger.
    Downloads: 21 This Week
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  • 9
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    Evennia is a mature, open-source framework written in Python — specifically designed to build text-based, online multiplayer games such as MUDs, MUCKs, MUSHes, MUXes, and other “MU-style” virtual worlds. Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules, content, and game logic yourself in pure Python modules. ...
    Downloads: 0 This Week
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  • 10
    FreeOrion

    FreeOrion

    Source code repository of the FreeOrion project

    FreeOrion is a turn-based space empire-building game inspired by the classic Master of Orion series, with an emphasis on modularity, modding, and strategic depth. Built using C++ and Python, it features a flexible game engine and a custom UI tailored to 4X (eXplore, eXpand, eXploit, eXterminate) gameplay. Players manage planets, design ships, conduct research, engage in diplomacy, and wage war across a procedurally generated galaxy. FreeOrion offers a unique tech tree, customizable empires, and supports multiplayer for competitive or cooperative play. ...
    Downloads: 6 This Week
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  • 11
    PokeAPI

    PokeAPI

    The Pokémon API

    This is a full RESTful API linked to an extensive database detailing everything about the Pokémon main game series. We've covered everything from Pokémon to Berry Flavors. We have awesome documentation on how to use this API. It takes minutes to get started. This API will always be publicly available and will never require any extensive setup process to consume. Each time the build script is run, it will iterate over each table in the database, wipe it, and rewrite each row using the data...
    Downloads: 8 This Week
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  • 12
    CTFd

    CTFd

    CTFs as you need them

    CTFd is a Capture The Flag framework focusing on ease of use and customizability. It comes with everything you need to run a CTF and it's easy to customize with plugins and themes. Create your own challenges, categories, hints, and flags from the Admin Interface. Dynamic Scoring Challenges. Unlockable challenge support. Challenge plugin architecture to create your own custom challenges. Static & Regex-based flags. Custom flag plugins. Unlockable hints. File uploads to the server or an Amazon...
    Downloads: 6 This Week
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  • 13
    GT New Horizons Mod Pack

    GT New Horizons Mod Pack

    New Modpack with Gregtech, Thaumcraft and Witchery

    You are looking at a big progressive kitchensink pack for Minecraft 1.7.10 balanced around the mod GregTech. Over 9 years of development (and still going) have formed a balance and refinement that only a handful of packs can keep up with. We are talking about thousands of recipe tweaks, a massive questbook with over 3000 quests, unique world generation, custom mods coded for the pack, custom Thaumonomicon pages, and many more. The main intentions of the pack are a long-lasting experience and...
    Downloads: 9 This Week
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  • 14
    Shiptest

    Shiptest

    The Shiptest Codebase

    Shiptest is an open source fork of Space Station 13 that replaces the traditional single-station gameplay with multiple player-controlled ships. Instead of being confined to one station, players can design, operate, and explore with their own ships in a shared space environment. The repository contains full source code, assets, and maps to host or develop servers. Shiptest introduces new mechanics around ship construction, navigation, and resource management, creating a sandbox that...
    Downloads: 2 This Week
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  • 15
    Yogstation
    Yogstation is an open source fork of Space Station 13 developed and maintained by the Yogstation community. It offers a balanced mix of roleplay and gameplay, aiming to create an engaging multiplayer experience with unique mechanics and server rules. The repository contains the full SS13 codebase with modifications, including custom jobs, items, maps, and quality-of-life improvements. Yogstation prioritizes accessibility for new players while maintaining depth for veterans, making it one of...
    Downloads: 2 This Week
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  • 16
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    ...The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps, efficient batched rendering, hierarchical flow-field pathfinding, formation movement, boids-style steering behaviors, and GPU-accelerated crowd simulation. It integrates tightly with Python 2.7 for scripting, exposing engine internals to Python and even allowing serialization and restoration of the entire Python interpreter state for robust save/load systems.
    Downloads: 0 This Week
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  • 17
    KTX

    KTX

    Kotlin extensions for the libGDX game framework

    ...Supports other platforms through third-party libraries. Our main goals are usability and stability. Comprehensive test suites are written for every KTX feature. Each module is documented by a guide with a list of its features and extensions, as well as API usage examples.
    Downloads: 0 This Week
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  • 18
    CMSS13

    CMSS13

    Contains the code for CM-SS13

    cmss13 is an open source fork of Space Station 13 that adapts the game into a Colonial Marines-inspired setting. Developed and maintained by the cmss13 community, it emphasizes tactical combat, military roleplay, and survival against xenomorph threats. The repository includes the complete source code, sprites, maps, and configuration files needed to run servers or contribute to development. Compared to traditional SS13 forks, cmss13 introduces unique mechanics such as marine squads, advanced...
    Downloads: 2 This Week
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  • 19
    TerraGov Marine Corps

    TerraGov Marine Corps

    TGMC: TerraGov Marine Corps, a SS13 mod

    TerraGov Marine Corps (TGMC) is an open source multiplayer game built on the BYOND engine, forked from the Space Station 13 (SS13) codebase. It is a tactical, role-playing game that pits groups of human marines against alien forces in large-scale, cooperative and competitive scenarios. The project focuses heavily on teamwork, coordination, and immersive gameplay, providing players with different roles such as engineers, medics, or combat marines to ensure strategic variety. TGMC offers a...
    Downloads: 2 This Week
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  • 20
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 15 This Week
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  • 21
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    ...It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant focused on no-press diplomacy) as described in the README. The codebase is implemented primarily in Python with performance-critical components in C++ (via pybind11 bindings) and is configured to run in a high‐GPU cluster environment. Configuration is managed via protobuf files to define tasks such as self-play, benchmark agent comparisons, and RL training. The project is now archived and read-only, reflecting that it is no longer actively developed but remains publicly available for research use.
    Downloads: 0 This Week
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  • 22
    NitroGen

    NitroGen

    A Foundation Model for Generalist Gaming Agents

    NitroGen is a foundation model for generalist gaming agents developed under the MineDojo initiative, aimed at training a vision­-action AI that can play and interact with a wide variety of games by taking pixel inputs and predicting gamepad actions. As an open research model, NitroGen is trained on extensive gameplay data spanning thousands of hours and hundreds of games to instill broad, generalizable gaming competency rather than skill at a single title. This approach enables the model to...
    Downloads: 0 This Week
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  • 23
    Sample GenLayer project

    Sample GenLayer project

    Includes the boilerplate code for a GenLayer use case implementation

    ...It includes a complete working example of a prediction market application, demonstrating how developers can structure, deploy, and test decentralized logic in a real-world scenario. The project integrates both backend contract development written in Python and frontend components built with modern frameworks, enabling a seamless full-stack development workflow. It emphasizes best practices such as environment configuration, modular architecture, and comprehensive testing, helping developers avoid common pitfalls when building blockchain-based applications. The boilerplate also includes a testing framework that simulates realistic contract interactions, ensuring reliability and correctness before deployment.
    Downloads: 4 This Week
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  • 24
    DreamerV3

    DreamerV3

    Mastering Diverse Domains through World Models

    DreamerV3 is an open-source implementation of a reinforcement learning algorithm that uses world models to train intelligent agents capable of learning complex behaviors across many environments. The system works by building an internal model of the environment and then using that model to simulate possible future outcomes of actions, allowing the agent to learn from imagined experiences rather than only from real interactions. This approach enables the algorithm to efficiently learn...
    Downloads: 0 This Week
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  • 25
    Downloads: 0 This Week
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