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  • 1
    BlueStacks

    BlueStacks

    World's #1 Android Emulator

    BlueStacks is an Android emulator that enables users to run mobile apps and games on their computers, bridging the gap between mobile and desktop environments. With BlueStacks, users can enjoy the full functionality of Android apps on a larger screen, with better controls and enhanced performance options. Designed to support gaming and productivity, it allows for multitasking, keyboard and mouse compatibility, and customizable settings, providing a seamless experience for users who want to bring mobile app capabilities to their desktops.
    Downloads: 106 This Week
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  • 2
    AndroidSDK

    AndroidSDK

    Full-fledged Android SDK Docker Image

    AndroidSDK is a Docker-based development environment that provides a complete, portable Android SDK setup for building, testing, and deploying Android applications in a consistent and reproducible way. Instead of installing and configuring the Android SDK locally, developers can run a preconfigured container that includes essential tools such as the SDK, build tools, Gradle, and Kotlin compiler. This approach solves common issues related to environment inconsistency, such as dependency conflicts or differences between developer machines and CI pipelines. The project emphasizes minimalism and flexibility by shipping only a base SDK image, allowing developers to mount their own SDK components and customize installations as needed. It is particularly useful in continuous integration workflows, where deterministic builds and clean environments are critical.
    Downloads: 7 This Week
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  • 3
    This emulator is capable of providing a faithful replication of the HP48. It also has a debugger for the saturn processor.
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    Downloads: 46 This Week
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  • 4
    pfeMAME

    pfeMAME

    Python front end for MAME that can run in Linux, Windows, and MacOS

    pfeMAME is a front end for the Multiple Arcade Game Emulator (MAME) written in (wx)Python. It is cross platform (tested on Linux (Ubuntu), Windows (7, 8, 10, 11), and MacOS. ). It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. It supports favourite game flagging, MESS systems, Software Lists (for systems), per-rom input mapping, and launching of other emulation engines. pfeMAME was written by Gareth Finch and the development project started in 2014 . The goal was to create a MAME front end that was simple, as easy as possible to get into, and had some good documentation. It doesn't provide access to every single MAME option, but pretty much all of the relevant ones you will use from day-to-day. You are free to distribute pfeMAME and modify its source as you wish, however pfeMAME is not to be sold or repackaged for commercial sale.
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    Downloads: 57 This Week
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  • 5
    Android Emulator Container Scripts

    Android Emulator Container Scripts

    Minimal scripts to run the emulator in a container for various systems

    android-emulator-container-scripts turns the Android Emulator into a cloud-native service you can run in Docker and Kubernetes, so teams can provision ephemeral Android devices on demand. It includes scripts and container images that configure the emulator for headless operation, wire up networking, and expose endpoints for ADB and web access. A built-in WebRTC bridge lets you stream the emulator screen to a browser with interactive input, which is ideal for CI dashboards, remote debugging, or demo environments. The project focuses on reproducibility and scale: you define which system image to boot, how to persist or reset data, and how many instances to run, then schedule them like any other workload. GPU acceleration, audio, and sensors can be enabled depending on your host and cluster capabilities, while fallbacks like SwiftShader keep things usable when no GPU is available.
    Downloads: 6 This Week
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  • 6
    Cxbx-Reloaded

    Cxbx-Reloaded

    Xbox (Original) Emulator

    Cxbx-Reloaded is an open-source emulator that enables original Xbox games and software to run on modern Windows systems and compatible environments like Wine. It aims to recreate the Xbox hardware and software stack through a combination of high-level and low-level emulation techniques, including kernel emulation and GPU translation layers. The project is notable for its focus on compatibility and accuracy, with ongoing efforts to expand the number of playable titles and improve performance. It supports Direct3D-based rendering and integrates networking features to emulate Xbox system behavior more realistically. Unlike simpler emulators, Cxbx-Reloaded includes deep reverse engineering of the Xbox kernel and system APIs, allowing it to execute games without requiring the original console firmware in many cases. The project is actively developed and maintains compatibility lists and community-driven testing efforts.
    Downloads: 6 This Week
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  • 7
    Android Emulator M1 Preview

    Android Emulator M1 Preview

    Preview of some basic Android emulation functionality

    android-emulator-m1-preview captured the early effort to bring the Android Emulator to Apple Silicon by targeting the ARM64 host and macOS virtualization APIs. The preview introduced native builds that avoid x86 translation, dramatically improving boot time, UI smoothness, and battery usage on M1-class Macs. It documented limitations typical of a preview—graphics features, sensor fidelity, and compatibility quirks—while outlining the path to parity with established macOS targets. Developers could test app installs, basic input, and network scenarios to validate their toolchains ahead of mainstream IDE support. The project also served as a staging ground for feedback on Hypervisor.framework usage, Metal rendering, and system image formats for ARM guests. Although superseded by stable emulator releases, it remains a useful historical reference for how Android tooling crossed the Apple Silicon transition.
    Downloads: 5 This Week
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  • 8
    PCjs Machines

    PCjs Machines

    The original IBM PC and other machine emulations in JavaScript

    PCjs Machines is a browser-based emulation platform that recreates a wide range of early computing systems, including the original IBM PC and other historical machines, entirely using JavaScript. It serves both as an emulator and a digital preservation project, allowing users to interact with vintage software and hardware environments directly in their web browsers. The platform includes support for multiple architectures such as x86, 6502, and 8080-based systems, as well as minicomputers and programmable calculators. PCjs also provides curated software collections, including operating systems, applications, and games from the early days of personal computing. Its design emphasizes accessibility and education, enabling users to explore historical systems without requiring specialized hardware or installations. The project also includes tools for embedding emulated machines into web pages, making it useful for documentation and teaching purposes.
    Downloads: 5 This Week
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  • 9
    IKVM.NET is a JVM for the Microsoft .NET Framework and Mono. It can both dynamically run Java classes and can be used to convert Java jars into .NET assemblies. It also includes a port of the OpenJDK class libraries to .NET.
    Downloads: 21 This Week
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  • 10
    Java SID Player Music Library V2
    This is a Commodore 64 emulator specialized for sound reproduction. It is also a SID player for music collections like HVSC and CGSC. It is a full C64 emulator and can play games of the GameBase64 project as well.
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    Downloads: 43 This Week
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  • 11
    M+GUI - A Qt implementation of MameUI
    Downloads: 120 This Week
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  • 12
    ChefKiss Inferno

    ChefKiss Inferno

    Emulating Apple Silicon devices

    Inferno by ChefKissInc is a low-level systems project focused on enabling hardware acceleration and advanced graphics compatibility on Apple Silicon devices, particularly within unsupported or experimental environments. It is designed to bridge gaps between macOS hardware capabilities and software ecosystems that traditionally rely on different GPU architectures, such as those found in Linux or Windows environments. The project typically operates at the intersection of kernel extensions, GPU drivers, and virtualization layers, aiming to unlock performance features that are otherwise restricted or unavailable. Inferno is especially relevant for developers working on emulation, virtualization, or cross-platform graphics stacks, as it attempts to expose native GPU functionality in unconventional contexts. Its development reflects a deep understanding of Apple’s proprietary hardware and driver model, often requiring reverse engineering and experimentation.
    Downloads: 4 This Week
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  • 13
    Muon SSH Terminal/SFTP client

    Muon SSH Terminal/SFTP client

    Graphical SFTP client and terminal emulator with helpful utilities

    Easy and fun way to work with remote servers over SSH. This project is being renamed as previous name "Snowflake" is confusing since there is already a popular product with the same name. Muon is a graphical SSH client. It has an enhanced SFTP file browser, SSH terminal emulator, remote resource/process manager, server disk space analyzer, remote text editor, huge remote log viewer, and lots of other helpful tools, which makes it easy to work with remote servers. Muon provides functionality similar to web-based control panels but, it works over SSH from the local computer, hence no installation is required on the server. It runs on Linux and Windows. Muon has been tested with several Linux and UNIX servers, like Ubuntu server, CentOS, RHEL, OpenSUSE, FreeBSD, OpenBSD, NetBSD, and HP-UX. The application is targeted mainly towards web/backend developers who often deploy/debug their code on remote servers and not overly fond of complex terminal-based commands.
    Downloads: 4 This Week
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  • 14
    Play!

    Play!

    Play! - PlayStation2 Emulator

    Play! is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. Because the PS2’s architecture is complex and proprietary, Play! pursues compatibility incrementally, with many titles playable to varying degrees and an active compatibility tracker detailing individual game status. The project supports optimizations such as JIT code generation on compatible platforms to improve performance and offers a broad set of build targets so developers and users can experiment with different back ends and environments.
    Downloads: 4 This Week
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  • 15
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket Challenge V2. Automated, untested builds of higan are available for each supported operating system.
    Downloads: 4 This Week
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  • 16
    JavaCPC Desktop - Java CPC Emulator
    Amstrad CPC-Emulator in JAVA, based on JEMU by R. Wilson. I am searching for good JAVA-coders who are also knowledgable in emulating 8bit homecomputers.
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    Downloads: 25 This Week
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  • 17
    BlueStacks Air

    BlueStacks Air

    BlueStacks Air: Android apps, now seamlessly on Apple Silicon Macs

    BlueStacks Air for Mac, optimized for Apple Silicon Macs, is a cutting-edge cloud-based solution that brings Android apps and games to your browser with unparalleled efficiency. Tailored for the powerful M1 and M2 chip architectures, it delivers exceptional performance, leveraging Apple Silicon's capabilities to run Android applications smoothly and responsively. This lightweight platform eliminates the need for heavy software installations, offering instant access to Android apps without compromising your Mac's resources. With seamless compatibility and a user-friendly interface, BlueStacks Air for Apple Silicon Macs allows users to enjoy mobile games, social apps, and productivity tools effortlessly, making it an ideal choice for Mac users seeking a powerful yet streamlined Android experience.
    Downloads: 52 This Week
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  • 18
    Alternative Lineage 2 Game Server written in Java.
    Downloads: 51 This Week
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  • 19
    PC-BASIC - a GW-BASIC emulator

    PC-BASIC - a GW-BASIC emulator

    A free, cross-platform emulator for GW-BASIC, PCjr & Tandy BASIC

    PC-BASIC is a free, cross-platform interpreter for GW-BASIC, BASICA, PCjr Cartridge Basic and Tandy 1000 GWBASIC. -- This page is an archive and hosts the legacy version 1.2 of PC-BASIC only. -- For documentation and the latest releases, please see the official homepage: www.pc-basic.org Four source code, discussions and to report bugs please see the GitHub project page https://github.com/robhagemans/pcbasic
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    Downloads: 84 This Week
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  • 20
    Boxedwine

    Boxedwine

    Emulator that can run 32-bit Windows programs/games

    Boxedwine is a cross-platform emulator that enables users to run Windows applications by combining a Wine runtime with a custom emulated Linux kernel and CPU environment. Instead of relying on a native Linux system, it creates a fully self-contained execution environment that allows Windows binaries to run on platforms such as macOS, Linux, Windows, and even web browsers via WebAssembly. The project is written primarily in C++ and leverages SDL for graphics and input handling, providing a flexible runtime capable of supporting a wide range of applications. It supports both 16-bit and 32-bit Windows programs, along with graphics APIs such as OpenGL, Direct3D, and Vulkan for rendering. One of its key innovations is portability, as it can run in environments that traditionally cannot support Wine, including browser-based deployments. While performance and compatibility vary depending on the application, it continues to evolve with improvements in memory usage and execution speed.
    Downloads: 3 This Week
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  • 21
    Gearboy

    Gearboy

    Game Boy / Game Boy Color / Super Game Boy emulator, debugger

    Gearboy is a high-performance, cross-platform Game Boy emulator written in C++ that focuses on delivering accurate emulation alongside powerful debugging capabilities. It supports Game Boy, Game Boy Color, and Super Game Boy systems, providing a comprehensive solution for handheld console emulation. The emulator includes a wide range of features such as save states, cheat support, and compressed ROM loading, making it suitable for both casual gameplay and advanced use cases. One of its distinguishing characteristics is its integrated debugging environment, which includes tools for inspecting memory, CPU behavior, and graphics output. Gearboy also supports visual effects that replicate the original LCD display characteristics, enhancing authenticity. Additionally, it integrates with modern ecosystems like RetroArch, expanding its compatibility across devices.
    Downloads: 3 This Week
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  • 22
    N64 Wasm

    N64 Wasm

    A web based N64 Emulator

    N64Wasm is a web-based Nintendo 64 emulator that leverages WebAssembly to run classic N64 games directly in the browser. It eliminates the need for local installation by executing emulation logic within a web environment. The project demonstrates how modern browser technologies can handle complex emulation tasks efficiently. It focuses on accessibility, allowing users to play retro games on any device with a compatible browser. The emulator integrates input handling and rendering pipelines optimized for web performance. It also serves as a technical showcase of WebAssembly’s capabilities for high-performance applications. Overall, N64Wasm bridges retro gaming and modern web platforms.
    Downloads: 3 This Week
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  • 23
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely on precise timing conditions. In addition to accuracy, it introduces enhancements such as a high-quality audio mixer that improves sound output without altering internal emulation behavior. The project also includes modern usability features like save states, controller remapping, and support for loading ROMs from compressed archives.
    Downloads: 3 This Week
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  • 24
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    PyBoy is an open-source Game Boy emulator written in Python, designed for both gameplay and AI experimentation. It allows users to run classic Game Boy games while providing a powerful API for automation, scripting, and reinforcement learning. Developers can interact directly with game memory, inputs, and screen data, making it ideal for training bots and analyzing game mechanics. PyBoy emphasizes performance, enabling accelerated emulation speeds and frame skipping for large-scale simulations. It integrates with tools like OpenAI Gym, allowing seamless use in machine learning workflows. Overall, PyBoy is a versatile emulator that bridges retro gaming with modern AI development and research.
    Downloads: 3 This Week
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  • 25
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    Unicorn is a lightweight multi-platform, multi-architecture CPU emulator framework. Highlight features. Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native support for Windows & *nix (with macOS, Linux, Android, *BSD & Solaris confirmed). High performance by using the Just-In-Time compiler technique. Support fine-grained instrumentation at various levels. Thread-safe by design. Distributed under free software license GPLv2. Another significant change on this version is the addition of some new APIs to allow better control on how the core engine works.
    Downloads: 3 This Week
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