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The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
ServiceComposer is a tool to develop composite Web services using the Model-Driven Architecture principles and UML 2 modeling language. More precisely, the modeling language used in a UML 2 profile called UML-S (UML for Services engineering). A class
Start from a prompt and build production-ready apps on your data—with security, permissions, and compliance built in.
Vibe coding tools create cool demos, but Retool helps you build software your company can actually use. Generate internal apps that connect directly to your data—deployed in your cloud with enterprise security from day one. Build dashboards, admin panels, and workflows with granular permissions already in place. Stop prototyping and ship on a platform that actually passes security review.
Latest version: http://pedromateo.github.io/openhmitester/
"Open HMI Tester" is a GUI Testing tool following an open architecture that describes a non intrusive capture/replay tool based on GUI Events. It may be adapted to support different windowing systems and operating systems used in the testing environment.
Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.