Showing 20025 open source projects for "gnu/linux"

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  • 1
    Counter-Strike: Football

    Counter-Strike: Football

    Multiplayer FPS game - Counter-Strike: Football

    Competitive multiplayer FPS game where two football fan teams fight with the goal of winning more rounds than the opponent team. Teams are Attackers and Defenders. The Defenders team has a goal of protecting their fan base sanctuary every round from desecrating by attackers using their graffiti bomb ball.
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  • 2
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
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  • 3
    Phaser Box2D

    Phaser Box2D

    A high-performance, industry-standard 2D physics engine built on Box2D

    Phaser Box2D is a high-performance 2D physics engine built on Box2D v3, tailored for Phaser games. It delivers realistic physics simulations, enhancing the interactivity and engagement of web-based games.
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  • 4
    minecraft protocol

    minecraft protocol

    Parse and serialize minecraft packets, plus authentication

    Parse and serialize Minecraft packets, plus authentication and encryption.
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    MongoDB Atlas runs apps anywhere

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  • 5
    Comedot

    Comedot

    Godot game template and component-based framework

    Comedot is a minimalist dot-based game engine built with Lua and LÖVE2D, designed for creating simple, highly stylized, and often weird or experimental games. It leverages a low-resolution aesthetic and embraces simplicity in both visuals and game mechanics, offering a unique canvas for hobbyist developers and game jam participants.
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  • 6
    Docker Minecraft Server

    Docker Minecraft Server

    Docker image that provides a Minecraft Server for Java Edition

    A Docker image and CLI utility by "itzg" for running a complete Minecraft Java Edition server in a container. It automatically downloads the latest stable game version, supports mods, plugins, snapshots, and simplifies orchestration in Docker or Docker Compose environments.
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  • 7
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
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  • 8
    OpenComputers

    OpenComputers

    Home of the OpenComputers mod for Minecraft

    OpenComputers is a Minecraft mod that adds programmable computers and robots to the game. The built-in computer implementation uses Lua 5.2 and is fully persistent. This means programs will continue running across reloads. OpenComputers is a mod that adds computers and robots into the game, which can be programmed in Lua 5.3. It takes ideas from a couple of other mods such as ComputerCraft, StevesCarts and Modular Powersuits to create something new and interesting.
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  • 9
    Pokedex

    Pokedex

    Pokedex demonstrates modern Android development with Hilt

    Pokedex demonstrates modern Android development with Hilt, Material Motion, Coroutines, Flow, Jetpack (Room, ViewModel) based on MVVM architecture.
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    Train ML Models With SQL You Already Know

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  • 10
    KTX

    KTX

    Kotlin extensions for the libGDX game framework

    KTX is a Kotlin game framework built on libGDX. It aims to make libGDX as Kotlin-friendly as possible without completely rewriting the API. It provides modular utilities and extensions for selected parts of libGDX with poor Kotlin support. Utilizes language features like coroutines, type-safe builders and operator overloading to ease game development. Extends a robust multi-platform game framework with highly modular and minimally opinionated Kotlin utilities. KTX can be used to create...
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  • 11
    Fish Folk: Jumpy

    Fish Folk: Jumpy

    Tactical 2D shooter in fishy pixels style. Made with Rust-lang

    Fish Folk: Jumpy is a tactical 2D shooter, played by up to 4 players online or on a shared screen. Aim either left or right; the rest is up to clever movement and positioning in this fish-on-fish brawler. Jumpy runs in the browser. You can play a web demo to try out the game, without needing to install anything on your computer. We recommend using the Chrome browser or other derivatives for best performance, or if you have issues with other browsers.
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  • 12
    Eva.js

    Eva.js

    Eva.js is a front-end game engine for creating interactive projects

    A front-end game engine specifically for creating interactive game projects. Eva.js provides out-of-box game components for developers to use right away. Yes, it's simple and elegant! Eva.js is powered by efficient runtime and rendering pipeline (Pixi.JS) which makes it possible to unleash the full potential of your device. Thanks to the ECS(Entity-Component-System) structure, you can expand your needs by highly customizable APIs. The only limitation is your imagination! Eva.js relies on...
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  • 13
    MinecraftDeveloperGuide

    MinecraftDeveloperGuide

    Minecraft developer Chinese guide

    MinecraftDeveloperGuide is an open-source documentation project designed to help developers learn how to create modifications, tools, and extensions for Minecraft. The guide functions as a comprehensive knowledge base that explains many aspects of Minecraft development, including modding frameworks, programming concepts, and the internal mechanics of the game’s software architecture. It serves as a structured learning resource for developers who want to understand how to create mods,...
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  • 14
    Reldens - MMORPG Platform

    Reldens - MMORPG Platform

    You can make it - Open Source MMORPG Platform

    Welcome to Reldens, a platform designed to empower developers in creating multiplayer games. With a wide array of features, Reldens enables developers to craft a rich gaming experience without grappling with the complexities usually associated with making a multiplayer game secure and efficient over any network. Built with popular development tools such as NodeJS, Parcel, Colyseus, Phaser, and Firebase, integrated with various database engines, and following robust development practices, the...
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  • 15
    Nakama

    Nakama

    Distributed server for social and realtime games and apps

    Distributed server for social and real-time games and apps. Users can connect with friends, and join groups. A built-in social graph to see how users can be connected. Extend the server with custom logic written in Lua, TypeScript/JavaScript, or native Go code. Build scalable games and apps with a production-ready server used by ambitious game studios and app developers all around the world.
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  • 16
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We...
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  • 17
    Minecraft server optimization guide

    Minecraft server optimization guide

    Minecraft server optimization guide

    Minecraft Optimization Guide is an open-source documentation project that provides practical guidance for improving the performance of Minecraft servers. Rather than offering a single universal configuration, the guide explains how different server settings, software choices, and infrastructure decisions affect server performance and stability. It covers a wide range of topics including server software selection, configuration tuning, JVM parameters, hardware considerations, and common...
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  • 18
    NitroGen

    NitroGen

    A Foundation Model for Generalist Gaming Agents

    NitroGen is a foundation model for generalist gaming agents developed under the MineDojo initiative, aimed at training a vision­-action AI that can play and interact with a wide variety of games by taking pixel inputs and predicting gamepad actions. As an open research model, NitroGen is trained on extensive gameplay data spanning thousands of hours and hundreds of games to instill broad, generalizable gaming competency rather than skill at a single title. This approach enables the model to...
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  • 19
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
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  • 20
    OSRS .json Hiscores

    OSRS .json Hiscores

    The Oldschool Runescape API wrapper that does more

    OSRS .json Hiscores is a server-side API wrapper designed to transform Old School RuneScape hiscores data into structured and developer-friendly JSON objects, addressing limitations in the official API’s output formats. The official API typically returns CSV or basic arrays, which can be difficult to work with, so this project restructures the data into meaningful objects that include player stats, rankings, and inferred metadata. It also adds additional logic to determine player game modes,...
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  • 21
    Sample GenLayer project

    Sample GenLayer project

    Includes the boilerplate code for a GenLayer use case implementation

    GenLayer Project Boilerplate is an open-source template designed to accelerate the development of decentralized applications on the GenLayer protocol by providing a fully integrated environment that combines intelligent contract logic with a modern frontend interface. It includes a complete working example of a prediction market application, demonstrating how developers can structure, deploy, and test decentralized logic in a real-world scenario. The project integrates both backend contract...
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  • 22
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    Hematite is an experimental open-source project that attempts to reimplement aspects of the Minecraft game engine using the Rust programming language. Developed within the Piston ecosystem, the project serves primarily as a technical experiment exploring how Rust can be used to build complex game systems such as rendering, world simulation, and client architecture. Hematite aims to replicate core elements of Minecraft’s mechanics while leveraging Rust’s safety guarantees and modern...
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  • 23
    Microsoft MakeCode

    Microsoft MakeCode

    Programming eXperience Toolkit

    Microsoft MakeCode, short for Programming eXperience Toolkit, is an open-source framework developed by Microsoft for creating beginner-friendly programming environments and educational coding tools. The toolkit serves as the foundation for Microsoft MakeCode, a platform used to teach programming through interactive editors that support both block-based and text-based coding. PXT enables developers to build custom programming environments that can run in web browsers or local development...
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  • 24
    Luck Perms

    Luck Perms

    A permissions plugin for Minecraft servers

    LuckPerms is a widely used open-source permissions management plugin for Minecraft servers that allows administrators to control what actions players can perform within the game. The plugin provides a flexible system for creating user groups, assigning permissions, and defining roles that determine access to commands, features, and gameplay mechanics. Designed for performance and scalability, LuckPerms can handle large multiplayer servers and complex permission hierarchies while maintaining...
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  • 25
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g....
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