Showing 14 open source projects for "no code"

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  • 1
    royale-asjs

    royale-asjs

    Apache Royale ASJS

    Apache Royale is an open-source compiler and framework that converts ActionScript 3 and MXML code into JavaScript, enabling Flash/Flex developers to build modern web apps using familiar tools. It offers cross-compilation, component libraries, and skinning systems while generating lightweight and responsive HTML5 apps. Royale helps migrate legacy Flash projects or build new web UIs with a declarative approach.
    Downloads: 3 This Week
    Last Update:
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  • 2
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    ...The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download optional third-party code if you would like to take advantage of the features offered, and you agree to the license terms.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Robotlegs Framework

    Robotlegs Framework

    An ActionScript 3 application framework for Flash and Flex

    An ActionScript 3 application framework designed for building modular and maintainable applications in Flash and Flex, offering features like dependency injection, command/view management, and plug-and-play extensions. The fluent API makes your code more readable. An extension mechanism makes the framework highly customizable. Bundles allow you to get applications started quickly. Lightweight, built-in logging shows you what the framework is doing. Mediators can be mapped to abstract types and interfaces. View processing has been significantly optimized. A context can process more than one display list (PopUp support). ...
    Downloads: 0 This Week
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  • 4
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    ...It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then learn from the source code and comments within. Documentation is also provided for the classes. AS3 IDEs such as FlashDevelop will provide context-sensitive help for all classes and functions in the Flixel Power Tools.
    Downloads: 0 This Week
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  • 5
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    ...It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
    Downloads: 0 This Week
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  • 6
    This is a set of container pseudo templates for Delphi and other Object Pascal compilers (Kylix, freepascal, Virtual Pascal) supplying type safe templates for: lists, sorted lists, stacks, queues, hashes (associative array)
    Downloads: 0 This Week
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  • 7
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 0 This Week
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  • 8
    FlexUnit

    FlexUnit

    Open source repository for FlexUnit project for Actionscript 3

    FlexUnit is an open-source unit testing framework for Flex and ActionScript 3, akin to JUnit, providing both functionality for automated testing and a graphical test runner. Support for Flex or ActionScript 3, mark tests with Metadata, async testing support. Exception handling, theories, datapoints and assumptions. The code for FlexUnit can be found on Apache Git. Metadata annotations for test case definitions.
    Downloads: 0 This Week
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  • 9
    *** WARNING ***: THIS PROJECT HAS MOVED TO GITHUB. GO TO http://www.graniteds.org FOR UP-TO-DATE INFORMATION AND LINKS. Granite Data Services (GraniteDS) is a comprehensive development and integration solution for building Flex / JavaEE RIA.
    Downloads: 0 This Week
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  • 10
    FGen is a framework for Flex application. This Framework provides code generation by DSL. This framework aims labor saving and liberation from tedious coding and testing.
    Downloads: 0 This Week
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  • 11
    The Hotpot Framework implements parts of the OSGi Core Specification in ActionScript 3. The code is mostly ported from Eclipse Equinox and Apache Felix. It was programmed as part of a thesis and will not developed any further.
    Downloads: 0 This Week
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  • 12
    Lightweight metadata-driven IoC application framework for ActionScript 3. MIoC utilizes the reflection capabilities of AVM2 and AS3 to auto-wire classes thus improving code readability and generally aiding the development process.
    Downloads: 0 This Week
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  • 13
    The Event class is an event manager for Macromedia Flash in ActionScript 2, that supports listeners. It is suitable for code-controlled animation that is time-based, eg intros, transitions.
    Downloads: 0 This Week
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  • 14
    Engine for web-based interactive map (like google map). List of features includes: search for a street and address, search for a bus route, information about objects, plugin architecture, easy customizable code and DB. Based on Macromedia FLASH technolog
    Downloads: 0 This Week
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