Cross-platform, customizable ML solutions for live and streaming media
A simple 3D framework in C++
Interactive landscape rendering based on a virtual globe.
C++ Frontend for the RenderMan Interface
Support for legacy OpenGL in core profiles
A C++ Tool for the Fast Prototyping of Topological Data Structures
Utility libraries for working with OpenGL.
A C++ Implementation of the MIT OpenBlocks Java Code
Hashing and spatial concurrency library.