• Vibes don’t ship, Retool does Icon
    Vibes don’t ship, Retool does

    Start from a prompt and build production-ready apps on your data—with security, permissions, and compliance built in.

    Vibe coding tools create cool demos, but Retool helps you build software your company can actually use. Generate internal apps that connect directly to your data—deployed in your cloud with enterprise security from day one. Build dashboards, admin panels, and workflows with granular permissions already in place. Stop prototyping and ship on a platform that actually passes security review.
    Build apps that ship
  • Find Hidden Risks in Windows Task Scheduler Icon
    Find Hidden Risks in Windows Task Scheduler

    Free diagnostic script reveals configuration issues, error patterns, and security risks. Instant HTML report.

    Windows Task Scheduler might be hiding critical failures. Download the free JAMS diagnostic tool to uncover problems before they impact production—get a color-coded risk report with clear remediation steps in minutes.
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  • 1
    A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework). NOTE: as of 2024, latest (mavenized) code base can be found at...
    Downloads: 1 This Week
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  • 2
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested in graphics programming and game development.
    Downloads: 0 This Week
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  • 3
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    ...Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll screen up and down (for debugging)
    Downloads: 2 This Week
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  • 4
    Android Game Engine

    Android Game Engine

    Multi-threaded game engine for Android

    AGE is a multi-threaded game engine for Android with OpenGL ES2 shader-based rendering. In-depth GL knowledge isn't necessary to start; use the OBJ loader to import models from Blender and elsewhere, attach textures, and start rendering! Threads run different activities, e.g. initialization, framerate, timer, game cycle. Apartment model with message passing. The drawing cycle is inverted from typical game loops. Framerate has a dedicated timer, and SurfaceView is in on-demand rendering...
    Downloads: 1 This Week
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • 5

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 2 This Week
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  • 6
    gamepad4j

    gamepad4j

    Java Gamepad API for multiple platforms

    A simple, elegant and powerful API for using gamepads like the Xbox 360 or DualShock 3 pad in Java-based games. Will support Windows, Linux, MacOS and OUYA in first release. Simplifies dealing with analog sticks, triggers, button mappings and more. RELEASE PLANNED NOV/DEC 2014 (sourcecode on Github).
    Downloads: 1 This Week
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  • 7
    Gold Chest is a new game engine inspired by the old gold-box styled RPG games. My goal is to create a game with the same Look and Feel of the gold-box games while bringing to it newer graphics, sounds, music and network play.
    Downloads: 9 This Week
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  • 8

    Bens Game Engine

    Little game background framework in java.

    ...It is controlled with states, wich can be layed over each other and entities wich can execute triggers when some events occur. The built in console provides some extra enhancement, you can add commands easily to it - same with creating a trigger-function for an entity. It's using java.awt as graphical port. Also using OpenGL from version 0.3.xxx, you can select your desired main class and it runs with the given graphics port. Checkout the git repository for the newest version.. Documentation is in the files.
    Downloads: 1 This Week
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  • 9

    Smuje2d

    Java game engine for shoot 'em ups, using Java2D.

    Shoot 'em Up Java Engine 2 Dimensional (Smuje2d). This engine allows you to programm 2d games fast and easy. Using Java2D it has no dependencies to other libraries and your game will run everywhere. No port or recompilation is needed. Look under "Files" for a game example.
    Downloads: 1 This Week
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  • Yeastar: Business Phone System and Unified Communications Icon
    Yeastar: Business Phone System and Unified Communications

    Go beyond just a PBX with all communications integrated as one.

    User-friendly, optimized, and scalable, the Yeastar P-Series Phone System redefines business connectivity by bringing together calling, meetings, omnichannel messaging, and integrations in one simple platform—removing the limitations of distance, platforms, and systems.
    Learn More
  • 10
    Mepper is a general purpose 2D tile-based game map editor. It supports several types of game maps. Mepper supports read/write map/resource using plugins, transit terrain automatically. Proposals/bugs please visit: http://groups.google.com/group/mepper
    Downloads: 3 This Week
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  • 11

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 1 This Week
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  • 12
    G2Destiny is a Java-based 2d gaming environment with 2d physics, real world coordinates, grid, zooming, and tracking logic. It is evolving from a simple set of models to a customizable framework for simulating space games using newtonian physics models.
    Downloads: 0 This Week
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  • 13
    An open-source game engine that is being developed in Java. Currently in the very earliest stages of production, where I am still creating all of the baseline utilities for loading and using graphics.
    Downloads: 0 This Week
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  • 14
    cOncienS
    This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
    Downloads: 0 This Week
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  • 15
    AliceEngine
    A Java based Game Engine, using LWJGL libraries for OpenGL calls. It's created by Rudolf Horváth, with the help of András Schmidt.
    Downloads: 0 This Week
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  • 16
    A port of the Mirage Source to the java language using an applet for the client to allow a web based gaming experience.
    Downloads: 0 This Week
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  • 17
    An adaptable program meant for design of 2D or pseudo-3D role-playing games using a minimum of programming. Users can create new resource types and get automatically generated editors for them, as well as write scripts to be run by the engine.
    Downloads: 1 This Week
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  • 18
    This will be a port of CAL3D 0.11.0 to Java. It's full name will be Java Animation Library 3D, and it's main purpose is to create a working library to animate characters or other objects using skeletal animation or other tecniques.
    Downloads: 0 This Week
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