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  • 1
    This is Java 2 Micro Edition (J2ME) CLDC/MIDP Emulator. Allows demonstrate MIDlet based applications in web browser applet, also can be run as standalone java application.
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    Downloads: 470 This Week
    Last Update:
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  • 2

    VisualBoyAdvance

    An emulator for Gameboy and GameboyAdvance systems

    An emulator for Gameboy and GameboyAdvance systems.
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    Downloads: 533 This Week
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  • 3
    86Box

    86Box

    Emulator of x86-based machines based on PCem

    86Box is a low level x86 emulator that runs older operating systems and software designed for IBM PC systems and compatibles from 1981 through fairly recent system designs based on the PCI bus. Easy to use interface inspired by mainstream hypervisor software. Low level emulation of 8086-based processors up to the Pentium with focus on accuracy. Great range of customizability of virtual machines. Many available systems, such as the very first IBM PC 5150 from 1981, or the more obscure IBM PS/2 line of systems based on the Micro Channel Architecture. Lots of supported peripherals including video adapters, sound cards, network adapters, hard disk controllers, and SCSI adapters. MIDI output to Windows built-in MIDI support, FluidSynth, or emulated Roland synthesizers. Supports running MS-DOS, older Windows versions, OS/2, many Linux distributions, or vintage systems such as BeOS or NEXTSTEP, and applications for these systems.
    Downloads: 95 This Week
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  • 4
    mGBA

    mGBA

    mGBA Game Boy Advance Emulator

    mGBA is a high-performance, open-source emulator designed to accurately replicate the behavior of the Game Boy Advance hardware while maintaining fast execution across a wide range of devices. The project was created with the goal of improving both accuracy and speed compared to earlier emulators, achieving a balance that allows games to run reliably even on lower-end systems. It supports not only Game Boy Advance titles but also Game Boy and Game Boy Color games, making it a versatile multi-generation emulator. The architecture is written in C and focuses on precise hardware emulation, including CPU timing, graphics rendering, and audio output, which are essential for compatibility with a wide range of games. It includes multiple frontends such as Qt for a full graphical interface and SDL for lightweight usage, giving users flexibility depending on their environment.
    Downloads: 85 This Week
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  • 5
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. Because of this, we recommend using a release for work that requires stability (such as TASing), and only switching to a dev build if there's a specific change or addition you need.
    Downloads: 80 This Week
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  • 6
    Proton-GE-Custom

    Proton-GE-Custom

    Compatibility tool for Steam Play based on Wine

    Proton-GE-Custom is an unofficial compatibility tool for Steam Play that builds on Valve’s Proton and Wine codebases to provide additional patches, fixes, and enhancements for running Windows games on Linux systems through Steam, particularly on Steam Deck and other Linux gaming platforms. Unlike the official Proton builds, this custom fork includes community-developed patches such as media foundation support, raw input improvements, AMD and Nvidia optimizations, and broader compatibility tweaks that help certain games launch and run more reliably or with better performance. It also incorporates a “protonfixes” system that applies per-game adjustments automatically, enabling environment variables or workarounds without manual user intervention. Because it packages its own versions of DXVK, VKD3D, and other components, this tool can resolve glitches or missing features in titles that struggle under standard Proton builds.
    Downloads: 80 This Week
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  • 7
    Citron Neo

    Citron Neo

    Research software designed to orchestrate virtual environments

    Citron Neo is an advanced emulator project focused on replicating complex system environments with high performance and flexibility. It is designed to emulate modern console behavior while integrating improvements in CPU emulation, GPU rendering, and memory management. The project incorporates optimizations such as dynamic recompilation and Vulkan-based rendering to enhance performance across supported platforms. It also includes continuous updates that improve compatibility with games and system firmware, reflecting an active development cycle. Citron aims to provide a refined user experience through UI enhancements, faster loading times, and better resource handling. It supports multiple operating systems, including desktop and mobile environments, making it accessible across different devices. Overall, it represents a modern approach to emulation with a focus on speed, compatibility, and extensibility.
    Downloads: 74 This Week
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  • 8
    Visual Boy Advance - M

    Visual Boy Advance - M

    Emulator for the Game Boy, Game Boy Color, and Game Boy Advance

    Visual Boy Advance - M (VBA-M) is an open-source emulator designed to run Game Boy, Game Boy Color, and Game Boy Advance games on modern systems. It is a continuation and improvement of the original Visual Boy Advance project, with enhanced accuracy, performance, and compatibility. VBA-M supports multiple platforms, making it accessible across Windows, macOS, and Linux environments. The emulator provides a wide range of features for both casual players and advanced users, including save states, debugging tools, and customizable controls. It aims to faithfully reproduce the original gaming experience while offering modern conveniences. With active development and community contributions, VBA-M remains one of the most popular emulators for retro handheld gaming.
    Downloads: 65 This Week
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  • 9
    Simple64

    Simple64

    Accurate N64 Emulator

    simple64 is a Nintendo 64 emulator designed to provide accurate and performant emulation of classic N64 games. It aims to replicate original hardware behavior closely while maintaining compatibility across different systems. The emulator includes support for modern graphics plugins and enhancements, improving visual fidelity beyond original hardware limitations. It also provides features such as netplay for multiplayer experiences over the internet. Although development has been archived, it remains a functional tool for retro gaming enthusiasts. The project focuses on accuracy, stability, and usability for players seeking authentic gameplay. Overall, it is a reliable emulator for experiencing N64 titles on modern systems.
    Downloads: 64 This Week
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  • 10
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate C64 / Amiga 1000/500/600 emulator. It runs on Window 7 and higher, macOS (Intel and ARM), Linux, BSD.
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    Downloads: 270 This Week
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  • 11
    Windows 95 in Electron

    Windows 95 in Electron

    Windows 95 in Electron. Runs on macOS, Linux, and Windows

    windows95 in Electron is a quirky, nostalgia-driven project that ports a complete emulation of Microsoft Windows 95 into a desktop application that runs on modern operating systems like Windows, macOS, and Linux. It essentially wraps an emulator — preconfigured to boot Windows 95 — inside a user-friendly app built with web technologies so developers and hobbyists can explore the look and feel of that classic OS without needing legacy hardware or complicated setup. Users can interact with familiar UI elements like the Start menu, File Explorer, and retro applications in a sandboxed environment that evokes early personal computing. Beyond being a playful trip down memory lane, the project demonstrates how emulation can be packaged using modern frameworks & how legacy operating systems can be encapsulated as distributable desktop experiences. It’s become an example of how software preservation and creative programming can intersect, inspiring others to bring historic systems to life.
    Downloads: 59 This Week
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  • 12
    xemu

    xemu

    Original Xbox Emulator for Windows, macOS, and Linux

    A free and open-source application that emulates the original Microsoft Xbox game console, enabling people to play their original Xbox games on Windows, macOS, and Linux systems. The source code for xemu is publicly available. Users are invited to help improve the project! xemu runs natively on Windows, macOS, and Linux platforms. Pre-compiled binaries are available for Windows, macOS, and Ubuntu. Networking is supported out of the box. Connect to other instances of xemu and even real Xboxes, locally or over the Internet. Built on SDL2, xemu supports virtually all gamepads. Connect up to 4 controllers at any time, just like a real Xbox. No need to wait for game checkpoints. xemu supports saving the current state and loading it back up at any time. Breathe new life into your original Xbox games by easily scaling up the resolution that games render at.
    Downloads: 58 This Week
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  • 13
    emuiibo

    emuiibo

    Virtual amiibo (amiibo emulation) system for Nintendo Switch

    Virtual amiibo (amiibo emulation) system for Nintendo Switch. A virtual amiibo is detected by emuiibo based on two aspects: a amiibo.json and a amiibo.flag file must exist inside the virtual amiibo's folder mentioned above. If (for whatever reason) you would like to disable a virtual amiibo from being recognised by emuiibo, just remove the flag file, and create it again to enable it. While old emuiibo formats are supported and converted to the current format (see above), it is strongly suggested to, unless bin dumps might be indispensable, emuiigen be used, our PC utility designed to create and edit virtual amiibos.
    Downloads: 57 This Week
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  • 14
    RetroArch

    RetroArch

    RetroArch is a frontend for emulators, game engines and media players.

    RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles. Support the Developers on their Patron! https://www.patreon.com/libretro
    Downloads: 56 This Week
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  • 15
    DuckStation

    DuckStation

    Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

    DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues. A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from any hardware version or region, although mismatching game regions and BIOS regions may have compatibility issues. A ROM image is not provided with the emulator for legal reasons, you should dump this from your own console using Caetla or other means. DuckStation features a fully-featured frontend built using Qt, as well as a fullscreen/TV UI based on Dear ImGui.
    Downloads: 55 This Week
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  • 16
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    Unicorn is a lightweight multi-platform, multi-architecture CPU emulator framework. Highlight features. Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native support for Windows & *nix (with macOS, Linux, Android, *BSD & Solaris confirmed). High performance by using the Just-In-Time compiler technique. Support fine-grained instrumentation at various levels. Thread-safe by design. Distributed under free software license GPLv2. Another significant change on this version is the addition of some new APIs to allow better control on how the core engine works.
    Downloads: 55 This Week
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  • 17
    VBA-M

    VBA-M

    A merge of the original Visual Boy Advance forks

    The continuing development of the legendary VBA gameboy advance emulator.
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    Downloads: 230 This Week
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  • 18
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original hardware. Because Xbox 360 games use custom hardware features and proprietary APIs, Xenia developers have progressively mapped and translated these into PC-friendly code while balancing performance and accuracy, and the project includes compatibility tracking so users can see what games work and how well. Although not all titles are supported and some still suffer graphical or audio issues, the emulator continues to evolve with community contributions and experimental support for Vulkan and Direct3D.
    Downloads: 48 This Week
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  • 19
    FinalBurn Neo

    FinalBurn Neo

    FinalBurn Neo - We are Team FBNeo

    FinalBurn Neo (FBNeo) is a highly advanced multi-system arcade emulator designed to accurately reproduce classic arcade hardware and selected home consoles on modern systems. It is a continuation of the FinalBurn and FinalBurn Alpha projects, incorporating years of refinement and community-driven development into a robust and feature-rich emulator. The project focuses heavily on balancing accuracy and performance, ensuring that games behave as closely as possible to original hardware while still running efficiently on contemporary devices. FBNeo supports a wide range of arcade boards, including Capcom CPS systems, Neo Geo, Sega System boards, and many others, making it one of the most comprehensive arcade emulators available. Unlike purely preservation-focused emulators, FBNeo includes quality-of-life improvements such as enhanced controls, graphical filters, and usability tweaks that improve the gameplay experience.
    Downloads: 47 This Week
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  • 20
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 47 This Week
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  • 21
    Winetricks

    Winetricks

    Winetricks is an easy way to work around problems in Wine

    Winetricks is a helper script for the Wine compatibility layer that simplifies the process of configuring Wine environments, installing needed Windows components, and applying tweaks to make applications run better or at all under Wine. Wine itself provides a runtime for Windows applications on Unix-like systems, but when programs require specific DLLs, components like .NET frameworks, fonts, or special settings, users would traditionally have to manually fetch and configure them; Winetricks automates these tasks with an easy interface. It ships with a menu or command-line options that let you select common workarounds, install missing packages, or tweak settings like Windows version emulation without digging into registry edits yourself. This makes troubleshooting and preparing Wine prefixes more accessible for end users and reduces the frustration of missing dependencies, especially with games or legacy business software.
    Downloads: 46 This Week
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  • 22
    ZSNES is a SNES/Super Famicom emulator for x86 computers. It runs on Windows, MS-DOS and Linux/FreeBSD and supports mode 7, sound, Super FX, and a lot more.
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    Downloads: 211 This Week
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  • 23
    CDemu - a virtual CD/DVD drive for Linux
    CDemu - a virtual CD/DVD drive for Linux. Project includes Linux kernel module & userspace utilities.
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    Downloads: 264 This Week
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  • 24
    Cemu Wii U emulator

    Cemu Wii U emulator

    Cemu is a Wii U emulator

    Software to emulate Wii U games and applications on PC. Currently, the DRC (GamePad), Pro Controller, and Classic Controller is emulated. Wiimotes are emulated as well (including native support). Keyboard input + USB controllers as input devices are supported. GamePad touch input can be controlled via a left mouse click. Gyro functionality is emulated with limitations and can be controlled via the right mouse button. Cemu is currently only available for 64-bit Windows and Linux devices. The native Linux build is currently a work-in-progress. See Current State Of Linux builds for more information about the things to be aware of. You can download the latest Cemu releases from the GitHub Releases or from Cemu's website. Cemu is currently only available in a portable format so no installation is required besides extracting it in a safe place.
    Downloads: 45 This Week
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  • 25
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    In this version we have added support for high-resolution 3D rendering. Try the new “GPU Scaling Factor” feature to increase the 3D resolution beyond the native resolution of 256×192 pixels. Also, the Cocoa frontend sees continued radical enhancements and while the Windows frontend sees some new incremental enhancements. DeSmuME is a very CPU demanding app. While many users will see DeSmuME as a toy (and use it as such), it is actually a very sophisticated piece of software with lots of features. Also, DeSmuME focuses more on compatibility and features than on speed. Our philosophy is this: You can always mow some extra lawns or babysit some more rugrats to buy upgrades for your computer; but there's nothing you can do to fix compatibility or gain new features. We take care of our side of things, so you should take care of yours. DeSmuME is mostly CPU intensive and less GPU intensive.
    Downloads: 45 This Week
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