Showing 228 open source projects for "two"

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  • 1
    Final Fantasy VI SDK

    Final Fantasy VI SDK

    A starter development kit that let you develop FF6-like games on PC.

    The Final Fanrast VI SDK is a starter development kit that let you develop FF6-like games on PC. The goal of this SDK is to provide the default systems from Final Fantasy VI including a complete database, audio and graphical resources and new RGSS Scripts.
    Downloads: 0 This Week
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  • 2
    Crafter 2D

    Crafter 2D

    2D game engine for traditional platform games

    Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
    Downloads: 1 This Week
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  • 3

    Frantic

    MMOG Framework. Starting place to build a game.

    Frantic is envisioned to be a jumping off point for developers so that they can begin building the world and implementing the art, mechanics, and the things that make their game special. I will try to get in the basics all games need so that the Devs can begin changing it :D
    Downloads: 0 This Week
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  • 4

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 0 This Week
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  • 5
    Boxxx Engine
    Boxxx Engine is a very simple 2D engine written purely in C language. This code uses BGI graphic library and is compiled with Borland Turbo C 2.0. The goal of this project is to come up with a physically complex yet simple in principle 2D engine. The release is without any warranty of fitness for a particular purpose.
    Downloads: 0 This Week
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  • 6

    D Game Engine

    A game engine written in the D programming language

    An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
    Downloads: 0 This Week
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  • 7
    OpenHeist

    OpenHeist

    Unreal Engine 4 first-person criminal simulator.

    OpenHeist is an in-development free-to-play first-person criminal simulator. The goal of the game is to explore a small collection of hostile environments ranging from a medieval castle to a 1930's casino, using whatever means you can to rob them blind. This game project is similar in vain to the Payday series by Overkill Software, and is aimed to extend some core gameplay concepts of the franchise -- but without reusing or rehashing any content produced by Overkill. OpenHeist will be...
    Downloads: 0 This Week
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  • 8
    PedrosoGameWork

    PedrosoGameWork

    Um pequeno framework didático de games em Java

    ...Sendo assim, esse framework não tem a pretensão de competir com qualquer outro que já exista em Java, mas sim ser um guia de referência bem documentada de como resolver alguns problemas em Java. O framework se divide em 2 partes: uma versão em Java 2D/Swing e outra em JavaFX. Por enquanto, apenas a versão Swing está em desenvolvimento, após sua finalização, será convertida as mesmas classes para JavaFX. Espero que ajude a todos! :) Obs.: Este projeto está sob a licença GNU/GPL v.3, mas contém o projeto exp4j 0.4.0 (http://www.objecthunter.net/exp4j/) que está sob a licença Apache v.2
    Downloads: 0 This Week
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  • 9

    Macchiato Doppio

    An advanced flexible game engine for Java.

    Macchiato Doppio is a Java game engine emphasizing cross-platform interoperability, and 2D and 3D support. We've just re-created the foundation of the game engine, and we're working on making things easier with more advanced tools and documentation. Currently we're focused on 2D gaming, but we'll be moving on to 3D gaming when we've got a good, tested 2D platform working.
    Downloads: 0 This Week
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  • 10
    Tactics3D
    Tactics: Western Philosophers Vs. Musicians is a turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
    Downloads: 0 This Week
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  • 11

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and...
    Downloads: 0 This Week
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  • 12

    EdithAnim

    Animation graph editor.

    Animation graph editor.
    Downloads: 0 This Week
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  • 13

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 14
    Red Frame

    Red Frame

    javascript HTML5 game dev lib

    Game design library for html5 javascript
    Downloads: 0 This Week
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  • 15
    HW2Homefront

    HW2Homefront

    Homefront is a Halo mod for the space RTS game Homeworld 2.

    Downloads: 0 This Week
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  • 16
    SDL 2 for Free Pascal

    SDL 2 for Free Pascal

    SDL 2 headers for Free Pascal Compiler

    SDL 2 headers for Free Pascal Compiler Includes: • SDL2 • SDL2_mixer • SDL2_ttf • SDL2_image • SDL2_net
    Downloads: 0 This Week
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  • 17
    Seta Engine

    Seta Engine

    Engines for Batch Games

    WARNING 1: project abandoned! (I'll come back some day) WARNING 2: project website is abandoned. Seta Engine Is a set of engines for batch games. Now you can program with notepad your own games in batch scripts with sound and colours! Please use the web page of proyect to get a complete list of launched sample games. Get help and usage guide: https://sourceforge.net/p/seta-engine/wiki/Home/
    Downloads: 1 This Week
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  • 18
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 19
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. ...
    Downloads: 0 This Week
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  • 20

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 5 This Week
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  • 21
    Aolis Engine

    Aolis Engine

    A 2D Adventure Game & Engine

    Trial of Aolis is a game in planning stages. It will be a 2-dimensional (possibly with some 3D elements) adventure in the style of classic games such as The Legend of Zelda or Final Fantasy. It will be built on an engine named the Aolis Engine. To speak with project members visit the IRC channel #aolis on the Freenode network: http://webchat.freenode.net/?channels=#aolis
    Downloads: 0 This Week
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  • 22
    gamepad4j

    gamepad4j

    Java Gamepad API for multiple platforms

    A simple, elegant and powerful API for using gamepads like the Xbox 360 or DualShock 3 pad in Java-based games. Will support Windows, Linux, MacOS and OUYA in first release. Simplifies dealing with analog sticks, triggers, button mappings and more. RELEASE PLANNED NOV/DEC 2014 (sourcecode on Github).
    Downloads: 2 This Week
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  • 23
    RTS Php Gamer est un mini framework PHP permettant de réaliser des MMORTS.
    Downloads: 0 This Week
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  • 24
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 25

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 0 This Week
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