Showing 11 open source projects for "gnu/linux"

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  • 1
    FlyByWire Simulations A32NX

    FlyByWire Simulations A32NX

    The A32NX & A380X Project are community driven open source projects

    A community-built and maintained project aiming to provide high-quality and detailed aircraft for Microsoft Flight Simulator. Our custom-built, open-source installer is where we keep our projects for you to easily install. Pick which branch you want to install, and the installer will automatically download it into the proper folder.
    Downloads: 8 This Week
    Last Update:
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  • 2
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 5 This Week
    Last Update:
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  • 3
    illustrative_progs

    illustrative_progs

    collection of illustrative programs:small games, simulators: C, Matlab

    a collection of small and medium-sized simulation programs that I made explicitely for dydactic and/or documentation purposes. Browse the files, don't click on widnload because there are multiple zips!! All are related to rigidbody dynamics used to make vehicle simulators in the simplest way. Other types of programs may figure too: Snake or Tetris in C for showing the C programming style opted for the other, more specific programs. Possibly this is a link for supplying material to some...
    Downloads: 0 This Week
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  • 4
    Bobblemaze generator is a program written in Octave for generating logical number-based puzzles.
    Downloads: 0 This Week
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  • 5
    Dipoles-Cavity Interaction
    <Temporarily Unavailable Online> This project is aiming at completing a library of open codes (mainly based on MATLAB at present) to deal with Dipoles-Cavity Interaction problems. Common methods, including Green's function method and Master Equation method et al, will be applied to the coding. Samples of calculations and standard comparison with publications using the library will be given for demonstration of the usage. Interface to some commonly used software, such as Lumerical FDTD...
    Downloads: 0 This Week
    Last Update:
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  • 6
    CTruck2D
    CTruck 2D is a 2D, oldstyle, physically realistic 2D truck game. Predecessor of the CTruck3D vehicle simulator series. I wrote it from zero in C (+OpenGL&GLUT). It has ascii-art and nice graphics version, and a special funny version It's a very basic thing: there are free rigid bodies and springs with strong attenuation/damping. It's very simple and very short code, and collisions of bodies with ground are good and stable. A good simulation of this kind, however requires Lagrangian...
    Downloads: 0 This Week
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  • 7
    Octave program which trains artificial neural networks to play backgammon through self-play.
    Downloads: 0 This Week
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  • 8
    QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
    Downloads: 0 This Week
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  • 9
    MILT is designed to facilitate research in imitation learning through first-person computer games. Featuring strategic, tactical and reactive modules, it allows developers to work with their preferred games or take advantage of integrated Quake2 support.
    Downloads: 0 This Week
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  • 10
    This proyect was our Christmas homework for "Dinamic systems analisys" at Telecomunication Engineer at University of Oviedo. It's a simulation based on matlab and simulink of a cannon. Comments in spanish.
    Downloads: 0 This Week
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  • 11
    This script fills in a two dimensional surface with an unbroken, non-overlapping path. The path direction is random, so one can imaging a chess board filled with dominos, with the constraint that the layout of the dominos is complete (board is filled) an
    Downloads: 0 This Week
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