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An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects.
Some of the features offered by this game engine are:
A basic but pratical game states management (screen...
Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato.
It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux.
Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped.
About a year later, PyroSamurai, took over as project lead and lead programmer.
Mepper is a general purpose 2D tile-based game map editor. It supports several types of game maps. Mepper supports read/write map/resource using plugins, transit terrain automatically. Proposals/bugs please visit: http://groups.google.com/group/mepper