Open Source Game Development Frameworks - Page 19

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  • 1
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
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    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 0 This Week
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    Orange Engine is a heavily modular Game Engine written in C#/XNA to be quite flexible yet very easily usable by even the most inexperienced of users. It is intended to be a learning tool and an engine used for relatively non-process intensive games.
    Downloads: 0 This Week
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    An open source, cross platform game engine.
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  • 5
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
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    Ox is a 3D XNA game engine. Note that this web page is only for hosting Ox's source. Find Ox's main website here - http://oxgameengine.codeplex.com/
    Downloads: 0 This Week
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    // FR // P.A.C.E. maker est un moteur de jeu en Point'n'Click avec pour objectif de faciliter l'écriture de jeux. // EN // P.A.C.E. maker is a new point'n'click engine allowing an easier game writing.
    Downloads: 0 This Week
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  • 8
    PJPlib is an easy to use 2D game development library for the Pascal language. It aims at compatibility with both Delphi and Lazarus. It uses JEDI-SDL and OpenAL as core components for graphics and sound.
    Downloads: 0 This Week
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  • 9
    PK Empire Map Archive
    Archive of maps for PerBlue Inc mobile game Parallel Kingdom, as assembled by The PK Empire
    Downloads: 0 This Week
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  • 10

    PSCareerCreator

    Utility for creating careers for Phase Shift music game

    Utility for creating careers for Phase Shift music game: http://www.dwsk.co.uk/index_phase_shift.html
    Downloads: 0 This Week
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  • 11

    PacManSGF

    The Old PacMan! programed over the Salvat Game Fabric platform

    Just another PacMan But this time with a simple programming interface. With the help of Salvat Game Fabric it was simple to concentrate effort only on the game logic. Take a look and see how it is simple to build a game using SGF
    Downloads: 0 This Week
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  • 12
    Pad (Python ADventure) is a python library for creating text adventures..
    Downloads: 0 This Week
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  • 13
    Pakqit

    Pakqit

    Quake PAK file utility

    This utility extracts a Quake engine .PAK file to a directory tree, and also builds a .PAK file from a directory tree. This tool is a simple one-step solution to deconstruct and reconstruct Quake engine games .PAK files.
    Downloads: 0 This Week
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  • 14
    Pandora3D is a new, under development, open source, game engine using C++, OpenGL and SDL.
    Downloads: 0 This Week
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  • 15

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 0 This Week
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  • 16

    Parallel Turn-based Engine

    Library for creating turn-based games with simultaneous moves.

    Downloads: 0 This Week
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  • 17
    Path Defense Framework

    Path Defense Framework

    A framework for games with defense towers along a path.

    This is a .NET/Mono library for programming defense games where players have to build towers along a path to fight off creatures moving along that path.
    Downloads: 0 This Week
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    This intends to be a game engine to power several games, the first of them to be Senderos de Jade.
    Downloads: 0 This Week
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  • 19
    Universal, platform independet, scriptable, networking game engine with physics and sound support.
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  • 20
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
    Downloads: 0 This Week
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  • 21
    PedrosoGameWork

    PedrosoGameWork

    Um pequeno framework didático de games em Java

    Com finalidades didáticas, a ideia de criar um pequeno framework em Java, que resolva os problemas básicos de mecânicas e ferramentas para games, nasceu pelo fato do Java não ter suporte nativo a games (tipo um XNA/MonoGame da vida) e esse fato é tão realista que Java não oferece suporte nativo a leitura de um joystick/gamepad. Sendo assim, esse framework não tem a pretensão de competir com qualquer outro que já exista em Java, mas sim ser um guia de referência bem documentada de como resolver alguns problemas em Java. O framework se divide em 2 partes: uma versão em Java 2D/Swing e outra em JavaFX. Por enquanto, apenas a versão Swing está em desenvolvimento, após sua finalização, será convertida as mesmas classes para JavaFX. Espero que ajude a todos! :) Obs.: Este projeto está sob a licença GNU/GPL v.3, mas contém o projeto exp4j 0.4.0 (http://www.objecthunter.net/exp4j/) que está sob a licença Apache v.2
    Downloads: 0 This Week
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  • 22

    PeterSvP's Game Framework

    Simple, component-based game engine based on Ogre and PolyVox,

    This engine is used for implementing of voxel based games like Minecraft. Please note that all art that is done by me is copyrighted by me but there are still way too much placeholder images. The final game Crafterria will not be open-source, but the engine will most likely be such.
    Downloads: 0 This Week
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  • 23
    Phenomenon engine - NG software render
    3D engine with NextGen-enhanced graphic software render programmed in Free Pascal. See the secret graphic power of Multicore-CPU's...
    Downloads: 0 This Week
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  • 24

    Phobos Editor

    Phobos editor is a generic resource editing system.

    Phobos editor will enable developers to create editors for specific tasks. It can be viewed as editor editor. It will be geared towards games.
    Downloads: 0 This Week
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  • 25
    Phud is a mud server written in PHP using Redis for a backend. So far, Phud supports mobiles, shopkeepers, items, races, disciplines, skills, and spells.
    Downloads: 0 This Week
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