Showing 53 open source projects for "c-support.vim"

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  • 1
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. ...
    Downloads: 0 This Week
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  • 2
    Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
    Downloads: 15 This Week
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  • 3
    Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
    Downloads: 6 This Week
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  • 4
    基于ACE开发的mmorpg游戏服务器框架
    Downloads: 0 This Week
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  • 5
    The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
    Downloads: 0 This Week
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  • 6
    Quasar is a strategy game engine, built in .NET. It uses Mogre for rendering, LuaInterface for scripting, MyGUI for user interface and OIS for user input.
    Downloads: 0 This Week
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  • 7
    Universal, platform independet, scriptable, networking game engine with physics and sound support.
    Downloads: 0 This Week
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  • 8
    KnitMaker
    Downloads: 0 This Week
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  • 9
    Lunatic
    Lua module for create interactive environment. Support for openGL, openAL
    Downloads: 0 This Week
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  • 10
    The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
    Downloads: 1 This Week
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  • 11
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 12
    Despair Text Adventure Engine is an engine for old school text based adventure games consisting of a client and an editor.
    Downloads: 0 This Week
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  • 13
    A Chien2D é voltada ao desenvolvimento de jogos 2D em C/C++, utilizada pelo autor em cursos de programação de jogos. A biblioteca é multiplataforma, rodando em Windows, Linux e Mac OS X.
    Downloads: 0 This Week
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  • 14
    The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
    Downloads: 0 This Week
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  • 15
    A lua game engine with combining existing physics system,graphics system and sound system.All components are Binded to lua as lua dynamic linked library.I develop my game by it,and add new function when game needs.
    Downloads: 0 This Week
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  • 16
    Gamudo Game Framework
    Downloads: 0 This Week
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  • 17
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 18
    A generic game entity manager written in C++ with Lua bindings. In early stages atm. Game Entity System - Currently Seeking Additional Project Members.
    Downloads: 0 This Week
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  • 19
    Source code repository for user Red Ring Rico on Gametrailers.
    Downloads: 0 This Week
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  • 20
    True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
    Downloads: 0 This Week
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  • 21
    OGRE/PhysX-based game engine.
    Downloads: 1 This Week
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  • 22
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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  • 23
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 1 This Week
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  • 24
    Downloads: 0 This Week
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  • 25
    This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
    Downloads: 0 This Week
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