Showing 6 open source projects for "physics"

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  • 1
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    ...The engine includes extensive tooling and example/demo projects to demonstrate 2D and 3D physics, animation, UI and rendering capabilities.
    Downloads: 11 This Week
    Last Update:
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  • 2
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s open-source, Redot-Engine is potentially community-driven, allowing anyone to inspect, extend, or customize core functionalities. ...
    Downloads: 45 This Week
    Last Update:
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  • 3
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 13 This Week
    Last Update:
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  • 4
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. With an Apache 2.0 license, developers have broad flexibility to use, modify, and distribute their projects commercially or personally. ...
    Downloads: 2 This Week
    Last Update:
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  • 5
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 0 This Week
    Last Update:
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  • 6
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux,...
    Downloads: 0 This Week
    Last Update:
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