Game Engines for ChromeOS

Browse free open source Game Engines and projects for ChromeOS below. Use the toggles on the left to filter open source Game Engines by OS, license, language, programming language, and project status.

  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • AI-generated apps that pass security review Icon
    AI-generated apps that pass security review

    Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.

    Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
    Try Retool free
  • 1
    Cube 2: Sauerbraten (game engine & FPS)
    3D game engine (more powerful redesign of the Cube engine) and FPS game
    Leader badge
    Downloads: 449 This Week
    Last Update:
    See Project
  • 2
    ursina

    ursina

    A game engine powered by python and panda3d

    ursina is an easy-to-use, open source game engine and framework for Python that is built on top of Panda3D, aiming to make game development approachable while still being powerful enough for real projects. It lets you create both 2D and 3D games, applications, and visualizations by writing concise Python scripts instead of dealing with a lot of low-level boilerplate. The engine is centered around an Entity-based architecture, where everything in the scene is an object you can easily configure and manipulate from code. Ursina focuses heavily on iteration speed, offering in-game reloading of code, textures, and models so you can tweak and test changes quickly. It includes many batteries-included features such as a mesh API for procedural geometry, built-in animation and tweening, pre-made controllers like FirstPersonController and EditorCamera, and a library of shaders and 3D primitives.
    Downloads: 34 This Week
    Last Update:
    See Project
  • 3
    GemRB Game Engine

    GemRB Game Engine

    GemRB is a portable open-source implementation of the Infinity Engine

    GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
    Leader badge
    Downloads: 147 This Week
    Last Update:
    See Project
  • 4
    Amazon Lumberyard

    Amazon Lumberyard

    Amazon Lumberyard is a free AAA game engine

    Amazon Lumberyard is (or was) a free AAA-capable game engine developed by AWS, with deep integration into AWS cloud services and the Twitch streaming platform. It provided full source access and offered developers tools to build high-quality games and simulations with networking, rendering, physics and cloud backend features built in. The engine allowed game creators to hook into AWS infrastructure for multiplayer services, analytics, voice chat, and more, and leveraged Twitch to build live-stream-enabled experiences. Although Amazon has since archived the repository and transitioned focus to the open-source successor Open 3D Engine (O3DE), the project remains of interest as a large-scale example of cloud-enabled game engine architecture. Developers studying game tech or infrastructure integration can inspect how the engine’s subsystems were designed, including entity/component architectures, rendering pipelines and networked game services.
    Downloads: 10 This Week
    Last Update:
    See Project
  • Go From AI Idea to AI App Fast Icon
    Go From AI Idea to AI App Fast

    One platform to build, fine-tune, and deploy ML models. No MLOps team required.

    Access Gemini 3 and 200+ models. Build chatbots, agents, or custom models with built-in monitoring and scaling.
    Try Free
  • 5
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    The Descent3 repository is the open source release of the Descent 3 game engine by Outrage Entertainment, maintained by the community under the GPL-3.0 license. It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. To actually play the game, users must supply their own original game assets, following instructions in the repository’s usage documentation. The project uses CMake and related modern tooling for cross-platform builds, with support for Linux and Windows among other environments. A dedicated community maintains the engine, publishes updated releases, documents internals on a wiki, and coordinates contributions via an active Discord server and GitHub.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 6
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric scattering, physically based shading, screen-space shadows and ambient occlusion, screen-space reflections, sophisticated shadow mapping, volumetric fog, and HDR output. It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 7
    VASSAL Engine
    VASSAL is a game engine for creating electronic versions of traditional board and card games. It provides support for game piece rendering and interaction, and supports play by email or over a live connection.
    Downloads: 18 This Week
    Last Update:
    See Project
  • 8
    AndEngine

    AndEngine

    Free Android 2D OpenGL Game Engine

    AndEngine is a Java-based, open-source 2D game engine for Android, designed to make mobile game development easier by wrapping OpenGL (GLES) under a higher-level API. It abstracts much of the complexity of directly using OpenGL, letting developers more quickly build games with sprites, tilemaps, physics (via extensions), animations, and input handling, all within the Android ecosystem. Because it's tailored for Android, AndEngine integrates with typical Android project structure and lifecycle, although historically it was more aligned with Eclipse — meaning some adaptation might be needed for modern Android Studio projects. It enjoys a substantial community, many forks and extensions (for physics, tilemaps, multiplayer, live wallpapers, etc.), which increases its versatility — from simple casual games to more feature-rich 2D titles.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 9
    Godot Minimal Theme

    Godot Minimal Theme

    Godot Minimal Theme

    Godot Minimal Theme is not a game engine itself, but rather a custom editor theme designed for Godot Engine — aiming to offer a clean, minimalistic, and visually comfortable interface for the Godot editor. The theme adjusts base colors, accent colors, contrast, icon saturation, corner radii, fonts, and other UI settings to deliver a more modern, streamlined, and easier-on-the-eyes editor appearance. It has been tested and confirmed compatible with several recent Godot versions (4.3, 4.4, 4.5), and many users believe it significantly improves the usability and aesthetic of the Godot editor, especially for extended coding or scene-building sessions. By offering a well-tuned default set of UI parameters (color scheme, font recommendations, layout tweaks), it saves users the trouble of configuring their own setup — and ensures consistency across different projects or machines. Because it’s open source, users can further customize or fork it to suit their personal preferences.
    Downloads: 2 This Week
    Last Update:
    See Project
  • Full-stack observability with actually useful AI | Grafana Cloud Icon
    Full-stack observability with actually useful AI | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • 10
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    nunuStudio is an open-source editor + game development environment — a “studio” rather than just a library — designed to let developers create interactive 2D and 3D content through a user-friendly interface. It provides visual tools for scene editing, asset management, materials, and possibly scripting, aiming to reduce the friction of hand-coding every aspect from scratch. As an accessible entrypoint to game or interactive content creation, nunuStudio is well-suited for artists, designers, or developers who prefer a WYSIWYG (what you see is what you get) workflow instead of fully coding everything. Because it is open source, users can inspect, modify, or extend the system as needed — adding custom behaviors, plugins, or export options. It’s ideal for rapid prototyping, small games or interactive demos, or educational purposes: you can build scenes, tweak visuals, test interactivity without deep diving into all low-level rendering details.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 11
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    Hypackel Engine is a JavaScript-based 2D game engine designed to provide beginner-friendly tools for creating simple games such as platformers, RPGs, and top-down shooters. It focuses on accessibility by offering a lightweight and easy-to-integrate script that developers can import directly into web-based projects. The engine includes built-in systems for handling physics, collisions, rendering, and animation, allowing developers to focus more on gameplay logic rather than low-level implementation details. Its architecture is structured around modular systems like sprites, particles, and audio, which can be controlled through simple function calls and arrays. The project emphasizes simplicity and rapid prototyping, making it suitable for educational purposes or small-scale game development. It also includes example files and documentation to guide users through setup and usage. Overall, HYPACKEL-ENGINE-1 serves as an entry-level framework for experimenting with game development.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish abstractions compared to raw graphics APIs. The engine supports a broad set of target platforms — desktop OSes and in principle, future expansion — and tries to simplify the pain of dependency management and cross-compilation, making it easier to build and deploy across systems without complex toolchains. Mach’s philosophy emphasizes composability and modularity: rather than pushing a “big engine with everything included,” it gives developers the building blocks to create exactly what they need.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 13
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    Matter.js is a flexible 2D rigid body physics engine written in JavaScript, designed for use in web applications to simulate real-world physical interactions within the browser. It offers a comprehensive set of physics features like gravity, collisions, restitution (bounces), friction, sleeping bodies, and constraint systems that enable developers to build interacting objects with realistic motion. This engine can power everything from dynamic interactive animations and educational simulations to fully fledged physics-based games, and it works across major browsers and devices. Through modules such as Matter.Body, Matter.Composite, and Matter.Constraint, developers can create complex scenes with multiple bodies, jointed structures, and collision responses. Matter.js is popular in the web development community due to its simplicity, extensibility, and rich documentation, allowing both beginners and experienced programmers to leverage physics without deep expertise.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14
    DimensioneX Multiplayer Game Engine

    DimensioneX Multiplayer Game Engine

    Free MMORPG Engine. Develop and host graphical browser-based games.

    DimensioneX is a free Massive Multiplayer Game Engine. It lets you develop and then run or host browser-based, graphical multiplayer games. The users will play games simply via their browser. DimensioneX runs on any Java-enabled web server (eg. Tomcat)
    Downloads: 31 This Week
    Last Update:
    See Project
  • 15
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
    Leader badge
    Downloads: 5 This Week
    Last Update:
    See Project
  • 16
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 17
    Rails: an 18xx game system
    Rails is a Java game engine intended to play any of the 18xx series of turn-based board games For 3-6 players and set in the 19th century, these games allow players to step into the shoes of the robber barons and railroad tycoons of the time period..
    Downloads: 4 This Week
    Last Update:
    See Project
  • 18
    Smokin' Guns
    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 19
    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 20
    Gold Chest is a new game engine inspired by the old gold-box styled RPG games. My goal is to create a game with the same Look and Feel of the gold-box games while bringing to it newer graphics, sounds, music and network play.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 21
    Haxima is an Ultima-like game engine (2D tile graphics) with combat, magic, NPC AI, an embedded scripting language, and in-game editing.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 22
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    Mingro

    Mingro

    Old-school 2D game engine

    An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 24
    OpenMoHAA
    OpenMoHAA is a game engine that is compatible with Medal of Honor: Allied Assault media and network protocol, based on the ioquake3 project.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 25
    ArcadeGPU

    ArcadeGPU

    A Complete WebGPU Game Engine for Browser & Desktop Arcade Oriented

    ArcadeGPU is a high performance WebGPU game engine inspired by classic techniques that made retro games legendary. Explore demos: https://aliyah-corp.github.io/
    Leader badge
    Downloads: 1 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • 4
  • Next
MongoDB Logo MongoDB