Open Source C# Game Development Frameworks

C# Game Development Frameworks

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Browse free open source C# Game Development Frameworks and projects below. Use the toggles on the left to filter open source C# Game Development Frameworks by OS, license, language, programming language, and project status.

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  • 1
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms. With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.
    Downloads: 61 This Week
    Last Update:
    See Project
  • 2
    Oblivion Works
    Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
    Downloads: 23 This Week
    Last Update:
    See Project
  • 3
    The VolxEngine is a game engine, including 2D & 3D rendering, Lua script implementation, input, collision and particle systems. It's based on SharpDX (http://sharpdx.org/) and is intended to be a very fllexible game engine made from C#
    Downloads: 60 This Week
    Last Update:
    See Project
  • 4
    C# SDL
    SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
    Downloads: 18 This Week
    Last Update:
    See Project
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  • 5
    Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 6
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
    Downloads: 6 This Week
    Last Update:
    See Project
  • 7
    ZTAB

    ZTAB

    Ze Text Adventure game Builder : Create as you play !

    Software for creating very easily Text adventure games : * Build text adventure games, gamebooks, visual novels or point and clicks * Text, image and sound based aventure games. * Simple graphical game edition (no script) * Design as you play: you play, and if you want to enhance, you add new text and conditions and you continue to play. Nothing simpliest ! * As you design, ZTAB points out your errors and compute playability statistics * Import/export : Windows Game, HTML, RTF, DOCX, PDF, EPUB, Advelh, Twine, Quest, Ren'Py * Confidentiality mode Donation : https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=2L5MR7VZZZWRU ZTAB of https://sourceforge.net/projects/ztab/ is provided regarding the terms of the licence Creative Commons Attribution – No commercial use - No modification 3.0 France
    Downloads: 5 This Week
    Last Update:
    See Project
  • 8
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 9
    xna map editor game studio. xnamegs allows you to design your games quick and painlessly. You have a visual editor to quickly edit/create your levels. A property grid allows you to quickly edit attributes. The compiler will build the basic game.
    Downloads: 3 This Week
    Last Update:
    See Project
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  • 10

    coldev

    C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT

    + C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
    Leader badge
    Downloads: 5 This Week
    Last Update:
    See Project
  • 11
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 12

    The DREAM Project

    DREAM is an Open Source GCS

    DREAM is an Open Source GCS with its own built-in world/terrain editor, level editor, modeler, and texture creation tools. Because you work in one environment there is no need for external tools, unless you need more advanced features. DREAM will start out with only the most basic of features, and will not require the latest in hardware and graphics technology. Think the graphics of Unreal Tournament - Unreal Tournament 2004, without the restrictions, and the simplicity of UnrealED. The engine running DREAM is as yet untitled, and the package will include one game, a sort of interactive dream translator and world builder for the player's dreams using their own unique dream symbolism.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 13
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other modern IDES of the same type, but is unique enough to stand on it's own two feet. The engine is open source, and will be funded via public funding.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 14
    Sudoku Designer

    Sudoku Designer

    Solve, explore and create Sudokus

    Sudoku Designer is a tool to solve, explore and create Sudokus It might help you, if you - try to solve a Sudoku. - want a hint, which strategy could help you. - like to play around with Sudokus - want to create a Sudokus by your own.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    This project is a project involving the creation of a 2D tile-based RPG The Emerald Dream and its supporting game engine. The game engine is written in C# and targets the .NET framework.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16

    Tic Tac Toe

    this is tic tac toe or zero cross game(for windows os)

    Tic Tac toe is old classic game ,In this game you play with computer and make a sequence of three cross to win this game.this game only work on windows platform.This game built in c# language.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18
    IDE de desarrollo para el lenguaje de programación LUA, utilizado para programar en la plataforma de Sony PSP.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    created by Warranty Voider SDK used from The Feckless
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    Sweaty7Z
    WARNING: Project cancelled. No another version are coming in future. Sweaty7Z - Dynamic-Link Library written on Visual C#, allows .Net applications to work with zip archives. It's supports many archive types and based on 7-Zip open-source project.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. Complex scenes can be build in just few lines of code. The developer is free to combine TXna features and standard Xna techniques without any limitations. Please use the svn checkout or update feature to get the latest source and compile from source. The engine is not released frequently but only after major source updates. Chances are that by downloading a release you will get a rather old copy.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 22
    Creates a project to manage your sprite sheets and levels. Can handle different sheets per level.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    Simple platformer engine. World is made of blocks/tiles/squares. Has its own controls library and a builtin map editor. Each game will be loaded as a module that can be created with provided tools without the need for programming/altering the engine.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 25
    This project will enable you to use any older gamepad controller with your game. Included are wraper classes so that you do not have to worry what kind of controller user has; it will all just work for you. http://forums.xna.com/forums/t/45983.aspx
    Downloads: 1 This Week
    Last Update:
    See Project
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