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A game engine written in the D programminglanguage
An implementation of a game engine in the D programminglanguage. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
A very high level 2d tile grid based game engine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.