Showing 52 open source projects for "bcftools-windows"

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  • 1
    Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
    Downloads: 0 This Week
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  • 2
    Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
    Downloads: 21 This Week
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  • 3
    OpenBlox

    OpenBlox

    Make games with Lego-like building blocks

    OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
    Downloads: 4 This Week
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  • 4
    基于ACE开发的mmorpg游戏服务器框架
    Downloads: 0 This Week
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  • 5
    The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
    Downloads: 0 This Week
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  • 6
    Quasar is a strategy game engine, built in .NET. It uses Mogre for rendering, LuaInterface for scripting, MyGUI for user interface and OIS for user input.
    Downloads: 0 This Week
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  • 7
    Universal, platform independet, scriptable, networking game engine with physics and sound support.
    Downloads: 0 This Week
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  • 8
    KnitMaker
    Downloads: 0 This Week
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  • 9
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 0 This Week
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  • 10
    The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
    Downloads: 0 This Week
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  • 11
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 12
    Despair Text Adventure Engine is an engine for old school text based adventure games consisting of a client and an editor.
    Downloads: 0 This Week
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  • 13
    A Chien2D é voltada ao desenvolvimento de jogos 2D em C/C++, utilizada pelo autor em cursos de programação de jogos. A biblioteca é multiplataforma, rodando em Windows, Linux e Mac OS X.
    Downloads: 0 This Week
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  • 14
    A lua game engine with combining existing physics system,graphics system and sound system.All components are Binded to lua as lua dynamic linked library.I develop my game by it,and add new function when game needs.
    Downloads: 0 This Week
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  • 15
    Gamudo Game Framework
    Downloads: 0 This Week
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  • 16
    This project is to create a Change-Map of the UI in RoM, to make it easy to addopt and figure out how to addopt the UI changes into UI-custimization kit's and things like that.
    Downloads: 0 This Week
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  • 17
    Core Distribution for SB Servers for McBuilds? Community, Contains SVN Builds from various Garry's Mod Add-on Developers
    Downloads: 0 This Week
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  • 18
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 19
    A generic game entity manager written in C++ with Lua bindings. In early stages atm. Game Entity System - Currently Seeking Additional Project Members.
    Downloads: 0 This Week
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  • 20
    OGRE/PhysX-based game engine.
    Downloads: 1 This Week
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  • 21
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 3 This Week
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  • 22
    Addon for GarrysMod 10 which allows players to temporary turn into ragdolls.
    Downloads: 9 This Week
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  • 23
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 24
    This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
    Downloads: 0 This Week
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  • 25
    Eye of God (EOG) is a generic component based framework for application development in particular videogames. It provides a way to build game engines in a structured and robust manner.
    Downloads: 0 This Week
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