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The Micro C++ Library (libmicxx) is a small set of portable and easy to use classes providing core features commonly used in modern applications. It is based completely on the Standard C++ Template Library (STL).
The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
Cross-platform C++ libraries with a network/internet focus.
NOTE: Current source code as well as bugs/patches are on GitHub:
https://github.com/pocoproject/poco/
C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
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Instigate GUI Toolkit is an Abstraction for multiple GUI Toolkits allowing to write single GUI code which can run on multiple platforms and with multiple GUI back-ends. Now it supports QT and gtkmm back-ends on Linux. Work on GTK+ and EWL is ongoing.
Binary releases of (Qt Python bindings) PyQt for Mac OS X
PyQtX provides stable up to date binary installers for PyQt on Mac OS X.
Visit the files section to download the installer, and see the readme file as well.
AggOO is a higher level, cross platform 2D graphics API which resembles GDI+, but uses Anti-Grain Geometry as the rendering backend. Existing GDI+ code can be converted to use AggOO in most cases by simply replacing the namespace. Modified BSD license.
A C++ Implementation of the MIT OpenBlocks Java Code
Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
AshTL aims to provide a complete framework for dealing with spatial data in an efficient, parallel manner. As such, we primarily provide container classes and data types relating to 2D and 3D coordinate grids.
AshTL is currently in alpha development (some features may not work correctly, and interfaces are likely to change). While in alpha and beta development, AshTL is licensed under AGPL v3+. Stable releases will include an exception so that AshTL itself will always be AGPL, but will...
This is a collection of tools and a code library to assist engineers who are developing SystemVerilog based verification environments. Components include utility libraries, scoreboard and shutdown manager implementation, register tool, etc.
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
C++ production ready implementation of Scott Seely's Simple SOAP RPC code. OS neutral, HTTP transport, XML validation, envelope parsing, RPC dispatching, extendable data types, fault generation and a extendable test suite useful for release validation.
Now builds on newer versions of Linux.
Aswang is a lightweight and flexible C++ class framework meant to make windows GUI development easier and faster without the imposition of bloated libraries or any particular visual style.
ionFramework is a lightweight collection of C++ libraries and classes encapsulating the Irrlicht and some Boost libraries to provide some boilerplate code and cohesion for developing games.
Mosquito is an input system that, sitting on top of SDL or OIS, handles the mapping of physical input sources into virtual gamepads and mice that the programmer can work with. It supports configuration through config file, code and ingame remapping.
The Open Reflective Component Architecture , ORCAN, is designed to build the basis for a rapid incorporation of existing software packages into large-scale software projects Project is dead, however - please feel free to check and reuse code!
This is a tidy lightweight library implementing a series of C++ Design Patterns, aiming to be simple, clean and portable. This library is made to help C++ programmers to develop projects with clearer and more compact source code.
c++ interface for the Microsoft Windows API. Please note this is alpha quality software undergoing development. Developers interested in the source code are advised to check out the latest copy from the SVN repository.
ServiceComposer is a tool to develop composite Web services using the Model-Driven Architecture principles and UML 2 modeling language. More precisely, the modeling language used in a UML 2 profile called UML-S (UML for Services engineering). A class
FlyPDF is a shared object library (.so) which allows to generate PDF files without using any PDF library as dependency. You may use it for any kind of usage and modify it to suit your needs.
FlyPDF has other advantages: high level functions.
C++ portable library designed to be used on 32/64-bit operating systems, as a series of header files, which can be included separately, or all together as a complete library. Memory manipulation, file handling, data types, etc. visit cppocl.co.uk.
The status of this library will only be kept up to date on cppocl.co.uk.
I have abandoned using Source Forge for access to the source code, and am currently not making development of the library available for open source, although this might...