Showing 30 open source projects for "gpu max performance"

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  • 1
    CUDA Core Compute Libraries (CCCL)

    CUDA Core Compute Libraries (CCCL)

    CUDA Core Compute Libraries

    ...By unifying these components, CCCL reduces duplication and improves developer productivity while maintaining performance across different GPU architectures.
    Downloads: 1 This Week
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  • 2
    Codon

    Codon

    A high-performance, zero-overhead, extensible Python compiler

    Codon is a high-performance Python compiler that compiles Python code to native machine code without any runtime overhead. Typical speedups over Python are on the order of 100x or more, on a single thread. Codon supports native multithreading which can lead to speedups many times higher still. The Codon framework is fully modular and extensible, allowing for the seamless integration of new modules, compiler optimizations, domain-specific languages and so on. We actively develop Codon...
    Downloads: 12 This Week
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  • 3
    Shumai

    Shumai

    Fast Differentiable Tensor Library in JavaScript & TypeScript with Bun

    Shumai is an experimental differentiable tensor library for TypeScript and JavaScript, developed by Facebook Research. It provides a high-performance framework for numerical computing and machine learning within modern JavaScript runtimes. Built on Bun and Flashlight, with ArrayFire as its numerical backend, Shumai brings GPU-accelerated tensor operations, automatic differentiation, and scientific computing tools directly to JavaScript developers. It allows seamless integration of machine learning, deep learning, and custom differentiable programs into web-based or server-side environments without relying on Python frameworks. ...
    Downloads: 0 This Week
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  • 4
    UIforETW

    UIforETW

    User interface for recording and managing ETW traces

    UIforETW is a Windows performance tracing companion that wraps the Event Tracing for Windows (ETW) toolchain in an approachable GUI. It standardizes trace collection profiles, launches WPR/xperf with the right providers, and organizes the resulting .etl files for repeatable investigations. The tool streamlines the entire loop—record, annotate, open in WPA/XperfView—so engineers can focus on finding scheduling stalls, I/O bottlenecks, GC pauses, or GPU hitches instead of memorizing command-line incantations. ...
    Downloads: 0 This Week
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  • 5
    FlashMLA

    FlashMLA

    FlashMLA: Efficient Multi-head Latent Attention Kernels

    FlashMLA is a high-performance decoding kernel library designed especially for Multi-Head Latent Attention (MLA) workloads, targeting NVIDIA Hopper GPU architectures. It provides optimized kernels for MLA decoding, including support for variable-length sequences, helping reduce latency and increase throughput in model inference systems using that attention style.
    Downloads: 0 This Week
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  • 6
    TensorRT

    TensorRT

    C++ library for high performance inference on NVIDIA GPUs

    NVIDIA® TensorRT™ is an SDK for high-performance deep learning inference. It includes a deep learning inference optimizer and runtime that delivers low latency and high throughput for deep learning inference applications. TensorRT-based applications perform up to 40X faster than CPU-only platforms during inference. With TensorRT, you can optimize neural network models trained in all major frameworks, calibrate for lower precision with high accuracy, and deploy to hyperscale data centers,...
    Downloads: 13 This Week
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  • 7
    DALI

    DALI

    A GPU-accelerated library containing highly optimized building blocks

    ...Deep learning applications require complex, multi-stage data processing pipelines that include loading, decoding, cropping, resizing, and many other augmentations. These data processing pipelines, which are currently executed on the CPU, have become a bottleneck, limiting the performance and scalability of training and inference. DALI addresses the problem of the CPU bottleneck by offloading data preprocessing to the GPU. Additionally, DALI relies on its own execution engine, built to maximize the throughput of the input pipeline.
    Downloads: 1 This Week
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  • 8
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 44 This Week
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  • 9
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    ...By leveraging Skia’s proven performance and cross-platform consistency, Skiko helps developers write a single graphics pipeline that behaves predictably across environments, simplifying maintenance and reducing platform fragmentation.
    Downloads: 10 This Week
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  • 10
    HLSL++

    HLSL++

    Math library using HLSL syntax with multiplatform SIMD support

    HLSL++ is a header-only C++ math library designed to replicate the syntax and functionality of the HLSL shading language, making it easier for developers to write CPU-side code that mirrors GPU shader logic. It provides vector, matrix, and math operations with a syntax identical or very similar to HLSL, allowing seamless transition between shader code and application code. The library is optimized for performance and supports SIMD instructions across multiple architectures, including SSE, AVX, AVX2, AVX512, and ARM NEON, ensuring high efficiency on modern hardware. ...
    Downloads: 2 This Week
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  • 11
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    ...It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU acceleration throughout the pipeline, the solution delivers real-time performance-critical for live experiences. Human pose estimation from video plays a critical role in various applications such as quantifying physical exercises, sign language recognition, and full-body gesture control. For example, it can form the basis for yoga, dance, and fitness applications. ...
    Downloads: 50 This Week
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  • 12
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if...
    Downloads: 2 This Week
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  • 13
    ncnn

    ncnn

    High-performance neural network inference framework for mobile

    ncnn is a high-performance neural network inference computing framework designed specifically for mobile platforms. It brings artificial intelligence right at your fingertips with no third-party dependencies, and speeds faster than all other known open source frameworks for mobile phone cpu. ncnn allows developers to easily deploy deep learning algorithm models to the mobile platform and create intelligent APPs. It is cross-platform and supports most commonly used CNN networks, including...
    Downloads: 18 This Week
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  • 14
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    ...Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
    Downloads: 14 This Week
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  • 15

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an in-memory representation of a Halide pipeline using Halide's C++ API. ...
    Downloads: 0 This Week
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  • 16
    GPUPixel

    GPUPixel

    Real-time image and video processing library similar to GPUImage

    GPUPixel is a real-time image and video processing library written in C++11, based on OpenGL/ES. It offers functionalities similar to GPUImage, including built-in beauty filters, enabling efficient processing and rendering of visual effects on images and videos.
    Downloads: 1 This Week
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  • 17
    oneDNN

    oneDNN

    oneAPI Deep Neural Network Library (oneDNN)

    This software was previously known as Intel(R) Math Kernel Library for Deep Neural Networks (Intel(R) MKL-DNN) and Deep Neural Network Library (DNNL). oneAPI Deep Neural Network Library (oneDNN) is an open-source cross-platform performance library of basic building blocks for deep learning applications. oneDNN is part of oneAPI. The library is optimized for Intel(R) Architecture Processors, Intel Processor Graphics and Xe Architecture graphics. oneDNN has experimental support for the following architectures: Arm* 64-bit Architecture (AArch64), NVIDIA* GPU, OpenPOWER* Power ISA (PPC64), IBMz* (s390x), and RISC-V. oneDNN is intended for deep learning applications and framework developers interested in improving application performance on Intel CPUs and GPUs. ...
    Downloads: 0 This Week
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  • 18
    VK-GL-CTS

    VK-GL-CTS

    Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

    ...These tests are essential for vendors seeking certification, as they rigorously check the correctness and completeness of driver implementations against standardized behavior. The suite contains thousands of automated tests that assess rendering accuracy, API behavior, memory usage, and performance consistency. It is widely used by GPU vendors and developers to ensure compatibility, stability, and reliability across platforms and hardware.
    Downloads: 2 This Week
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  • 19
    bitnet.cpp

    bitnet.cpp

    Official inference framework for 1-bit LLMs

    bitnet.cpp is the official open-source inference framework and ecosystem designed to enable ultra-efficient execution of 1-bit large language models (LLMs), which quantize most model parameters to ternary values (-1, 0, +1) while maintaining competitive performance with full-precision counterparts. At its core is bitnet.cpp, a highly optimized C++ backend that supports fast, low-memory inference on both CPUs and GPUs, enabling models such as BitNet b1.58 to run without requiring enormous...
    Downloads: 2 This Week
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  • 20
    Isaac ROS Visual SLAM

    Isaac ROS Visual SLAM

    Visual SLAM/odometry package based on NVIDIA-accelerated cuVSLAM

    Discover a faster, easier way to build advanced AI robotics applications with the NVIDIA Isaac™ ROS collection of accelerated computing packages and AI models, bringing NVIDIA acceleration to ROS developers everywhere. Isaac ROS Visual SLAM provides a high-performance, best-in-class ROS 2 package for VSLAM (visual simultaneous localization and mapping). This package uses one or more stereo cameras and optionally an IMU to estimate odometry as an input to navigation. It is GPU-accelerated to provide real-time, low-latency results in a robotics application. VSLAM provides an additional odometry source for mobile robots (ground-based) and can be the primary odometry source for drones. ...
    Downloads: 0 This Week
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  • 21
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
    Downloads: 28 This Week
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  • 22
    Louvre

    Louvre

    High performance C++ library for building Wayland compositors

    Louvre is a high-performance C++ library designed for building Wayland compositors with a strong emphasis on ease of development. It provides a default way for managing protocols, enabling you to have a basic but functional compositor from day one and progressively explore and customize its functionality to precisely match your requirements. Within Louvre, you have the flexibility to either employ your own OpenGL ES 2.0 shaders/programs, use the LPainter class for fundamental 2D...
    Downloads: 0 This Week
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  • 23
    MLPACK is a C++ machine learning library with emphasis on scalability, speed, and ease-of-use. Its aim is to make machine learning possible for novice users by means of a simple, consistent API, while simultaneously exploiting C++ language features to provide maximum performance and flexibility for expert users. * More info + downloads: https://mlpack.org * Git repo: https://github.com/mlpack/mlpack
    Downloads: 0 This Week
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  • 24
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates resources, and enables safe multithreaded recording of draw calls. ...
    Downloads: 0 This Week
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  • 25

    SoAx

    Structure of Arrays of multiple types

    Structures of arrays (SoA) are generally faster than arrays of structures (AoS) while AoS are more handy. This project (SoAx) combines the advantages of both. By means of C++(11) meta-template programming SoAx achieves maximal performance (efficient use of vector units and cache of modern CPUs) while providing a very convenient user interface (including object-oriented element handling) and flexibility. It has been designed to handle list-like sets of particles (similar to struct {int id;...
    Downloads: 0 This Week
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