Showing 5 open source projects for "linux utilities"

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  • 1
    KTX

    KTX

    Kotlin extensions for the libGDX game framework

    KTX is a Kotlin game framework built on libGDX. It aims to make libGDX as Kotlin-friendly as possible without completely rewriting the API. It provides modular utilities and extensions for selected parts of libGDX with poor Kotlin support. Utilizes language features like coroutines, type-safe builders and operator overloading to ease game development. Extends a robust multi-platform game framework with highly modular and minimally opinionated Kotlin utilities. KTX can be used to create...
    Downloads: 0 This Week
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  • 2
    Flame

    Flame

    A Flutter based game engine

    Flame is a modular Flutter game engine that provides a complete set of out-of-the-way solutions for games. It takes advantage of the powerful infrastructure provided by Flutter but simplifies the code you need to build your projects. It provides you with a simple yet effective game loop implementation, and the necessary functionalities that you might need in a game. For instance; input, images, sprites, sprite sheets, animations, collision detection, and a component system that we call Flame...
    Downloads: 1 This Week
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  • 3
    Unreal Engine 4/5 Scripting System

    Unreal Engine 4/5 Scripting System

    Injectable LUA scripting system, SDK generator, live property editor

    Lua scripting system platform, C++ Modding API, SDK generator, blueprint mod loader, live property editor and other dumping utilities for UE4/5 games. The goal of UE4SS is not to be a plug-n-play solution that always works with every game. The goal is to have an underlying system that works for most games.
    Downloads: 260 This Week
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  • 4
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both...
    Downloads: 0 This Week
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  • 5
    An open-source game engine that is being developed in Java. Currently in the very earliest stages of production, where I am still creating all of the baseline utilities for loading and using graphics.
    Downloads: 0 This Week
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