Showing 75 open source projects for "python::module"

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  • 1
    CTFd

    CTFd

    CTFs as you need them

    CTFd is a Capture The Flag framework focusing on ease of use and customizability. It comes with everything you need to run a CTF and it's easy to customize with plugins and themes. Create your own challenges, categories, hints, and flags from the Admin Interface. Dynamic Scoring Challenges. Unlockable challenge support. Challenge plugin architecture to create your own custom challenges. Static & Regex-based flags. Custom flag plugins. Unlockable hints. File uploads to the server or an Amazon...
    Downloads: 7 This Week
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  • 2
    Vivid3DIDE

    Vivid3DIDE

    Vivid3D is a C++ IDE/3D engine, with python scripting.

    Vivid3D is a C++ IDE/3D engine, with python scripting. - It uses DX12 or Vulkan, and will support RTX features. It features gameplay facilitated by Python.
    Downloads: 0 This Week
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  • 3
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
    Downloads: 89 This Week
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  • 4
    setupdocx

    setupdocx

    Multidocument automation by templates - for sphinx, mkdocs, epydoc ...

    The ‘setupdocx‘ provides a control layer for continuous documentation by the simplified creation, packaging, and installation of documentation. The provided commands are distributed as entry points and optional base classes for further customization into 'setup.py' - setuptools / distutils. Manages arbitrary document templates for the supported builder, supports multiple builds with arbitrary document layouts, designs, and patched contents. The current release supports the following...
    Downloads: 0 This Week
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  • 5
    BWAPI

    BWAPI

    An API for interacting with Starcraft: Brood War (1.16.1)

    ...BWAPI also denies user input so users cannot take control of game units while the AI is in play. These default settings can be changed for flexibility however, unless enforced by a Tournament Module (game referee for AI tournaments).
    Downloads: 3 This Week
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  • 6

    coldev

    C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT

    + C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
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    Downloads: 37 This Week
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  • 7
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    Event-driven concurrent framework for Python. Pulsar's goal is to provide an easy way to build scalable network programs. In the Hello world! webserver example above, many client connections can be handled concurrently. Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. ...
    Downloads: 0 This Week
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  • 8
    ALRDR 2.0 demo

    ALRDR 2.0 demo

    The second demo of my game engine.

    Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year. It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect. Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here. The source will come maybe later :)
    Downloads: 0 This Week
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  • 9

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 6 This Week
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  • 10

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 0 This Week
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  • 11
    This project is based on pygame which has the power to simplify graphical output in some cases. Additionally it includes methods for user input, some collision detection, sound and file access supporting ominous structures. However this project is very limited and has more or less just been an educating experience for myself. Thanks
    Downloads: 0 This Week
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  • 12

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and...
    Downloads: 3 This Week
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  • 13
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 1 This Week
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  • 14

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'.
    Downloads: 0 This Week
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  • 15
    Gorgon Game Engine

    Gorgon Game Engine

    Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

    Gorgon Game Engine (GGE) is a multi-module, interface driven, C++11 game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on. Recent repository is moved to https://bitbucket.org/darkgazeorg/gorgon-game-engine
    Downloads: 0 This Week
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  • 16
    AutoTeach

    AutoTeach

    AutoTeach makes kids study and learn in exchange for internet access.

    AutoTeach is a tool that enables parents to supplement The AutoTeach Parent Tool enables parents to supplement their childrens' education without supervision or drama. With AutoTeach you can queue-up activities and tasks that will be dutifully performed at regular intervals. Why will they cooperate like this? Because AutoTeach meters their internet access by using credits which they earn by performing the agenda which you have queued-up for them. The system has potential for many...
    Downloads: 0 This Week
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  • 17
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 18
    The OHRRPGCE (Official Hamster Republic Role Playing Game Construction Engine) is a game maker that you can use to create your own RPG game in a style similar to the classic Final Fantasy games on the NES, SNES and GBA which have so shaped the RPG genre.
    Downloads: 0 This Week
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  • 19

    Cell Defender

    A mobile tower 3D tower defense/defend the flag game

    ...You can only the "Colored" Defender units to do so. 3. Let 10 Robots in and your game is over! 4. No end survive and rack up as many points as you can! This project uses Python-Ogre, a wrapper for the original Ogre 3D. Please try it out, more versions soon!
    Downloads: 0 This Week
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  • 20
    HGEE

    HGEE

    A world editor for HGE game engine written in python and uses OpenGL.

    It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc. Project focus is on simplicity, efficiency, performance, flexibility. This project aimed for Linux environment and more specifically Gnome shell. Its most development is in Fedora 20.
    Downloads: 0 This Week
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  • 21
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 1 This Week
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  • 22
    Oblivion Works
    Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
    Downloads: 15 This Week
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  • 23
    Pygrid Engine

    Pygrid Engine

    Pygrid is an open-source and cross-platform pygame/python 2D engine.

    Pygrid is an open-source cross-platform pygame/python engine for the development of 2D top-view and platform games. It follows the "grid-fixed" principle, in which every game-object has a fixed size based on a grid (What allows perfect object interaction, such as "collision" and "movement").
    Downloads: 0 This Week
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  • 24

    XSquare

    A graphics engine + toolkit.

    XSquare is a graphics engine and toolkit with a variety of features. I created this for use in other projects of mine.
    Downloads: 0 This Week
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  • 25

    Noni Sprite Font Generator

    Sprite Font Creator

    This software makes sprite fonts
    Downloads: 0 This Week
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