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ScriptHookVDotNet is an open-source scripting framework for Grand Theft Auto V that enables developers to create and run custom scripts using languages such as C# and VB within the game environment. It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. The framework supports real-time script execution and reloading, enabling developers to test and iterate on their modifications without restarting the game. ...
Neo Modding API for Minecraft: Java Edition, based on Forge
NeoForge is an open-source modding API and mod loader designed for Minecraft: Java Edition that enables developers to create and run game modifications within a structured development framework. The project was created as a community-driven continuation of the Minecraft Forge ecosystem and aims to provide a modernized, actively maintained platform for mod development.
New Diggo version is coming soon!
Diggo (originally pytcraft) is a 2D version of minecraft to teach kids how to code with Python and have fun!
Soon to have a Diggo API!
Comes with Pylaunch API!
A Minecraft server written in C# with a large focus on concurrency (multi-threaded) and plugin support. Custom code provides new functionality to existing Minecraft features - this includes new biomes, realms, and populators. Has a robust and customizable terrain generator and easy plugin capabilities for new features.
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An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.