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The Object-Role Modeling (ORM) standard version 2, associated schemas and generation tools, and a reference implementation in the form of the Natural Object-Role Modeling Architect for Visual Studio (NORMA) product.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Microsoft .NET connector for the Fedora Commons repository system. Developed by Jeroen Suijkerbuijk, commissioned and sponsored by Maastricht University Library.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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Library Management Software System will be an online and mobile service to help people and public libraries to automate all activities. PhotonSoft Ltd. plan LMSS to be world's largest library network and social space with Internet/WAP communication tools
This is an archive of the PowerBlog blogging desktop software application. PowerBlog is no longer supported as of 2005 and stopped working when incompatibilities came with .NET Framework v2 and Internet Explorer (which was used for WYSIWYG HTML editing).
PowerBlog was a powerful and intuitive Windows desktop blogging application. One could post blog entries to an XML-RPC/Blogger API host, FTP host, or other host. It was extensible using .NET assemblies or by using VBScript/JScript...
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Development tool for MySQL & Microsoft SQL database servers. Directly injects HTML reporting capabilities into database via Stored Procedures to allow for easy viewing and printing of data.