Showing 9 open source projects for "physics simulation"

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  • 1
    NVIDIA Warp

    NVIDIA Warp

    A Python framework for accelerated simulation, data generation

    NVIDIA Warp is a high-performance Python framework developed by NVIDIA for building and accelerating simulation, graphics, and physics-based workloads using GPU computing. It enables developers to write kernel-level code in Python that is automatically compiled into efficient CUDA kernels, combining ease of use with near-native performance. The framework is designed for applications such as robotics, reinforcement learning, physical simulation, and differentiable computing, where performance and flexibility are critical. ...
    Downloads: 24 This Week
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  • 2

    IPS Framework

    A simple Python framework for loosely-coupled multiphysics simulations

    The IPS Framework has migrated to https://github.com/HPC-SimTools/IPS-framework The IPS framework was developed to support loosely-coupled integrated modeling of fusion plasmas (and was originally the Integrated Plasma Simulator). However, the design is quite general, and is suitable for many scientific and engineering domains. In addition to plasma physics, it is also being used in the engineering of batteries. One of the novel features of the IPS framework is its...
    Downloads: 0 This Week
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  • 3
    OpenRAVE
    Moved to https://github.com/rdiankov/openrave An open-source, cross-platform, plugin-based robot planning environment for autonomous robotics. Includes services like collision detection, physics, (inverse) kinematics, sensors, robot controls, python bindings, and a network scripting environment.
    Downloads: 2 This Week
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  • 4
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 0 This Week
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  • 5
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 0 This Week
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  • 6
    BS Eagle Project is an open source black-oil simulator. The goal of this project is to provide a free access to the modern oil simulator to study new methods of simulation. The project has a modular architecture and open to modifications and extensions.
    Downloads: 0 This Week
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  • 7
    a library which i hope to write to compute high precision aerodynamic and electrodynamic equations
    Downloads: 0 This Week
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  • 8
    Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
    Downloads: 0 This Week
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  • 9
    A .NET physics modeling and simulation library aiming at modularity, flexibility and extensibility. "Lamp" stands for "Lamp abstract managed physics"
    Downloads: 0 This Week
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