Showing 294 open source projects for "gnu assembler windows"

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  • 1
    The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
    Downloads: 0 This Week
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  • 2
    Lugos is a game engine developed for Linux and windows plateforms.
    Downloads: 0 This Week
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  • 3
    A simple 2D map editor to make map for DD rpg.
    Downloads: 0 This Week
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  • 4
    CeoEngine is a 3D Game Engine bassed on a full components system developed in XNA. On a future i'm willing to implemet a networking architecture to make this engine MMO-Directed.
    Downloads: 0 This Week
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  • 5
    This is an Ragnarok Map editor made(And being better asap) with irrlicht and C++. Esse é um editor de mapas de Ragnarok feito(E ficando melhor o quanto antes) com irrlicht e C++.
    Downloads: 0 This Week
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  • 6
    An open source pack of arcade games, written in python with pygame. An asteroids clone (known as Komet Busters) and a game of pong is under construction. They will have standardised menu screens.
    Downloads: 0 This Week
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  • 7
    DirectX 11 based Game Engine.
    Downloads: 0 This Week
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  • 8
    ce::StateCore
    StateCore is a generic finite state machine (FSM), based on the state pattern and written in C++. - Project: ceStateCore.sourceforge.net - CorEngine Blog: CorEngine.wordpress.com
    Downloads: 0 This Week
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  • 9
    Alien Battle Game Engine is a modular style game engine that will be able to make games in various different genres. It is programmed in the Basic4GL programming language.
    Downloads: 0 This Week
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  • 10
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 11
    A very high level 2d tile grid based game engine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.
    Downloads: 0 This Week
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  • 12
    BehaviorSim is an educational tool which allows users to develop and exercise behavior-based applications by setting up entities, behaviors and other primitives without involving significant programming effort.
    Downloads: 1 This Week
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  • 13
    Despair Text Adventure Engine is an engine for old school text based adventure games consisting of a client and an editor.
    Downloads: 0 This Week
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  • 14
    This project is a platform for creating and/or playing games. It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.
    Downloads: 0 This Week
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  • 15
    ShmupML is an XML-based language for describing shmups. It will support scripting, procedural content, and a variety of other features.
    Downloads: 0 This Week
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  • 16
    Game Helpers Library
    Downloads: 0 This Week
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  • 17
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 5 This Week
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  • 18
    Onyx Framework
    The Onyx Framework is a C++ Application Framework that builds upon the Poco libraries. It will eventually lean towards games/graphical applications but the core libraries can be used separately.
    Downloads: 0 This Week
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  • 19
    T-Bag
    T-Bag, or Text Based Adventure Game (creator), is a platform for creating.. well text based adventure games.
    Downloads: 0 This Week
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  • 20
    It is our course work for 2011. This engine is divided into 3 parts: physical (Igor), graphical (Egor) and artificial intelligence (Michael).
    Downloads: 0 This Week
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  • 21
    CrossGDK is an OpenSource Crossplatform Game Development Kit for C++. On the supported operating systems we use the native APIs to gain highest performance. CrossGDK is based on OpenGL and OpenAL. The main purpose is the creation of modern 3D games.
    Downloads: 0 This Week
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  • 22
    Source for Adventure Creation Environment ( For Windows ) Both Compiler and Player
    Downloads: 0 This Week
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  • 23
    EasyGL
    EasyGL is really a Super Easy framwork built on top of OpenGL. We use the glfw library to make the openGL window super easy. EasyGL also has math functions and in the future have physics functions and evne other more game based functions
    Downloads: 0 This Week
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  • 24
    Qt based map editor for Warzone 2100 game.
    Downloads: 0 This Week
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  • 25
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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