Showing 9 open source projects for "video-making"

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  • 1
    VatraLib

    VatraLib

    A simple cross-platform game engine for creating old-school 2D games

    VatraLib is a simple and light-weight cross-platform game engine which allows for creating old-school 2D games, such as Jump 'n' Runs, Real-time strategy games, and Shoot 'em ups. The key idea is to provide the developer with low-level functionality - animation control, collision detection and the like - so they can focus on making games instead of re-inventing the wheel. VatraLib has been rewritten from scratch, see current code under "Code". The first installment of VatraLib used JOGL for graphics, JOAL for sound, and Spring for dynamic object creation. That (crummy) source code is available under "LegacyCode".
    Downloads: 0 This Week
    Last Update:
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  • 2
    A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework). NOTE: as of 2024, latest (mavenized) code base can be found at...
    Downloads: 1 This Week
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  • 3

    MatrixGame

    An environment to develop games based on a rectangular board

    MatrixGame is a development tool designed to quickly produce video games based on a rectangular board. A new game must be described as a new Java class extending the class Game that is enabled to use an interactive environment. For some examples please run the jar file after the download. A little menu opens letting you run all the developed games. Sources are inside the jar file that can be opened as a normal zip file.
    Downloads: 1 This Week
    Last Update:
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  • 4

    Macchiato Doppio

    An advanced flexible game engine for Java.

    Macchiato Doppio is a Java game engine emphasizing cross-platform interoperability, and 2D and 3D support. We've just re-created the foundation of the game engine, and we're working on making things easier with more advanced tools and documentation. Currently we're focused on 2D gaming, but we'll be moving on to 3D gaming when we've got a good, tested 2D platform working.
    Downloads: 0 This Week
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  • 5
    MINECRAFT2D hahn2014

    MINECRAFT2D hahn2014

    Minecraft side viewed game made in Java

    This started when one of my friends said I couldn't possibly make a full blown video game in Java, and know I have made Minecraft in Java and it consists of an inventory, blocks, and more!
    Downloads: 1 This Week
    Last Update:
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  • 6
    Tower of Zaldagor

    Tower of Zaldagor

    The classic intelligent role playing game

    ...Download and discover the beginning of an epic story. The Android version is now available! Find it here: http://market.android.com/details?id=toz.android See a promo video here: http://www.youtube.com/watch?v=Rh7GGlk5m30 Follow Sarquah on Twitter about the development: http://www.twitter.com/sarquah87
    Downloads: 0 This Week
    Last Update:
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  • 7

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 1 This Week
    Last Update:
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  • 8
    Ethanon Engine
    Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
    Downloads: 3 This Week
    Last Update:
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  • 9
    math4gd2d

    math4gd2d

    Utility math library for develping 2d games

    ...The library is not strictly about math, so some helpfull 2d gamedev relevant abstractions (like chains) are included too. Key features: * Easy dealing with ranges, intervals * Timers and callbacks * Chains (for making chains of enemies, snakes, centipedes etc.) * Some collision detection relevant stuff like SAT, Sweep and Prune, QuadTree-management, AABB computations, OBB computations, Point rotations, Braking convex polys in concav subpolies etc.
    Downloads: 0 This Week
    Last Update:
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