Showing 42 open source projects for "i-conized"

View related business solutions
  • Top-Rated Free CRM Software Icon
    Top-Rated Free CRM Software

    216,000+ customers in over 135 countries grow their businesses with HubSpot

    HubSpot is an AI-powered customer platform with all the software, integrations, and resources you need to connect your marketing, sales, and customer service. HubSpot's connected platform enables you to grow your business faster by focusing on what matters most: your customers.
  • Automated quote and proposal software for IT solution providers. | ConnectWise CPQ Icon
    Automated quote and proposal software for IT solution providers. | ConnectWise CPQ

    Create IT quote templates, automate workflows, add integrations & price catalogs to save time & reduce errors on manual data entry & updates.

    ConnectWise CPQ, formerly ConnectWise Sell, is a professional quote and proposal automation software for IT solution providers. ConnectWise CPQ offers a wide range of tools that enables IT solution providers to save time, quote more, and win big. Top features include professional quote or proposal templates, product catalog and sourcing, workflow automation, sales reporting, and integrations with best-in-breed solutions like Cisco, Dell, HP, and Salesforce.
  • 1
    Vanda Engine

    Vanda Engine

    A free 3D game engine to create games and realtimes scenes for Windows

    Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget. I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: https://vanda3d.org/tutorials/ Please...
    Downloads: 11 This Week
    Last Update:
    See Project
  • 2
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Lord Of The Realms Remake

    Lord Of The Realms Remake

    A Project which shall result in a Remake of the classic game

    ... to be programmed. All four versions can be downloaded from the FILES tab sheet. This program is also an example of what we can do with the Hexworld2 program (and the hexagonal grid pad found in it). It comes with code - for the ones that would like to continue the work. As for me, I got caught by my age, Have fun!
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Easy management of simple and complex projects Icon
    Easy management of simple and complex projects

    We help different businesses become digital, manage projects, teams, communicate effectively and control tasks online.

    Plan more projects with Worksection. Use Gantt chart and Kanban boards to organize your projects, get your team onboard and assign tasks and due dates.
  • 5
    Eater of Worlds

    Eater of Worlds

    A graphic adventure game

    Eater of Worlds is a graphic adventure game. It is not so complicated as many other adventure games - here emphasis is put on the player value and experience when using the interface. The Game in itself is a short story of a man who awakens in a strange reality. I recommend this game to young aswell as older public. Have fun!!! This game was programmed by Peter Voise.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6

    Musical Game Studio

    An Adventure Game Engine

    This is a fork off OpenSLUDGE, originally created by Tim Furnish, that used to live here on SourceForge. Now being modified by me to fit the adventure game musical I want to make… We'll see where this goes. Unlike OpenSLUDGE, this project will break compatibility with old SLUDGE games, in order to allow me to change some fundamental things in how the engine works.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    ALRDR 2.0 demo

    ALRDR 2.0 demo

    The second demo of my game engine.

    Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year. It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect. Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here. The source will come maybe later :)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    Frantic

    MMOG Framework. Starting place to build a game.

    Frantic is envisioned to be a jumping off point for developers so that they can begin building the world and implementing the art, mechanics, and the things that make their game special. I will try to get in the basics all games need so that the Devs can begin changing it :D
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9

    Ogaboo

    Open Game Bootstrap

    ..., this led me in a search open-source APIs to integrate, because the idea is to be able to compile everything to at least Windows, Linux, Android, and Mac OSX operating systems. After a few months of research, I came up with the following list of projects: -Ogre3D -Bullet Physics -MYGUI -OgreVideoPlugin -OgreOggSound -OpenAL To stick with this idea, I recommend the use of some Tools, such as Eclipse, Code::Blocks and msys2/MinGW64 for the development environment.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Control remote support software for remote workers and IT teams Icon
    Control remote support software for remote workers and IT teams

    Raise the bar for remote support and reduce customer downtime.

    ConnectWise ScreenConnect, formerly ConnectWise Control, is a remote support solution for Managed Service Providers (MSP), Value Added Resellers (VAR), internal IT teams, and managed security providers. Fast, reliable, secure, and simple to use, ConnectWise ScreenConnect helps businesses solve their customers' issues faster from any location. The platform features remote support, remote access, remote meeting, customization, and integrations with leading business tools.
  • 10
    Can I Scape Map Editor

    Can I Scape Map Editor

    Map editor for the game Can I Scape

    Map editor to easy make a map, to play Can I Scape
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Kyle's Game Engine

    Kyle's Game Engine

    Small OpenGL based game enegine

    This is a small project I have been working on in my spare time for enrichment. This used to compile for Sony PSP, but too much functionality has been added sense the last PSP build to compile. Development happens on a tiny netbook and my custom built gaming rig. The goal is to make it playable on the Netbook, and currently acceptable on a capable machine.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    MINECRAFT2D hahn2014

    MINECRAFT2D hahn2014

    Minecraft side viewed game made in Java

    This started when one of my friends said I couldn't possibly make a full blown video game in Java, and know I have made Minecraft in Java and it consists of an inventory, blocks, and more!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    RCT3 Mega Pack

    RCT3 Mega Pack

    This pack add's custom object and rides into your "RCT3 Platinum" game

    The ULTIMATE RCT3!!!! "CTR/CS/Editor/Custom Utility/Custom Mod/Custom Stall/Creator/SID Editor Data/CTR & CS Creator Plugin/RCT3 Model/RCT3 Model Plugin/" Mass Roller Coaster Tycoon 3 Repository!!!! (100% Safe/Legal!!!)
    Downloads: 51 This Week
    Last Update:
    See Project
  • 17

    AlphaGenesis

    A retro style video game engine for RPGs and adventure games.

    The AlphaGenesis project aims to create both a high quality, strategy oriented, SNES style turn based RPG, and an engine for building top down perspective 2D games. I have been writing the engine in my spare time over the past few years. It currently contains a game client and map editor. It is mostly complete as an engine, but there are a few features I still plan to add. AlphaGenesis is being developed with the intention of being cross platform and easily extensible, so that people without...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18

    nlProj

    3d lib

    Based on the great opengl tutorial website (http://nehe.gamedev.net), I am extracting some common API in a very object oriented programming fashion. Once the API is complete, I will start porting it to more modern versions of OpenGL. This is not really new, but it is my way of learning...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    GameWizzard

    GameWizzard

    GameWizzard is a Sprite editor.

    https://www.youtube.com/watch?v=ztaAoPuQv8k When I started this project I wanted to create an user friendly editor that can be used by developers or non technical people. If it's not as friendly as I intended is because I didn't had any help or input from others. The flow of this editor is very simple: 1.Load an image, define the image modules(eg: legs, body, arms, heads, etc) 2.Create all the frames you need by adding modules into a frame(the modules can be scaled, rotated, translated...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20

    retropong

    Retro pong clone implemented using sfml

    This is my version of the pong game, i tried to make it a little bit more fun adding the fire feature (use space bar), now the you can shoot the enemy paddle to kill him or to try to hit the ball so it will change the direction and surprise the enemy. Every time you lose or win you the game will notify you with the time you needed, try to beat your friend time. I was very surprised how easy is to use the sfml library so i decided to implement the game, i encourage people to get involved...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21

    XSquare

    A graphics engine + toolkit.

    XSquare is a graphics engine and toolkit with a variety of features. I created this for use in other projects of mine.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Ik

    Ik

    It's a game based on a puzzle survive sistem.

    The game tells us the story of Ik, a mayan young man. As we know, the entire Mayan Civilization disappears in some point back in time, but actually they went to another place, a better one (Something like " In a galaxy far far away"). The problem? Well, Ik didn't make it, he was left behind. So, abandoned in this world, he found Ok, the stone dog (I know, the names are little confused because they are based on Mayan Language). So, Ok tells our hero that he has to climb the Tower of Challenge...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    InfinityTK

    InfinityTK

    Game development toolkit

    InfinityTK was created with the purpose of aiding myself in the development of my own game engine. I chose to create this library/toolkit because I felt like other alternatives were either too much or not fitting (SDL, SFML, GTK+, Qt) Please download the debug *.tar.gz so you can easily identify bugs I really need feedback; so guize plz, go to the discussions page or create a ticket to let me know what you hate/dislike/despise/love
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    Juego Pong

    Juego Pong

    Pong esta basado en el juego clásico Ping Pong, desarrollada en Java.

    Pong esta basado en el juego clasico ping pong, desarrollada en Java, como tarea de Programacion I en Ing de Sistemas.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next