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  • 1
    emuiibo

    emuiibo

    Virtual amiibo (amiibo emulation) system for Nintendo Switch

    Virtual amiibo (amiibo emulation) system for Nintendo Switch. A virtual amiibo is detected by emuiibo based on two aspects: a amiibo.json and a amiibo.flag file must exist inside the virtual amiibo's folder mentioned above. If (for whatever reason) you would like to disable a virtual amiibo from being recognised by emuiibo, just remove the flag file, and create it again to enable it. While old emuiibo formats are supported and converted to the current format (see above), it is strongly suggested to, unless bin dumps might be indispensable, emuiigen be used, our PC utility designed to create and edit virtual amiibos.
    Downloads: 51 This Week
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  • 2
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 49 This Week
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  • 3
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even web browsers through WebAssembly builds. SkyEmu includes advanced visual enhancements such as upscaling shaders, color correction, and screen effects that mimic original hardware displays. It also features extensive debugging tools, making it useful not only for players but also for developers working on homebrew or reverse engineering. With features like save states, rewind, fast-forward, and controller support, it offers a full-featured modern emulation experience.
    Downloads: 49 This Week
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  • 4
    Live Raizo - Linux for Virtual SysAdmin

    Live Raizo - Linux for Virtual SysAdmin

    Environment to experiment the system on simulated and real networks

    - Live Raizo is a linux distribution based on Debian 13 (Trixie) to experiment the system administration on simulated networks and real devices. - GNS3 is the gui used to manipulate the simulators/emulators of networks and systems like QEmu, Docker, Dynamips. - With this GNS3, you can clone as many times as you want the templates of virtual linux machines named "Debian" and "DDebian" that contain many network tools and services. - The prompt and the output of several linux commands are colored to highlight the main informations and to be more userfriendly. - Live Raizo also includes tools to interact with real devices : minicom, putty, Wireshark, as well as DHCP, DNS, FTP, TFTP, HTTP and SSH servers. Services are not started automatically. - It is used by the CFA UTEC of CCI in Seine et Marne in France for networking and Linux administration classes. - You can also open issues here : https://github.com/Raizo62/LiveRaizo Last 64 bits Release : v17.26.04.26i
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    Downloads: 323 This Week
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  • 5
    Winetricks

    Winetricks

    Winetricks is an easy way to work around problems in Wine

    Winetricks is a helper script for the Wine compatibility layer that simplifies the process of configuring Wine environments, installing needed Windows components, and applying tweaks to make applications run better or at all under Wine. Wine itself provides a runtime for Windows applications on Unix-like systems, but when programs require specific DLLs, components like .NET frameworks, fonts, or special settings, users would traditionally have to manually fetch and configure them; Winetricks automates these tasks with an easy interface. It ships with a menu or command-line options that let you select common workarounds, install missing packages, or tweak settings like Windows version emulation without digging into registry edits yourself. This makes troubleshooting and preparing Wine prefixes more accessible for end users and reduces the frustration of missing dependencies, especially with games or legacy business software.
    Downloads: 48 This Week
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  • 6
    MAME

    MAME

    A multi-purpose emulation framework

    On December 24th, 1996, Nicola Salmoria began working on his single hardware emulators, which he merged into one program during January 1997. He named the accomplishment by the name of Multiple Arcade Machine Emulator, or MAME for short.
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    Downloads: 1,208 This Week
    Last Update:
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  • 7
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU, GeoRam, EasyFlash, EasyFlash³, Gmod2, Retro Replay, Action Replay, Final Cartridge, Light Guns/Pens, GunStick, Mouse 1351, Mouse Neos, Paddles, fast loaders such as ProfDOS, PrologicDOS, DolphinDOS, ProSpeed 1571, Turbo Trans, 1571, 1581, drag'n'drop and command line support. GIT repo: https://bitbucket.org/piciji/denise/src/master
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    Downloads: 200 This Week
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  • 8
    Ruffle

    Ruffle

    A Flash Player emulator written in Rust

    Ruffle is an open-source emulator for Adobe Flash Player, written primarily in Rust, and targeted at both desktop applications and web browsers via WebAssembly. Its goal is to enable legacy Flash content—animations, games, interactive media—to continue running safely and reliably after official Flash support was discontinued. On the web side, Ruffle is embedded into pages or installed as a browser extension; in the desktop version, it can open .swf files directly or embed them in applications. Because it’s built with memory safety in mind, Ruffle helps avoid many of the security vulnerabilities that plagued classic Flash (buffer overflows, use-after-free, etc.). It strives to support multiple versions of ActionScript (1, 2 and parts of 3) and a wide swath of the Flash API so as much content as possible works unchanged.
    Downloads: 41 This Week
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  • 9
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. Because of this, we recommend using a release for work that requires stability (such as TASing), and only switching to a dev build if there's a specific change or addition you need.
    Downloads: 40 This Week
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  • 10
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 37 This Week
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  • 11
    decaf-emu

    decaf-emu

    Researching Wii U emulation

    Researching Wii U emulation. Licensed under the terms of the GNU General Public License, version 3 or later (GPLv3+). The latest Windows and Linux binaries are available via Actions artifacts. You must be logged into GitHub in order to download the artifacts. MacOS builds are currently not provided due to complications with Vulkan. Run the decaf-qt executable, it is recommended to run the emulator from the root git directory so that it is able to access resources/fonts/*. Alternatively, set resources_path in the configuration file to point to the resources directory.
    Downloads: 37 This Week
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  • 12
    FEX

    FEX

    A fast usermode x86 and x86-64 emulator for Arm64

    FEX allows you to run x86 and x86-64 binaries on an AArch64 host, similar to qemu-user and box86. It has native support for a rootfs overlay, so you don't need to chroot, as well as some thunklibs so it can forward things like GL to the host. FEX presents a Linux 5.0 interface to the guest, and supports both AArch64 and x86-64 as hosts. FEX is very much work in progress, so expect things to change. FEX has been tested to build and run on ARMv8.0, ARMv8.1+, and x86-64(AVX or newer) hardware. ARMv7 and older x86 hardware will not work. Expected operating system usage is Linux. FEX has been tested with Ubuntu 20.04, 20.10, and 21.04. Also Arch Linux. AArch64 hosts require a rootfs for running applications.
    Downloads: 35 This Week
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  • 13
    RetroArch

    RetroArch

    RetroArch is a frontend for emulators, game engines and media players.

    RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles. Support the Developers on their Patron! https://www.patreon.com/libretro
    Downloads: 35 This Week
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  • 14
    OpenEmu

    OpenEmu

    Retro video game emulation for macOS

    OpenEmu is a polished, open-source video game emulator designed specifically for macOS, bringing a true “it just works” experience to retro gaming. It makes it incredibly easy to add, browse, and organize your personal game backups (ROMs) within a single, unified library. OpenEmu automatically scans games as you drag and drop them, neatly sorting them by system and adding original box art for a clean, visual experience. The emulator works seamlessly with a wide range of USB and Bluetooth game controllers, offering automatic button mapping for popular devices. Built on a modular core system, OpenEmu combines many of the best emulation projects to support dozens of classic consoles. With its sleek macOS-native interface and simple setup, OpenEmu transforms retro gaming into an intuitive and enjoyable experience.
    Downloads: 31 This Week
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  • 15
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    In this version we have added support for high-resolution 3D rendering. Try the new “GPU Scaling Factor” feature to increase the 3D resolution beyond the native resolution of 256×192 pixels. Also, the Cocoa frontend sees continued radical enhancements and while the Windows frontend sees some new incremental enhancements. DeSmuME is a very CPU demanding app. While many users will see DeSmuME as a toy (and use it as such), it is actually a very sophisticated piece of software with lots of features. Also, DeSmuME focuses more on compatibility and features than on speed. Our philosophy is this: You can always mow some extra lawns or babysit some more rugrats to buy upgrades for your computer; but there's nothing you can do to fix compatibility or gain new features. We take care of our side of things, so you should take care of yours. DeSmuME is mostly CPU intensive and less GPU intensive.
    Downloads: 29 This Week
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  • 16
    melonDS

    melonDS

    DS emulator, sorta

    melonDS aims at providing fast and accurate Nintendo DS emulation. While it is still a work in progress, it has a pretty solid set of features. Firmware boot (not direct boot) requires a BIOS/firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly. DS BIOS dumps from a DSi or 3DS can be used with no compatibility issues.
    Downloads: 28 This Week
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  • 17
    puNES

    puNES

    Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music

    puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. It's well-suited for both casual players and preservationists seeking an authentic NES experience.
    Downloads: 28 This Week
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  • 18
    Vita3K

    Vita3K

    Experimental PlayStation Vita emulator

    Vita3K is an experimental PlayStation Vita emulator for Windows and Linux. The emulator currently runs some homebrew programs. It is also able to load some decrypted commercial games. Vita3K is licensed under the GPLv2 license. This is largely dictated by external dependencies, most notably Unicorn. Specify the path to a .vpk file as the first command line argument, or run Vita3K --help from the command-line for a full list of options. For more detailed instructions on running/installing games on all platforms, please read the #info-faq channel on our Discord Server. The project is at an early stage, so please be sensitive to that when opening new issues. Expect crashes, glitches, low compatibility and poor performance.
    Downloads: 26 This Week
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  • 19

    POSROG

    Try Customization Android-x86 OS is Faster, lighter than Emulator with

    POSROG is Android operating system with x86 architecture based on Phoenix OS or AOSP. POSROG focuses on development for device support, performance, gaming and other features, You can also be a contributor to the development of our project This is an open source project non profit and also some components are licensed under GNU General Public License (GPL) 2.0 or later. If you like our project and work, you can support us by donating for further development of our project.
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    Downloads: 385 This Week
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  • 20
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 162 This Week
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  • 21
    Provenance

    Provenance

    An iOS & tvOS Frontend for Multiple Emulators

    Provenance is an iOS & tvOS frontend for various emulators, supporting multiple Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems. It offers smooth and accurate, full-speed emulation to give you an awesome and genuine playing experience. Provenance is built with a host of awesome features, such as save anywhere and battery saves, controller support, automatic ROM matching and ROM customizations, and many more. Provenance supports a great number of console systems, with more in the works. Start playing your favorite console games on iOS or tvOS now with Provenance!
    Downloads: 24 This Week
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  • 22
    mGBA

    mGBA

    mGBA Game Boy Advance Emulator

    mGBA is a high-performance, open-source emulator designed to accurately replicate the behavior of the Game Boy Advance hardware while maintaining fast execution across a wide range of devices. The project was created with the goal of improving both accuracy and speed compared to earlier emulators, achieving a balance that allows games to run reliably even on lower-end systems. It supports not only Game Boy Advance titles but also Game Boy and Game Boy Color games, making it a versatile multi-generation emulator. The architecture is written in C and focuses on precise hardware emulation, including CPU timing, graphics rendering, and audio output, which are essential for compatibility with a wide range of games. It includes multiple frontends such as Qt for a full graphical interface and SDL for lightweight usage, giving users flexibility depending on their environment.
    Downloads: 24 This Week
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  • 23
    xemu

    xemu

    Original Xbox Emulator for Windows, macOS, and Linux

    A free and open-source application that emulates the original Microsoft Xbox game console, enabling people to play their original Xbox games on Windows, macOS, and Linux systems. The source code for xemu is publicly available. Users are invited to help improve the project! xemu runs natively on Windows, macOS, and Linux platforms. Pre-compiled binaries are available for Windows, macOS, and Ubuntu. Networking is supported out of the box. Connect to other instances of xemu and even real Xboxes, locally or over the Internet. Built on SDL2, xemu supports virtually all gamepads. Connect up to 4 controllers at any time, just like a real Xbox. No need to wait for game checkpoints. xemu supports saving the current state and loading it back up at any time. Breathe new life into your original Xbox games by easily scaling up the resolution that games render at.
    Downloads: 24 This Week
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  • 24
    GPCS4

    GPCS4

    A work-in-progress PlayStation 4 emulator

    A PlayStation 4 emulator which was just started. A project done for fun, and for technical research. The only reason I have started this project is for learning 3D graphics. It's not intended to become a serious application. Support simple compute shader, compute ring, cube maps. For more details you could join our discord server to contact me, or if you are used to Tencent QQ/TIM, just join our group. There you can get more resources which are useful for contributing. To run or develop GPCS4, a CPU supporting AVX instruction set as well as a graphics card supporting Vulkan 1.3 are required.
    Downloads: 22 This Week
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  • 25
    Fuse for macOS
    Fuse for macOS is a macOS port of The Free Unix Spectrum Emulator (Fuse) (an emulator of the 1980s home computer and various clones).
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    Downloads: 121 This Week
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