Cross platform 2D game creation framework with Python bindings
FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
Moved to https://github.com/rdiankov/openrave
An open-source, cross-platform, plugin-based robot planning environment for autonomous robotics. Includes services like collision detection, physics, (inverse) kinematics, sensors, robot controls, python bindings, and a network scripting environment.
BRAHMS is a Modular Execution Framework for dynamical systems. It knits together independently-authored software modules implementing dynamical processes into an integrated system, and supervises the deployment and execution of that system.
Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
An Excel addin and server framework for implementing remote excel user-defined functions (UDFs). This framework is designed to provide a centralised warehouse of functions for Excel users (eg. within an organisation).
The PKI Framework (PKIF) is a cross-platform library for performing PKIX-compliant certificate processing. It includes support for SCVP, OCSP, CMS and Timestamps. It uses Windows CAPI, NSS or Crypto++ for cryptographic services and hardware support.
TappedAudio is an audio library with an emphasis on the programming interface -- agnostic to the backend, written in highly-encapsulated C++ and using SWIG to present a unified API for C++, Python, Ruby, etc., regardless of the underlying audio platform.
Full-stack observability with actually useful AI | Grafana Cloud
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
BS Eagle Project is an open source black-oil simulator. The goal of this project is to provide a free access to the modern oil simulator to study new methods of simulation. The project has a modular architecture and open to modifications and extensions.
Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
Spiral is an event-driven networking engine written in C++ and licensed under the MIT license. It is a port of the Twisted Matrix python library.
It aims to be source compatible, Twisted source code should be easy to adapt to C++.
A C++ RAII ( Resource Allocation Is Initialization ) implementation of an automatic pointer/reference. Pointable/Referenced objects are handled in a manner similar to Python. Strives to have the simplest syntax possible.
pycpp is a free C++ class library that will help you to easily write C++ code for both, embedding and extending C++ and Python. It comes along with a code generator that uses Python itself as interface language between C++ and your Python code.
Photon provides very fast access to data containers (queues, maps, etc.) in shared memory - it can retrieve millions of data records per second. It also uses some RDB concepts like transactions and crash recovery. See web site for details.
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
Python wrapper for Sword library. Helps python users access sword publications (mostly bibles, commentaries, etc). Also will include a supybot biblebot plugin. There is already a swig generated wrapper to pysword and python based bible reader here: http:
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
fgen is a free command line tool that facilitates cross platform c++ development, including header generation, cpp file generation, makefile generation, unit test framework generation, etc.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...