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StateCore is a generic finite state machine (FSM), based on the state pattern and written in C++. - Project: ceStateCore.sourceforge.net - CorEngine Blog: CorEngine.wordpress.com
The Onyx Framework is a C++ Application Framework that builds upon the Poco libraries. It will eventually lean towards games/graphical applications but the core libraries can be used separately.
EasyGL is really a Super Easy framwork built on top of OpenGL. We use the glfw library to make the openGL window super easy.
EasyGL also has math functions and in the future have physics functions and evne other more game based functions
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Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
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As an evolution of OgreOde, which is the implementation of the Open Dynamics Engine inside of Ogre3D, an open-source 3D game engine, this MSVC 2008 project includes the ODE source and is compatible with the latest iterations of Ogre3D.
Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
Ascii Game Engine is a VB .Net library that make easier the work of programming a game "without graphics" (unicode/utf/ascii characters as graphics) In the future, and with some help, this engine will be a maker with ide.
A complete engine and toolkit to create simple 2D games, harnessing the power of XNA.
To work on Zune, Xbox and PC, every single tool that is needed is provided.