Showing 27 open source projects for "github windows 7"

View related business solutions
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Start Free
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 1
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    KorGE is fully written in Kotlin and designed from the ground up to embrace modern and easy coding styles. KorGE gradle plugin allows to target each platform natively: JVM for Android, JS for the Web and native code for iOS and Desktop. Install the KorGE IntelliJ Plugin or clone the “Hello World!” project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer...
    Downloads: 6 This Week
    Last Update:
    See Project
  • 2
    Crown Engine

    Crown Engine

    The flexible game engine

    ...Every game asset is hot-reloadable, code included. Evaluate modifications and adjustments on-the-fly without having to reboot the game every time. Runs and looks equally well both on Linux and on Windows. Designed to be as fail-safe as possible to never lose your work if crashes should occur. Engine plus tools amounts to less than 50K LOC. Written in simple 'C-style' C++. It is easy for anyone to understand and make modifications. All the code is released under the very permissive MIT license and can be downloaded via GitHub by anyone.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 3
    Pyxel

    Pyxel

    A retro game engine for Python

    ...Thanks to its simple specifications inspired by retro gaming consoles, such as only 16 colors can be displayed and only 4 sounds can be played back at the same time, you can feel free to enjoy making pixel art style games. The motivation for the development of Pyxel is the feedback from users. Please give Pyxel a star on GitHub! Pyxel's specifications and APIs are inspired by PICO-8 and TIC-80. Pyxel is open source and free to use. Let's start making a retro game with Pyxel! Runs on Windows, Mac, Linux, and Web. Using the Pyxel Web Launcher or custom elements for HTML, you can run Pyxel in a web browser without any installation work. Pyxel supports a dedicated application distribution file format (Pyxel application file) that works across platforms. 8 musics that can combine arbitrary sounds.
    Downloads: 10 This Week
    Last Update:
    See Project
  • 4
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    ...To actually play the game, users must supply their own original game assets, following instructions in the repository’s usage documentation. The project uses CMake and related modern tooling for cross-platform builds, with support for Linux and Windows among other environments. A dedicated community maintains the engine, publishes updated releases, documents internals on a wiki, and coordinates contributions via an active Discord server and GitHub.
    Downloads: 4 This Week
    Last Update:
    See Project
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Start Free
  • 5

    Mandate Engine

    RTSish Game Engine

    The project is a fork of Glest Advanced Engine for the purposes of adding significant gameplay options, graphics upgrades and GUI upgrades in order to create an engine capable of playing a series of 7 games I wish to create. The 7 games are all based on this IP: Children of the Thousand Suns: The Unaligned Mandate Each game combines a few different genres from this list and others: RTS, TBS, RPG, Sim, City Building, Breeding, Management You can also make mods of various kinds with support for all the features my own games use and possibly more. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    IsoRealms Spindizzy and Isorealms Engine

    IsoRealms Spindizzy and Isorealms Engine

    An isometric arcade-style game of skill, puzzles and exploration

    IsoRealms Spindizzy and IsoRealms Engine is now developed as "IsoRealms" on GitHub, and can be found at the following location: https://github.com/MartinBrentnall/IsoRealms The SourceForge SVN repository is no longer maintained.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 7

    New-ZenGL

    Cross-platform 2D game engine (+ full OpenGL, +full OpenGL ES )

    Downloads: 4 This Week
    Last Update:
    See Project
  • 8
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
    Leader badge
    Downloads: 13 This Week
    Last Update:
    See Project
  • 9
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Leader badge
    Downloads: 6 This Week
    Last Update:
    See Project
  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Start Free
  • 10
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    Real ECS framework for c#. Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users. The hardest problem to overcome is usually to shift mentality from OOP programming to ECS programming more than using the...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Source Engine

    Source Engine

    Modified source engine (2017) developed by valve and leaked in 2020

    The Source Engine repository under that particular GitHub user appears to be a custom (or forked) version of a game engine — likely an engine derived from or inspired by the classic Source engine lineage (or at least the name evokes that lineage). However, publicly-available documentation, community support or clarity about the project’s scope and maturity seems limited: the repo does not clearly advertise a full engine release or wide adoption. As such, it feels more like an experimental or...
    Downloads: 230 This Week
    Last Update:
    See Project
  • 12
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm. Engo is currently compilable for Mac OSX, Linux and Windows. With the release of Go 1.4, supporting Android and the inception of iOS compatibility, mobile has been be added as a release target. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Acid Game Engine

    Acid Game Engine

    A high speed C++17 Vulkan game engine

    Acid is an open-source project listed on GitHub, but as of now its public presence is minimal (few stars, limited documentation), and there is little publicly available description of its scope or design intentions beyond repository contents. As such it appears to be a small-scale or early-stage engine or toolkit — perhaps experimental — rather than a mature, widely-adopted framework. Because of the lack of detailed docs, it’s hard to say exactly what kinds of games/applications it targets,...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 14
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    Phaser Starter

    Phaser Starter

    Starter project to get a Phaser game environment up and running

    Phaser Starter is a minimal starter project aimed at helping developers set up a Phaser game environment quickly and efficiently. It includes essential configurations and scripts to streamline the development process.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 17
    Intrinsic

    Intrinsic

    Intrinsic is a Vulkan based cross-platform game and rendering engine

    Intrinsic is a Vulkan-based cross-platform game and rendering engine. The project is currently in an early stage of development. I'm working on this project in my sparetime and thus the development activity might vary from time to time. This project is not abandoned and I'm certainly planning to continue working on it in the future. The Intrinsic repository is hosted on GitHub. Contributions and general support are welcome at any time.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19

    Cornea

    First-person game engine

    An adventure platformer-shooter in which you awake in a strange void, infested with dangerous flying eyeballs. Can you make it through and discover the secret? The game itself was made in seven days for 7DFPS.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    JavaScript Graphic Adventure Maker

    JavaScript Graphic Adventure Maker

    Javascript adventure game engine

    JSGAM is an open source Javascript game engine focused on classic graphical point-and-click adventure games. The project is being rewritten from scratch. The new code can be found now in Github (https://github.com/kreezii/jsgam).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Engine desenvolvida em C++ utilizando ODE (Open Dynamics Engine) e OpenGL, para desenvolvimento de jogos e pequenas simulações fisicas.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22

    Smuje2d

    Java game engine for shoot 'em ups, using Java2D.

    Shoot 'em Up Java Engine 2 Dimensional (Smuje2d). This engine allows you to programm 2d games fast and easy. Using Java2D it has no dependencies to other libraries and your game will run everywhere. No port or recompilation is needed. Look under "Files" for a game example.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23

    Basic Point n Click Game Engine

    Framework for a graphical point and click adventure game in Java

    A simple framework in Java 7 for a point and click adventure type game, visually and operationally based on the look of the NES versions of Shadowgate and Uninvited. Includes 16bit wav audio support, and dynamic font and image sizing for any screen resolution. Includes a sample 19 room / 35 item game as an example of how to extend the engine into a playable game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24

    jMonkeyEngine Demo Application

    Demonstrating the features of jMonkeyEngine 3.

    jMonkeyEngine is a well-known and widely used free, open source game engine. This demo application shows the power and some features of the newest jME release, the jME 3. jMonkeyEngine uses OpenGL as its graphics library. Some features that are included in this software are: particle effects, water rendering, lighting, animations, unit collision, terrain generation, models and scenes, textures. The applications is in .jar format, so it is platform independent. The only requirement is that...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next