Showing 6 open source projects for "gpu max performance"

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  • 1
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    ...It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU acceleration throughout the pipeline, the solution delivers real-time performance-critical for live experiences. Human pose estimation from video plays a critical role in various applications such as quantifying physical exercises, sign language recognition, and full-body gesture control. For example, it can form the basis for yoga, dance, and fitness applications. ...
    Downloads: 50 This Week
    Last Update:
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  • 2
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    ...Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
    Downloads: 14 This Week
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  • 3
    bitnet.cpp

    bitnet.cpp

    Official inference framework for 1-bit LLMs

    bitnet.cpp is the official open-source inference framework and ecosystem designed to enable ultra-efficient execution of 1-bit large language models (LLMs), which quantize most model parameters to ternary values (-1, 0, +1) while maintaining competitive performance with full-precision counterparts. At its core is bitnet.cpp, a highly optimized C++ backend that supports fast, low-memory inference on both CPUs and GPUs, enabling models such as BitNet b1.58 to run without requiring enormous...
    Downloads: 2 This Week
    Last Update:
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  • 4
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
    Downloads: 28 This Week
    Last Update:
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  • 5
    Louvre

    Louvre

    High performance C++ library for building Wayland compositors

    Louvre is a high-performance C++ library designed for building Wayland compositors with a strong emphasis on ease of development. It provides a default way for managing protocols, enabling you to have a basic but functional compositor from day one and progressively explore and customize its functionality to precisely match your requirements. Within Louvre, you have the flexibility to either employ your own OpenGL ES 2.0 shaders/programs, use the LPainter class for fundamental 2D...
    Downloads: 0 This Week
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  • 6
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
    Last Update:
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