Showing 3 open source projects for "reference"

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  • 1
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    ...It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s possible to run some code on it. I had neither the cartridge nor the GPU emulation yet, so even the simplest game wouldn’t be an option. ...
    Downloads: 2 This Week
    Last Update:
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  • 2

    JavaQemu

    JavaQemu was my GUI Front End project for QEMU, written in Java.

    .... ## Compatibility JavaQemu was originally built for: * Java Runtime Environment (JRE) 1.7 / 1.8 and newer * Microsoft Windows ## Future Direction A new version of this concept may be developed in the future, using more modern technologies and improved architecture. ## Notes This repository remains available for reference and historical purposes. Thank you for your interest. ## Help shape the future of JavaQEMU! If you'd like to see a new generation of JavaQEMU, please vote in the Patreon poll and let me know which features or priorities matter most to you. Patreon poll: https://www.patreon.com/DanielBruno/posts/which-project-to-160290802
    Downloads: 1 This Week
    Last Update:
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  • 3
    achtbit

    achtbit

    An 8 bit emulator created on the scratch, including an assembler.

    ...It has a builtin assembler to load assembler programs. There is a rudimentary rom that implements some basic functions like line input, or a system clock. Also there is a snake game, (depending on that rom), as a reference and for fun! Take a look, give me your reply! When having ideas for better performance, let me know!
    Downloads: 0 This Week
    Last Update:
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